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Atmosphere/stratosphere/pm/source/pm_resource_limits.hpp

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#pragma once
#include <switch.h>
#include <stratosphere.hpp>
class ResourceLimitUtils {
public:
enum ResourceLimitCategory {
ResourceLimitCategory_System = 0,
ResourceLimitCategory_Application = 1,
ResourceLimitCategory_Applet = 2
};
static void InitializeLimits();
static void EnsureApplicationResourcesAvailable();
static Handle GetResourceLimitHandle(u16 application_type);
static Result BoostSystemMemoryResourceLimit(u64 boost_size);
};