2018-06-25 10:04:17 +01:00
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#include <switch.h>
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#include "creport_thread_info.hpp"
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bool ThreadInfo::ReadFromProcess(Handle debug_handle, u64 thread_id, bool is_64_bit) {
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this->thread_id = thread_id;
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/* Verify that the thread is running or waiting. */
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{
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u64 _;
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u32 thread_state;
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if (R_FAILED(svcGetDebugThreadParam(&_, &thread_state, debug_handle, this->thread_id, DebugThreadParam_State))) {
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return false;
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}
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if (thread_state > 1) {
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return false;
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}
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}
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/* Get the thread context. */
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if (R_FAILED(svcGetDebugThreadContext((u8 *)&this->context, debug_handle, this->thread_id, 0xF))) {
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return false;
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}
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/* Don't try to parse stack frames if 32-bit. */
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if (!is_64_bit) {
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return true;
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}
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2018-06-25 11:07:44 +01:00
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/* Try to locate stack top/bottom. */
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TryGetStackInfo(debug_handle);
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2018-06-25 10:04:17 +01:00
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u64 cur_fp = this->context.fp;
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for (unsigned int i = 0; i < sizeof(this->stack_trace)/sizeof(u64); i++) {
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/* Validate the current frame. */
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if (cur_fp == 0 || (cur_fp & 0xF)) {
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break;
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}
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/* Read a new frame. */
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StackFrame cur_frame;
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if (R_FAILED(svcReadDebugProcessMemory(&cur_frame, debug_handle, cur_fp, sizeof(StackFrame)))) {
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break;
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}
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/* Advance to the next frame. */
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this->stack_trace[this->stack_trace_size++] = cur_frame.lr;
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cur_fp = cur_frame.lr;
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}
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return true;
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2018-06-25 11:07:44 +01:00
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}
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void ThreadInfo::TryGetStackInfo(Handle debug_handle) {
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MemoryInfo mi;
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u32 pi;
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if (R_FAILED(svcQueryDebugProcessMemory(&mi, &pi, debug_handle, this->context.sp))) {
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return;
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}
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/* Check if sp points into the stack. */
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if (mi.type == MemType_MappedMemory) {
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this->stack_bottom = mi.addr;
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this->stack_top = mi.addr + mi.size;
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return;
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}
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/* It's possible that sp is below the stack... */
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if (R_FAILED(svcQueryDebugProcessMemory(&mi, &pi, debug_handle, mi.addr + mi.size))) {
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return;
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}
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if (mi.type == MemType_MappedMemory) {
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this->stack_bottom = mi.addr;
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this->stack_top = mi.addr + mi.size;
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}
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}
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void ThreadList::ReadThreadsFromProcess(Handle debug_handle, bool is_64_bit) {
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u32 thread_count;
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u64 thread_ids[max_thread_count];
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if (R_FAILED(svcGetThreadList(&thread_count, thread_ids, max_thread_count, debug_handle))) {
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this->thread_count = 0;
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return;
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}
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if (thread_count > max_thread_count) {
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thread_count = max_thread_count;
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}
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for (unsigned int i = 0; i < thread_count; i++) {
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if (this->thread_infos[this->thread_count].ReadFromProcess(debug_handle, thread_ids[this->thread_count], is_64_bit)) {
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this->thread_count++;
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}
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}
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2018-06-25 10:04:17 +01:00
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}
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