#pragma once #include #include #include #include namespace show_cheats { void ShowCheatFiles(uint64_t tid, const std::string& name); void ShowCheatSheet(u64 tid, const std::string& bid, const std::string& name); bool CreateCheatList(const std::filesystem::path& path, brls::List** cheatsList); void DeleteCheats(u64 tid, const std::string& bid); } // namespace show_cheats class DownloadCheatsPage : public brls::AppletFrame { protected: brls::List* list; brls::Label* label; brls::ListItem* del; uint64_t tid = 0; std::string bid = ""; std::string name; u32 version = 0; DownloadCheatsPage(uint64_t tid, const std::string& name); void GetBuildID(); void GetBuildIDFromDmnt(); void GetVersion(); void GetBuildIDFromFile(); void WriteCheats(const std::string& cheatContent); void AddCheatsfileListItem(); void ShowBidNotFound(); void ShowCheatsNotFound(const std::string& versionsWithCheats = ""); typedef struct { u64 base; u64 size; } DmntMemoryRegionExtents; typedef struct { u64 process_id; u64 title_id; DmntMemoryRegionExtents main_nso_extents; DmntMemoryRegionExtents heap_extents; DmntMemoryRegionExtents alias_extents; DmntMemoryRegionExtents address_space_extents; u8 main_nso_build_id[0x20]; } DmntCheatProcessMetadata; }; class DownloadCheatsPage_CheatSlips : public DownloadCheatsPage { private: brls::ToggleListItem* listItem; std::vector> toggles; std::string GetCheatsTitle(nlohmann::json cheat); void ShowCheatsContent(nlohmann::ordered_json titles); public: DownloadCheatsPage_CheatSlips(uint64_t tid, const std::string& name); }; class DownloadCheatsPage_GbaTemp : public DownloadCheatsPage { private: brls::ListItem* listItem; public: DownloadCheatsPage_GbaTemp(uint64_t tid, const std::string& name); };