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Atmosphere/libraries/libstratosphere/Makefile

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#---------------------------------------------------------------------------------
# pull in common atmosphere configuration
#---------------------------------------------------------------------------------
include $(dir $(abspath $(lastword $(MAKEFILE_LIST))))/../config/common.mk
#---------------------------------------------------------------------------------
# pull in switch rules
#---------------------------------------------------------------------------------
ifeq ($(strip $(DEVKITPRO)),)
$(error "Please set DEVKITPRO in your environment. export DEVKITPRO=<path to>/devkitpro")
endif
include $(DEVKITPRO)/libnx/switch_rules
#---------------------------------------------------------------------------------
# options for code generation
#---------------------------------------------------------------------------------
DEFINES := $(ATMOSPHERE_DEFINES) -DATMOSPHERE_IS_STRATOSPHERE
SETTINGS := $(ATMOSPHERE_SETTINGS) -O2
CFLAGS := $(ATMOSPHERE_CFLAGS) $(SETTINGS) $(DEFINES) $(INCLUDE)
CXXFLAGS := $(CFLAGS) $(ATMOSPHERE_CXXFLAGS) -flto
ASFLAGS := $(ATMOSPHERE_ASFLAGS) $(SETTINGS)
LDFLAGS := -specs=$(DEVKITPRO)/libnx/switch.specs $(SETTINGS) -Wl,-Map,$(notdir $*.map)
LIBS := -lnx
#---------------------------------------------------------------------------------
# list of directories containing libraries, this must be the top level containing
# include and lib
#---------------------------------------------------------------------------------
LIBDIRS := $(PORTLIBS) $(LIBNX) $(ATMOSPHERE_LIBRARIES_DIR)/libvapours
#---------------------------------------------------------------------------------
# no real need to edit anything past this point unless you need to add additional
# rules for different file extensions
#---------------------------------------------------------------------------------
ifneq ($(BUILD),$(notdir $(CURDIR)))
#---------------------------------------------------------------------------------
export VPATH := $(foreach dir,$(SOURCES),$(CURDIR)/$(dir)) \
$(foreach dir,$(DATA),$(CURDIR)/$(dir))
CFILES := $(foreach dir,$(SOURCES),$(filter-out $(notdir $(wildcard $(dir)/*.arch.*.c)) $(notdir $(wildcard $(dir)/*.board.*.c)) $(notdir $(wildcard $(dir)/*.os.*.c)), \
$(notdir $(wildcard $(dir)/*.c))))
CFILES += $(foreach dir,$(SOURCES),$(notdir $(wildcard $(dir)/*.arch.$(ATMOSPHERE_ARCH_NAME).c)))
CFILES += $(foreach dir,$(SOURCES),$(notdir $(wildcard $(dir)/*.board.$(ATMOSPHERE_BOARD_NAME).c)))
CFILES += $(foreach dir,$(SOURCES),$(notdir $(wildcard $(dir)/*.os.$(ATMOSPHERE_OS_NAME).c)))
CPPFILES := $(foreach dir,$(SOURCES),$(filter-out $(notdir $(wildcard $(dir)/*.arch.*.cpp)) $(notdir $(wildcard $(dir)/*.board.*.cpp)) $(notdir $(wildcard $(dir)/*.os.*.cpp)), \
$(notdir $(wildcard $(dir)/*.cpp))))
CPPFILES += $(foreach dir,$(SOURCES),$(notdir $(wildcard $(dir)/*.arch.$(ATMOSPHERE_ARCH_NAME).cpp)))
CPPFILES += $(foreach dir,$(SOURCES),$(notdir $(wildcard $(dir)/*.board.$(ATMOSPHERE_BOARD_NAME).cpp)))
CPPFILES += $(foreach dir,$(SOURCES),$(notdir $(wildcard $(dir)/*.os.$(ATMOSPHERE_OS_NAME).cpp)))
SFILES := $(foreach dir,$(SOURCES),$(filter-out $(notdir $(wildcard $(dir)/*.arch.*.s)) $(notdir $(wildcard $(dir)/*.board.*.s)) $(notdir $(wildcard $(dir)/*.os.*.s)), \
$(notdir $(wildcard $(dir)/*.s))))
SFILES += $(foreach dir,$(SOURCES),$(notdir $(wildcard $(dir)/*.arch.$(ATMOSPHERE_ARCH_NAME).s)))
SFILES += $(foreach dir,$(SOURCES),$(notdir $(wildcard $(dir)/*.board.$(ATMOSPHERE_BOARD_NAME).s)))
SFILES += $(foreach dir,$(SOURCES),$(notdir $(wildcard $(dir)/*.os.$(ATMOSPHERE_OS_NAME).s)))
#---------------------------------------------------------------------------------
# use CXX for linking C++ projects, CC for standard C
#---------------------------------------------------------------------------------
ifeq ($(strip $(CPPFILES)),)
#---------------------------------------------------------------------------------
export LD := $(CC)
#---------------------------------------------------------------------------------
else
#---------------------------------------------------------------------------------
export LD := $(CXX)
#---------------------------------------------------------------------------------
endif
#---------------------------------------------------------------------------------
export OFILES_BIN := $(addsuffix .o,$(BINFILES))
export OFILES_SRC := $(CPPFILES:.cpp=.o) $(CFILES:.c=.o) $(SFILES:.s=.o)
export OFILES := $(OFILES_BIN) $(OFILES_SRC)
export HFILES_BIN := $(addsuffix .h,$(subst .,_,$(BINFILES)))
export INCLUDE := $(foreach dir,$(INCLUDES),-I$(CURDIR)/$(dir)) \
$(foreach dir,$(LIBDIRS),-I$(dir)/include) \
-I.
.PHONY: clean all
#---------------------------------------------------------------------------------
all: lib/$(TARGET).a
lib:
@[ -d $@ ] || mkdir -p $@
release:
@[ -d $@ ] || mkdir -p $@
lib/$(TARGET).a : lib release $(SOURCES) $(INCLUDES)
@$(MAKE) BUILD=release OUTPUT=$(CURDIR)/$@ \
BUILD_CFLAGS="-DNDEBUG=1 -O2" \
DEPSDIR=$(CURDIR)/release \
--no-print-directory -C release \
-f $(CURDIR)/Makefile
dist-bin: all
@tar --exclude=*~ -cjf $(TARGET).tar.bz2 include lib
dist-src:
@tar --exclude=*~ -cjf $(TARGET)-src.tar.bz2 include source Makefile
dist: dist-src dist-bin
#---------------------------------------------------------------------------------
clean:
@echo clean ...
@rm -fr release lib *.bz2
#---------------------------------------------------------------------------------
else
DEPENDS := $(OFILES:.o=.d)
#---------------------------------------------------------------------------------
# main targets
#---------------------------------------------------------------------------------
$(OUTPUT) : $(OFILES)
$(OFILES_SRC) : $(HFILES_BIN)
#---------------------------------------------------------------------------------
%_bin.h %.bin.o : %.bin
#---------------------------------------------------------------------------------
@echo $(notdir $<)
@$(bin2o)
-include $(DEPENDS)
#---------------------------------------------------------------------------------------
endif
#---------------------------------------------------------------------------------------