#pragma once #include class DialoguePage : public brls::View { private: brls::Button* button1 = nullptr; brls::Button* button2 = nullptr; brls::Label* label = nullptr; brls::NavigationMap navigationMap; bool erista = true; public: DialoguePage(brls::StagedAppletFrame* frame, std::string text, bool erista = true); void draw(NVGcontext* vg, int x, int y, unsigned width, unsigned height, brls::Style* style, brls::FrameContext* ctx) override; void layout(NVGcontext* vg, brls::Style* style, brls::FontStash* stash) override; brls::View* getDefaultFocus() override; brls::View* getNextFocus(brls::FocusDirection direction, brls::View* currentView); };