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Atmosphere/exosphere/program/source/secmon_start_warm.s

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/*
* Copyright (c) Atmosphère-NX
*
* This program is free software; you can redistribute it and/or modify it
* under the terms and conditions of the GNU General Public License,
* version 2, as published by the Free Software Foundation.
*
* This program is distributed in the hope it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
* more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
/* For some reason GAS doesn't know about it, even with .cpu cortex-a57 */
#define cpuactlr_el1 s3_1_c15_c2_0
#define cpuectlr_el1 s3_1_c15_c2_1
.macro RESET_CORE
mov x0, #(1 << 63)
msr cpuactlr_el1, x0 /* disable regional clock gating */
isb
mov x0, #3
msr rmr_el3, x0
isb
dsb sy
/* Nintendo forgot to copy-paste the branch instruction below. */
1:
wfi
b 1b
.endm
.macro ERRATUM_INVALIDATE_BTB_AT_BOOT
/* Nintendo copy-pasted https://github.com/ARM-software/arm-trusted-firmware/blob/master/plat/nvidia/tegra/common/aarch64/tegra_helpers.S#L312 */
/*
* Copyright (c) 2015-2017, ARM Limited and Contributors. All rights reserved.
*
* SPDX-License-Identifier: BSD-3-Clause
*/
/* The following comments are mine. */
/*
Enable invalidates of branch target buffer, then flush
the entire instruction cache at the local level, and
with the reg change, the branch target buffer, then disable
invalidates of the branch target buffer again.
*/
mrs x0, cpuactlr_el1
orr x0, x0, #1
msr cpuactlr_el1, x0
dsb sy
isb
ic iallu
dsb sy
isb
mrs x0, cpuactlr_el1
bic x0, x0, #1
msr cpuactlr_el1, x0
.rept 7
nop /* wait long enough for the write to cpuactlr_el1 to have completed */
.endr
/* if the OS lock is set, disable it and request a warm reset */
mrs x0, oslsr_el1
ands x0, x0, #2
b.eq 2f
mov x0, xzr
msr oslar_el1, x0
RESET_CORE
.rept 65
nop /* guard against speculative excecution */
.endr
2:
/* set the OS lock */
mov x0, #1
msr oslar_el1, x0
.endm
.section .warmboot.text.start, "ax", %progbits
.align 4
.global _start_warm
_start_warm:
/* mask all interrupts */
msr daifset, #0xF
/* Fixup hardware erratum */
ERRATUM_INVALIDATE_BTB_AT_BOOT
/* Acquire exclusive access to the common warmboot stack. */
bl _ZN3ams6secmon26AcquireCommonWarmbootStackEv
/* Set the stack pointer to the common warmboot stack address. */
msr spsel, #1
ldr x20, =0x7C0107C0
mov sp, x20
/* Perform warmboot setup. */
bl _ZN3ams6secmon59SetupSocDmaControllersCpuMemoryControllersEnableMmuWarmbootEv
/* Jump to the newly-mapped virtual address. */
b _ZN3ams6secmon20StartWarmbootVirtualEv
/* void ams::secmon::AcquireCommonWarmbootStack() { */
/* NOTE: This implements critical section enter via https://en.wikipedia.org/wiki/Lamport%27s_bakery_algorithm */
/* This algorithm is used because the MMU is not awake yet, so exclusive load/store instructions are not usable. */
/* NOTE: Nintendo attempted to implement this algorithm themselves, but did not really understand how it works. */
/* They use the same ticket number for all cores; this can lead to starvation and other problems. */
.section .warmboot.text._ZN3ams6secmon26AcquireCommonWarmbootStackEv, "ax", %progbits
.align 4
.global _ZN3ams6secmon26AcquireCommonWarmbootStackEv
_ZN3ams6secmon26AcquireCommonWarmbootStackEv:
/* BakeryLock *lock = std::addressof(secmon::CommonWarmBootStackLock); */
ldr x0, =_ZN3ams6secmon23CommonWarmbootStackLockE
/* const u32 id = GetCurrentCoreId(); */
mrs x8, mpidr_el1
and x8, x8, #3
/* lock->customers[id].is_entering = true; */
ldrb w2, [x0, x8]
orr w2, w2, #~0x7F
strb w2, [x0, x8]
/* const u8 ticket_0 = lock->customers[0].ticket_number; */
ldrb w4, [x0, #0]
and w4, w4, #0x7F
/* const u8 ticket_1 = lock->customers[1].ticket_number; */
ldrb w5, [x0, #1]
and w5, w5, #0x7F
/* const u8 ticket_2 = lock->customers[2].ticket_number; */
ldrb w6, [x0, #2]
and w6, w6, #0x7F
/* const u8 ticket_3 = lock->customers[3].ticket_number; */
ldrb w7, [x0, #3]
and w7, w7, #0x7F
/* u8 biggest_ticket = std::max(std::max(ticket_0, ticket_1), std::max(ticket_2, ticket_3)) */
cmp w4, w5
csel w2, w4, w5, hi
cmp w6, w7
csel w3, w6, w7, hi
cmp w2, w3
csel w2, w2, w3, hi
/* NOTE: The biggest a ticket can ever be is 4, so the general increment is safe and 7-bit increment is not needed. */
/* lock->customers[id] = { .is_entering = false, .ticket_number = ++biggest_ticket }; */
add w2, w2, #1
strb w2, [x0, x8]
/* Ensure instructions aren't reordered around this point. */
/* hw::DataSynchronizationBarrier(); */
dsb sy
/* hw::SendEvent(); */
sev
/* for (unsigned int i = 0; i < 4; ++i) { */
mov w3, #0
1:
/* hw::SendEventLocal(); */
sevl
/* do { */
2:
/* hw::WaitForEvent(); */
wfe
/* while (lock->customers[i].is_entering); */
ldrb w4, [x0, x3]
tbnz w4, #7, 2b
/* u8 their_ticket; */
/* hw::SendEventLocal(); */
sevl
/* do { */
2:
/* hw::WaitForEvent(); */
wfe
/* their_ticket = lock->customers[i].ticket_number; */
ldrb w4, [x0, x3]
ands w4, w4, #0x7F
/* if (their_ticket == 0) { break; } */
b.eq 3f
/* while ((their_ticket > my_ticket) || (their_ticket == my_ticket && id > i)); */
cmp w2, w4
b.hi 2b
ccmp w8, w3, #0, eq
b.hi 2b
/* } */
3:
add w3, w3, #1
cmp w3, #4
b.ne 1b
/* hw::DataMemoryBarrier(); */
dmb sy
ret