mirror of
https://github.com/Atmosphere-NX/Atmosphere.git
synced 2024-12-25 03:36:02 +00:00
189 lines
7.1 KiB
C++
189 lines
7.1 KiB
C++
|
/*
|
||
|
* Copyright (c) 2018-2019 Atmosphère-NX
|
||
|
*
|
||
|
* This program is free software; you can redistribute it and/or modify it
|
||
|
* under the terms and conditions of the GNU General Public License,
|
||
|
* version 2, as published by the Free Software Foundation.
|
||
|
*
|
||
|
* This program is distributed in the hope it will be useful, but WITHOUT
|
||
|
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
|
||
|
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
|
||
|
* more details.
|
||
|
*
|
||
|
* You should have received a copy of the GNU General Public License
|
||
|
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||
|
*/
|
||
|
#include <stratosphere.hpp>
|
||
|
#include "impl/os_waitable_holder_impl.hpp"
|
||
|
|
||
|
namespace ams::os {
|
||
|
|
||
|
SystemEvent::SystemEvent(bool inter_process, bool autoclear) : state(SystemEventState::Uninitialized) {
|
||
|
if (inter_process) {
|
||
|
R_ASSERT(this->InitializeAsInterProcessEvent(autoclear));
|
||
|
} else {
|
||
|
R_ASSERT(this->InitializeAsEvent(autoclear));
|
||
|
}
|
||
|
}
|
||
|
|
||
|
SystemEvent::SystemEvent(Handle read_handle, bool manage_read_handle, Handle write_handle, bool manage_write_handle, bool autoclear) : state(SystemEventState::Uninitialized) {
|
||
|
this->AttachHandles(read_handle, manage_read_handle, write_handle, manage_write_handle, autoclear);
|
||
|
}
|
||
|
|
||
|
SystemEvent::~SystemEvent() {
|
||
|
this->Finalize();
|
||
|
}
|
||
|
|
||
|
Event &SystemEvent::GetEvent() {
|
||
|
AMS_ASSERT(this->state == SystemEventState::Event);
|
||
|
return GetReference(this->storage_for_event);
|
||
|
}
|
||
|
|
||
|
const Event &SystemEvent::GetEvent() const {
|
||
|
AMS_ASSERT(this->state == SystemEventState::Event);
|
||
|
return GetReference(this->storage_for_event);
|
||
|
}
|
||
|
|
||
|
impl::InterProcessEvent &SystemEvent::GetInterProcessEvent() {
|
||
|
AMS_ASSERT(this->state == SystemEventState::InterProcessEvent);
|
||
|
return GetReference(this->storage_for_inter_process_event);
|
||
|
}
|
||
|
|
||
|
const impl::InterProcessEvent &SystemEvent::GetInterProcessEvent() const {
|
||
|
AMS_ASSERT(this->state == SystemEventState::InterProcessEvent);
|
||
|
return GetReference(this->storage_for_inter_process_event);
|
||
|
}
|
||
|
|
||
|
Result SystemEvent::InitializeAsEvent(bool autoclear) {
|
||
|
AMS_ASSERT(this->state == SystemEventState::Uninitialized);
|
||
|
new (GetPointer(this->storage_for_event)) Event(autoclear);
|
||
|
this->state = SystemEventState::Event;
|
||
|
return ResultSuccess();
|
||
|
}
|
||
|
|
||
|
Result SystemEvent::InitializeAsInterProcessEvent(bool autoclear) {
|
||
|
AMS_ASSERT(this->state == SystemEventState::Uninitialized);
|
||
|
new (GetPointer(this->storage_for_inter_process_event)) impl::InterProcessEvent();
|
||
|
this->state = SystemEventState::InterProcessEvent;
|
||
|
|
||
|
/* Ensure we end up in a correct state if initialization fails. */
|
||
|
{
|
||
|
auto guard = SCOPE_GUARD { this->Finalize(); };
|
||
|
R_TRY(this->GetInterProcessEvent().Initialize(autoclear));
|
||
|
guard.Cancel();
|
||
|
}
|
||
|
|
||
|
return ResultSuccess();
|
||
|
}
|
||
|
|
||
|
void SystemEvent::AttachHandles(Handle read_handle, bool manage_read_handle, Handle write_handle, bool manage_write_handle, bool autoclear) {
|
||
|
AMS_ASSERT(this->state == SystemEventState::Uninitialized);
|
||
|
new (GetPointer(this->storage_for_inter_process_event)) impl::InterProcessEvent();
|
||
|
this->state = SystemEventState::InterProcessEvent;
|
||
|
this->GetInterProcessEvent().Initialize(read_handle, manage_read_handle, write_handle, manage_write_handle, autoclear);
|
||
|
}
|
||
|
|
||
|
void SystemEvent::AttachReadableHandle(Handle read_handle, bool manage_read_handle, bool autoclear) {
|
||
|
this->AttachHandles(read_handle, manage_read_handle, INVALID_HANDLE, false, autoclear);
|
||
|
}
|
||
|
|
||
|
void SystemEvent::AttachWritableHandle(Handle write_handle, bool manage_write_handle, bool autoclear) {
|
||
|
this->AttachHandles(INVALID_HANDLE, false, write_handle, manage_write_handle, autoclear);
|
||
|
}
|
||
|
|
||
|
Handle SystemEvent::DetachReadableHandle() {
|
||
|
AMS_ASSERT(this->state == SystemEventState::InterProcessEvent);
|
||
|
return this->GetInterProcessEvent().DetachReadableHandle();
|
||
|
}
|
||
|
|
||
|
Handle SystemEvent::DetachWritableHandle() {
|
||
|
AMS_ASSERT(this->state == SystemEventState::InterProcessEvent);
|
||
|
return this->GetInterProcessEvent().DetachWritableHandle();
|
||
|
}
|
||
|
|
||
|
Handle SystemEvent::GetReadableHandle() const {
|
||
|
AMS_ASSERT(this->state == SystemEventState::InterProcessEvent);
|
||
|
return this->GetInterProcessEvent().GetReadableHandle();
|
||
|
}
|
||
|
|
||
|
Handle SystemEvent::GetWritableHandle() const {
|
||
|
AMS_ASSERT(this->state == SystemEventState::InterProcessEvent);
|
||
|
return this->GetInterProcessEvent().GetWritableHandle();
|
||
|
}
|
||
|
|
||
|
void SystemEvent::Finalize() {
|
||
|
switch (this->state) {
|
||
|
case SystemEventState::Uninitialized:
|
||
|
break;
|
||
|
case SystemEventState::Event:
|
||
|
this->GetEvent().~Event();
|
||
|
break;
|
||
|
case SystemEventState::InterProcessEvent:
|
||
|
this->GetInterProcessEvent().~InterProcessEvent();
|
||
|
break;
|
||
|
AMS_UNREACHABLE_DEFAULT_CASE();
|
||
|
}
|
||
|
this->state = SystemEventState::Uninitialized;
|
||
|
}
|
||
|
|
||
|
void SystemEvent::Signal() {
|
||
|
switch (this->state) {
|
||
|
case SystemEventState::Event:
|
||
|
this->GetEvent().Signal();
|
||
|
break;
|
||
|
case SystemEventState::InterProcessEvent:
|
||
|
this->GetInterProcessEvent().Signal();
|
||
|
break;
|
||
|
case SystemEventState::Uninitialized:
|
||
|
AMS_UNREACHABLE_DEFAULT_CASE();
|
||
|
}
|
||
|
}
|
||
|
|
||
|
void SystemEvent::Reset() {
|
||
|
switch (this->state) {
|
||
|
case SystemEventState::Event:
|
||
|
this->GetEvent().Reset();
|
||
|
break;
|
||
|
case SystemEventState::InterProcessEvent:
|
||
|
this->GetInterProcessEvent().Reset();
|
||
|
break;
|
||
|
case SystemEventState::Uninitialized:
|
||
|
AMS_UNREACHABLE_DEFAULT_CASE();
|
||
|
}
|
||
|
}
|
||
|
void SystemEvent::Wait() {
|
||
|
switch (this->state) {
|
||
|
case SystemEventState::Event:
|
||
|
this->GetEvent().Wait();
|
||
|
break;
|
||
|
case SystemEventState::InterProcessEvent:
|
||
|
this->GetInterProcessEvent().Wait();
|
||
|
break;
|
||
|
case SystemEventState::Uninitialized:
|
||
|
AMS_UNREACHABLE_DEFAULT_CASE();
|
||
|
}
|
||
|
}
|
||
|
|
||
|
bool SystemEvent::TryWait() {
|
||
|
switch (this->state) {
|
||
|
case SystemEventState::Event:
|
||
|
return this->GetEvent().TryWait();
|
||
|
case SystemEventState::InterProcessEvent:
|
||
|
return this->GetInterProcessEvent().TryWait();
|
||
|
case SystemEventState::Uninitialized:
|
||
|
AMS_UNREACHABLE_DEFAULT_CASE();
|
||
|
}
|
||
|
}
|
||
|
|
||
|
bool SystemEvent::TimedWait(u64 ns) {
|
||
|
switch (this->state) {
|
||
|
case SystemEventState::Event:
|
||
|
return this->GetEvent().TimedWait(ns);
|
||
|
case SystemEventState::InterProcessEvent:
|
||
|
return this->GetInterProcessEvent().TimedWait(ns);
|
||
|
case SystemEventState::Uninitialized:
|
||
|
AMS_UNREACHABLE_DEFAULT_CASE();
|
||
|
}
|
||
|
}
|
||
|
}
|