#include "choice_page.hpp" ChoicePage::ChoicePage(brls::StagedAppletFrame* frame, std::string text) { this->yes = (new brls::Button(brls::ButtonStyle::BORDERLESS))->setLabel("yes"); this->yes->setParent(this); this-> no = (new brls::Button(brls::ButtonStyle::BORDERLESS))->setLabel("no"); this->no->setParent(this); this->label = new brls::Label(brls::LabelStyle::DIALOG, text, true); this->label->setHorizontalAlign(NVG_ALIGN_CENTER); this->label->setParent(this); } void ChoicePage::draw(NVGcontext* vg, int x, int y, unsigned width, unsigned height, brls::Style* style, brls::FrameContext* ctx) { } brls::View* ChoicePage::getDefaultFocus() { return this->no; } void ChoicePage::layout(NVGcontext* vg, brls::Style* style, brls::FontStash* stash) { this->label->setWidth(this->width); this->label->invalidate(true); this->label->setBoundaries( this->x + this->width / 2 - this->label->getWidth() / 2, this->y + (this->height - this->label->getHeight() - this->y - style->CrashFrame.buttonHeight)/2, this->label->getWidth(), this->label->getHeight()); this->yes->setBoundaries( this->x + this->width / 2 - style->CrashFrame.buttonWidth / 2, this->y + (this->height-style->CrashFrame.buttonHeight*3), style->CrashFrame.buttonWidth, style->CrashFrame.buttonHeight); this->yes->invalidate(); this->no->setBoundaries( this->x + this->width / 2 - style->CrashFrame.buttonWidth / 2, this->y + (this->height-style->CrashFrame.buttonHeight*3), style->CrashFrame.buttonWidth, style->CrashFrame.buttonHeight); this->no->invalidate(); }