#include "dialogue_page.hpp" namespace i18n = brls::i18n; using namespace i18n::literals; DialoguePage::DialoguePage(brls::StagedAppletFrame* frame, std::string text) { this->button1 = (new brls::Button(brls::ButtonStyle::BORDERLESS))->setLabel("menus/Yes"_i18n); this->button1->setParent(this); this->button2 = (new brls::Button(brls::ButtonStyle::BORDERLESS))->setLabel("menus/No"_i18n); this->button2->setParent(this); this->button1->getClickEvent()->subscribe([frame, this](View* view) { if (!frame->isLastStage()) frame->nextStage(); else { brls::Application::pushView(new MainFrame()); } }); this->button2->getClickEvent()->subscribe([frame, this](View* view) { reboot_to_payload(RCM_PAYLOAD_PATH); brls::Application::popView(); }); this->label = new brls::Label(brls::LabelStyle::DIALOG, "menus/hekate_dialogue"_i18n + "\n\n" + text, true); this->label->setHorizontalAlign(NVG_ALIGN_CENTER); this->label->setParent(this); } void DialoguePage::draw(NVGcontext* vg, int x, int y, unsigned width, unsigned height, brls::Style* style, brls::FrameContext* ctx) { this->label->frame(ctx); this->button1->frame(ctx); this->button2->frame(ctx); } void DialoguePage::layout(NVGcontext* vg, brls::Style* style, brls::FontStash* stash) { this->label->setWidth(this->width); this->label->invalidate(true); this->label->setBoundaries( this->x + this->width / 2 - this->label->getWidth() / 2, this->y + (this->height - this->label->getHeight() - this->y - style->CrashFrame.buttonHeight)/2, this->label->getWidth(), this->label->getHeight()); this->button1->setBoundaries( this->x + this->width / 2 - style->CrashFrame.buttonWidth / 2 - 200, this->y + (this->height-style->CrashFrame.buttonHeight*3), style->CrashFrame.buttonWidth, style->CrashFrame.buttonHeight); this->button1->invalidate(); this->button2->setBoundaries( this->x + this->width / 2 - style->CrashFrame.buttonWidth / 2 + 200, this->y + (this->height-style->CrashFrame.buttonHeight*3), style->CrashFrame.buttonWidth, style->CrashFrame.buttonHeight); this->button2->invalidate(); } brls::View* DialoguePage::getDefaultFocus() { return this->button1; } brls::View* DialoguePage::getNextFocus(brls::FocusDirection direction, void* parentUserdata){ if(direction == brls::FocusDirection::LEFT){ return this->button1; } if(direction == brls::FocusDirection::RIGHT){ return this->button2; } return nullptr; }