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Atmosphere/stratosphere/loader/source/ldr_launch_queue.hpp

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#pragma once
#include <switch.h>
#define LAUNCH_QUEUE_SIZE (10)
#define LAUNCH_QUEUE_FULL (-1)
#define LAUNCH_QUEUE_ARG_SIZE_MAX (0x8000)
class LaunchQueue {
public:
struct LaunchItem {
u64 tid;
u64 arg_size;
char args[LAUNCH_QUEUE_ARG_SIZE_MAX];
};
static LaunchQueue::LaunchItem *get_item(u64 tid);
static Result add(u64 tid, const char *args, u64 arg_size);
static Result add_item(const LaunchItem *item);
static Result add_copy(u64 tid_base, u64 new_tid);
static int get_index(u64 tid);
static int get_free_index(u64 tid);
static bool contains(u64 tid);
static void clear();
};