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Atmosphere/stratosphere/dmnt/source/dmnt_cheat_manager.cpp

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2019-02-27 11:30:08 +00:00
/*
* Copyright (c) 2018 Atmosphère-NX
*
* This program is free software; you can redistribute it and/or modify it
* under the terms and conditions of the GNU General Public License,
* version 2, as published by the Free Software Foundation.
*
* This program is distributed in the hope it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
* more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
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#include <map>
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#include <switch.h>
#include "dmnt_cheat_manager.hpp"
#include "dmnt_cheat_vm.hpp"
#include "dmnt_config.hpp"
#include "pm_shim.h"
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static HosMutex g_cheat_lock;
static HosThread g_detect_thread, g_vm_thread, g_debug_events_thread;
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static IEvent *g_cheat_process_event;
static DmntCheatVm *g_cheat_vm;
static CheatProcessMetadata g_cheat_process_metadata = {0};
static Handle g_cheat_process_debug_hnd = 0;
/* For signalling the debug events thread. */
static HosSignal g_has_cheat_process_signal;
/* To save some copying. */
static bool g_needs_reload_vm_program = false;
/* Global cheat entry storage. */
static CheatEntry g_cheat_entries[DmntCheatManager::MaxCheatCount];
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/* Global frozen address storage. */
static std::map<u64, FrozenAddressValue> g_frozen_addresses_map;
void DmntCheatManager::CloseActiveCheatProcess() {
if (g_cheat_process_debug_hnd != 0) {
/* We're no longer in possession of a debug process. */
g_has_cheat_process_signal.Reset();
/* Close process resources. */
svcCloseHandle(g_cheat_process_debug_hnd);
g_cheat_process_debug_hnd = 0;
g_cheat_process_metadata = (CheatProcessMetadata){0};
/* Clear cheat list. */
ResetAllCheatEntries();
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/* Clear frozen addresses. */
ResetFrozenAddresses();
/* Signal to our fans. */
g_cheat_process_event->Signal();
}
}
bool DmntCheatManager::HasActiveCheatProcess() {
u64 tmp;
bool has_cheat_process = g_cheat_process_debug_hnd != 0;
if (has_cheat_process) {
has_cheat_process &= R_SUCCEEDED(svcGetProcessId(&tmp, g_cheat_process_debug_hnd));
}
if (has_cheat_process) {
has_cheat_process &= tmp == g_cheat_process_metadata.process_id;
}
if (!has_cheat_process) {
CloseActiveCheatProcess();
}
return has_cheat_process;
}
void DmntCheatManager::ContinueCheatProcess() {
if (HasActiveCheatProcess()) {
/* Loop getting debug events. */
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u64 debug_event_buf[0x50];
while (R_SUCCEEDED(svcGetDebugEvent((u8 *)debug_event_buf, g_cheat_process_debug_hnd))) {
/* ... */
}
/* Continue the process. */
if (kernelAbove300()) {
svcContinueDebugEvent(g_cheat_process_debug_hnd, 5, nullptr, 0);
} else {
svcLegacyContinueDebugEvent(g_cheat_process_debug_hnd, 5, 0);
}
}
}
Result DmntCheatManager::ReadCheatProcessMemoryForVm(u64 proc_addr, void *out_data, size_t size) {
if (HasActiveCheatProcess()) {
return svcReadDebugProcessMemory(out_data, g_cheat_process_debug_hnd, proc_addr, size);
}
return ResultDmntCheatNotAttached;
}
Result DmntCheatManager::WriteCheatProcessMemoryForVm(u64 proc_addr, const void *data, size_t size) {
if (HasActiveCheatProcess()) {
Result rc = svcWriteDebugProcessMemory(g_cheat_process_debug_hnd, data, proc_addr, size);
/* We might have a frozen address. Update it if we do! */
if (R_SUCCEEDED(rc)) {
for (auto & [address, value] : g_frozen_addresses_map) {
/* Map is in order, so break here. */
if (address >= proc_addr + size) {
break;
}
/* Check if we need to write. */
if (proc_addr <= address) {
const size_t offset = (address - proc_addr);
const size_t size_to_copy = size - offset;
memcpy(&value.value, (void *)((uintptr_t)data + offset), size_to_copy < sizeof(value.value) ? size_to_copy : sizeof(value.value));
}
}
}
return rc;
}
return ResultDmntCheatNotAttached;
}
Result DmntCheatManager::GetCheatProcessMappingCount(u64 *out_count) {
std::scoped_lock<HosMutex> lk(g_cheat_lock);
if (!HasActiveCheatProcess()) {
return ResultDmntCheatNotAttached;
}
MemoryInfo mem_info;
u64 address = 0;
*out_count = 0;
do {
mem_info.perm = 0;
u32 tmp;
if (R_FAILED(svcQueryDebugProcessMemory(&mem_info, &tmp, g_cheat_process_debug_hnd, address))) {
break;
}
if (mem_info.perm != 0) {
*out_count += 1;
}
address = mem_info.addr + mem_info.size;
} while (address != 0);
return 0;
}
Result DmntCheatManager::GetCheatProcessMappings(MemoryInfo *mappings, size_t max_count, u64 *out_count, u64 offset) {
std::scoped_lock<HosMutex> lk(g_cheat_lock);
if (!HasActiveCheatProcess()) {
return ResultDmntCheatNotAttached;
}
MemoryInfo mem_info;
u64 address = 0;
u64 count = 0;
*out_count = 0;
do {
mem_info.perm = 0;
u32 tmp;
if (R_FAILED(svcQueryDebugProcessMemory(&mem_info, &tmp, g_cheat_process_debug_hnd, address))) {
break;
}
if (mem_info.perm != 0) {
count++;
if (count > offset) {
mappings[(*out_count)++] = mem_info;
}
}
address = mem_info.addr + mem_info.size;
} while (address != 0 && *out_count < max_count);
return 0;
}
Result DmntCheatManager::ReadCheatProcessMemory(u64 proc_addr, void *out_data, size_t size) {
std::scoped_lock<HosMutex> lk(g_cheat_lock);
return ReadCheatProcessMemoryForVm(proc_addr, out_data, size);
}
Result DmntCheatManager::WriteCheatProcessMemory(u64 proc_addr, const void *data, size_t size) {
std::scoped_lock<HosMutex> lk(g_cheat_lock);
return WriteCheatProcessMemoryForVm(proc_addr, data, size);
}
Result DmntCheatManager::QueryCheatProcessMemory(MemoryInfo *mapping, u64 address) {
std::scoped_lock<HosMutex> lk(g_cheat_lock);
if (HasActiveCheatProcess()) {
u32 tmp;
return svcQueryDebugProcessMemory(mapping, &tmp, g_cheat_process_debug_hnd, address);
}
return ResultDmntCheatNotAttached;
}
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void DmntCheatManager::ResetFrozenAddresses() {
/* Just clear the map. */
g_frozen_addresses_map.clear();
}
void DmntCheatManager::ResetCheatEntry(size_t i) {
if (i < DmntCheatManager::MaxCheatCount) {
g_cheat_entries[i].enabled = false;
g_cheat_entries[i].cheat_id = i;
g_cheat_entries[i].definition = {0};
/* Trigger a VM reload. */
g_needs_reload_vm_program = true;
}
}
void DmntCheatManager::ResetAllCheatEntries() {
for (size_t i = 0; i < DmntCheatManager::MaxCheatCount; i++) {
ResetCheatEntry(i);
}
}
CheatEntry *DmntCheatManager::GetFreeCheatEntry() {
/* Check all non-master cheats for availability. */
for (size_t i = 1; i < DmntCheatManager::MaxCheatCount; i++) {
if (g_cheat_entries[i].definition.num_opcodes == 0) {
return &g_cheat_entries[i];
}
}
return nullptr;
}
CheatEntry *DmntCheatManager::GetCheatEntryById(size_t i) {
if (i < DmntCheatManager::MaxCheatCount) {
return &g_cheat_entries[i];
}
return nullptr;
}
bool DmntCheatManager::ParseCheats(const char *s, size_t len) {
size_t i = 0;
CheatEntry *cur_entry = NULL;
/* Trigger a VM reload. */
g_needs_reload_vm_program = true;
while (i < len) {
if (isspace(s[i])) {
/* Just ignore space. */
i++;
} else if (s[i] == '[') {
/* Parse a readable cheat name. */
cur_entry = GetFreeCheatEntry();
if (cur_entry == NULL) {
return false;
}
/* Extract name bounds. */
size_t j = i + 1;
while (s[j] != ']') {
j++;
if (j >= len || (j - i - 1) >= sizeof(cur_entry->definition.readable_name)) {
return false;
}
}
/* s[i+1:j] is cheat name. */
const size_t cheat_name_len = (j - i - 1);
memcpy(cur_entry->definition.readable_name, &s[i+1], cheat_name_len);
cur_entry->definition.readable_name[cheat_name_len] = 0;
/* Skip onwards. */
i = j + 1;
} else if (s[i] == '{') {
/* We're parsing a master cheat. */
cur_entry = &g_cheat_entries[0];
/* There can only be one master cheat. */
if (cur_entry->definition.num_opcodes > 0) {
return false;
}
/* Extract name bounds */
size_t j = i + 1;
while (s[j] != '}') {
j++;
if (j >= len || (j - i - 1) >= sizeof(cur_entry->definition.readable_name)) {
return false;
}
}
/* s[i+1:j] is cheat name. */
const size_t cheat_name_len = (j - i - 1);
memcpy(cur_entry->definition.readable_name, &s[i+1], cheat_name_len);
cur_entry->definition.readable_name[cheat_name_len] = 0;
/* Skip onwards. */
i = j + 1;
} else if (isxdigit(s[i])) {
/* Make sure that we have a cheat open. */
if (cur_entry == NULL) {
return false;
}
/* Bounds check the opcode count. */
if (cur_entry->definition.num_opcodes >= sizeof(cur_entry->definition.opcodes)/sizeof(cur_entry->definition.opcodes[0])) {
return false;
}
/* We're parsing an instruction, so validate it's 8 hex digits. */
for (size_t j = 1; j < 8; j++) {
/* Validate 8 hex chars. */
if (i + j >= len || !isxdigit(s[i+j])) {
return false;
}
}
/* Parse the new opcode. */
char hex_str[9] = {0};
memcpy(hex_str, &s[i], 8);
cur_entry->definition.opcodes[cur_entry->definition.num_opcodes++] = strtoul(hex_str, NULL, 16);
/* Skip onwards. */
i += 8;
} else {
/* Unexpected character encountered. */
return false;
}
}
/* Enable all entries we parsed. */
for (size_t i = 0; i < DmntCheatManager::MaxCheatCount; i++) {
if (g_cheat_entries[i].definition.num_opcodes > 0) {
g_cheat_entries[i].enabled = true;
}
}
return true;
}
bool DmntCheatManager::LoadCheats(u64 title_id, const u8 *build_id) {
/* Reset existing entries. */
ResetAllCheatEntries();
FILE *f_cht = NULL;
/* Open the file for title/build_id. */
{
char path[FS_MAX_PATH+1] = {0};
snprintf(path, FS_MAX_PATH, "sdmc:/atmosphere/titles/%016lx/cheats/%02x%02x%02x%02x%02x%02x%02x%02x.txt", title_id,
build_id[0], build_id[1], build_id[2], build_id[3], build_id[4], build_id[5], build_id[6], build_id[7]);
f_cht = fopen(path, "rb");
}
/* Check for NULL */
if (f_cht == NULL) {
return false;
}
ON_SCOPE_EXIT { fclose(f_cht); };
/* Get file size. */
fseek(f_cht, 0L, SEEK_END);
const size_t cht_sz = ftell(f_cht);
fseek(f_cht, 0L, SEEK_SET);
/* Allocate cheat txt buffer. */
char *cht_txt = (char *)malloc(cht_sz + 1);
if (cht_txt == NULL) {
return false;
}
ON_SCOPE_EXIT { free(cht_txt); };
/* Read cheats into buffer. */
if (fread(cht_txt, 1, cht_sz, f_cht) != cht_sz) {
return false;
}
cht_txt[cht_sz] = 0;
/* Parse cheat buffer. */
return ParseCheats(cht_txt, strlen(cht_txt));
}
Result DmntCheatManager::GetCheatCount(u64 *out_count) {
std::scoped_lock<HosMutex> lk(g_cheat_lock);
if (!HasActiveCheatProcess()) {
return ResultDmntCheatNotAttached;
}
*out_count = 0;
for (size_t i = 0; i < DmntCheatManager::MaxCheatCount; i++) {
if (g_cheat_entries[i].definition.num_opcodes > 0) {
*out_count += 1;
}
}
return 0;
}
Result DmntCheatManager::GetCheats(CheatEntry *cheats, size_t max_count, u64 *out_count, u64 offset) {
std::scoped_lock<HosMutex> lk(g_cheat_lock);
if (!HasActiveCheatProcess()) {
return ResultDmntCheatNotAttached;
}
u64 count = 0;
*out_count = 0;
for (size_t i = 0; i < DmntCheatManager::MaxCheatCount && (*out_count) < max_count; i++) {
if (g_cheat_entries[i].definition.num_opcodes > 0) {
count++;
if (count > offset) {
cheats[(*out_count)++] = g_cheat_entries[i];
}
}
}
return 0;
}
Result DmntCheatManager::GetCheatById(CheatEntry *out_cheat, u32 cheat_id) {
std::scoped_lock<HosMutex> lk(g_cheat_lock);
if (!HasActiveCheatProcess()) {
return ResultDmntCheatNotAttached;
}
const CheatEntry *entry = GetCheatEntryById(cheat_id);
if (entry == nullptr || entry->definition.num_opcodes == 0) {
return ResultDmntCheatUnknownChtId;
}
*out_cheat = *entry;
return 0;
}
Result DmntCheatManager::ToggleCheat(u32 cheat_id) {
std::scoped_lock<HosMutex> lk(g_cheat_lock);
if (!HasActiveCheatProcess()) {
return ResultDmntCheatNotAttached;
}
CheatEntry *entry = GetCheatEntryById(cheat_id);
if (entry == nullptr || entry->definition.num_opcodes == 0) {
return ResultDmntCheatUnknownChtId;
}
entry->enabled = !entry->enabled;
/* Trigger a VM reload. */
g_needs_reload_vm_program = true;
return 0;
}
Result DmntCheatManager::AddCheat(u32 *out_id, CheatDefinition *def, bool enabled) {
std::scoped_lock<HosMutex> lk(g_cheat_lock);
if (!HasActiveCheatProcess()) {
return ResultDmntCheatNotAttached;
}
if (def->num_opcodes == 0 || def->num_opcodes > sizeof(def->opcodes)/sizeof(def->opcodes[0])) {
return ResultDmntCheatInvalidCheat;
}
CheatEntry *new_entry = GetFreeCheatEntry();
if (new_entry == nullptr) {
return ResultDmntCheatOutOfCheats;
}
new_entry->enabled = enabled;
new_entry->definition = *def;
/* Trigger a VM reload. */
g_needs_reload_vm_program = true;
return 0;
}
Result DmntCheatManager::RemoveCheat(u32 cheat_id) {
std::scoped_lock<HosMutex> lk(g_cheat_lock);
if (!HasActiveCheatProcess()) {
return ResultDmntCheatNotAttached;
}
if (cheat_id >= DmntCheatManager::MaxCheatCount) {
return ResultDmntCheatUnknownChtId;
}
ResetCheatEntry(cheat_id);
/* Trigger a VM reload. */
g_needs_reload_vm_program = true;
return 0;
}
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Result DmntCheatManager::GetFrozenAddressCount(u64 *out_count) {
std::scoped_lock<HosMutex> lk(g_cheat_lock);
if (!HasActiveCheatProcess()) {
return ResultDmntCheatNotAttached;
}
*out_count = g_frozen_addresses_map.size();
return 0;
}
Result DmntCheatManager::GetFrozenAddresses(FrozenAddressEntry *frz_addrs, size_t max_count, u64 *out_count, u64 offset) {
std::scoped_lock<HosMutex> lk(g_cheat_lock);
if (!HasActiveCheatProcess()) {
return ResultDmntCheatNotAttached;
}
u64 count = 0;
*out_count = 0;
for (auto const& [address, value] : g_frozen_addresses_map) {
if ((*out_count) >= max_count) {
break;
}
count++;
if (count > offset) {
const u64 cur_ind = (*out_count)++;
frz_addrs[cur_ind].address = address;
frz_addrs[cur_ind].value = value;
}
}
return 0;
}
Result DmntCheatManager::GetFrozenAddress(FrozenAddressEntry *frz_addr, u64 address) {
std::scoped_lock<HosMutex> lk(g_cheat_lock);
if (!HasActiveCheatProcess()) {
return ResultDmntCheatNotAttached;
}
const auto it = g_frozen_addresses_map.find(address);
if (it == g_frozen_addresses_map.end()) {
return ResultDmntCheatAddressNotFrozen;
}
frz_addr->address = it->first;
frz_addr->value = it->second;
return 0;
}
Result DmntCheatManager::EnableFrozenAddress(u64 *out_value, u64 address, u64 width) {
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std::scoped_lock<HosMutex> lk(g_cheat_lock);
if (!HasActiveCheatProcess()) {
return ResultDmntCheatNotAttached;
}
if (g_frozen_addresses_map.size() >= DmntCheatManager::MaxFrozenAddressCount) {
return ResultDmntCheatTooManyFrozenAddresses;
}
const auto it = g_frozen_addresses_map.find(address);
if (it != g_frozen_addresses_map.end()) {
return ResultDmntCheatAddressAlreadyFrozen;
}
Result rc;
FrozenAddressValue value = {0};
value.width = width;
if (R_FAILED((rc = ReadCheatProcessMemoryForVm(address, &value.value, width)))) {
return rc;
}
g_frozen_addresses_map[address] = value;
*out_value = value.value;
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return 0;
}
Result DmntCheatManager::DisableFrozenAddress(u64 address) {
std::scoped_lock<HosMutex> lk(g_cheat_lock);
if (!HasActiveCheatProcess()) {
return ResultDmntCheatNotAttached;
}
const auto it = g_frozen_addresses_map.find(address);
if (it == g_frozen_addresses_map.end()) {
return ResultDmntCheatAddressNotFrozen;
}
g_frozen_addresses_map.erase(address);
return 0;
}
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Handle DmntCheatManager::PrepareDebugNextApplication() {
Result rc;
Handle event_h;
if (R_FAILED((rc = pmdmntEnableDebugForApplication(&event_h)))) {
fatalSimple(rc);
}
return event_h;
}
static void PopulateMemoryExtents(MemoryRegionExtents *extents, Handle p_h, u64 id_base, u64 id_size) {
Result rc;
/* Get base extent. */
if (R_FAILED((rc = svcGetInfo(&extents->base, id_base, p_h, 0)))) {
fatalSimple(rc);
}
/* Get size extent. */
if (R_FAILED((rc = svcGetInfo(&extents->size, id_size, p_h, 0)))) {
fatalSimple(rc);
}
}
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static void StartDebugProcess(u64 pid) {
Result rc = pmdmntStartProcess(pid);
if (R_FAILED(rc)) {
fatalSimple(rc);
}
}
Result DmntCheatManager::ForceOpenCheatProcess() {
std::scoped_lock<HosMutex> lk(g_cheat_lock);
Result rc;
if (HasActiveCheatProcess()) {
return 0;
}
/* Get the current application process ID. */
if (R_FAILED((rc = pmdmntGetApplicationPid(&g_cheat_process_metadata.process_id)))) {
return rc;
}
ON_SCOPE_EXIT { if (R_FAILED(rc)) { g_cheat_process_metadata.process_id = 0; } };
/* Get process handle, use it to learn memory extents. */
{
Handle proc_h = 0;
ON_SCOPE_EXIT { if (proc_h != 0) { svcCloseHandle(proc_h); } };
if (R_FAILED((rc = pmdmntAtmosphereGetProcessInfo(&proc_h, &g_cheat_process_metadata.title_id, nullptr, g_cheat_process_metadata.process_id)))) {
return rc;
}
/* Get memory extents. */
PopulateMemoryExtents(&g_cheat_process_metadata.heap_extents, proc_h, 4, 5);
PopulateMemoryExtents(&g_cheat_process_metadata.alias_extents, proc_h, 2, 3);
if (kernelAbove200()) {
PopulateMemoryExtents(&g_cheat_process_metadata.address_space_extents, proc_h, 12, 13);
} else {
g_cheat_process_metadata.address_space_extents.base = 0x08000000UL;
g_cheat_process_metadata.address_space_extents.size = 0x78000000UL;
}
}
/* Get module information from Loader. */
{
LoaderModuleInfo proc_modules[2];
u32 num_modules;
if (R_FAILED((rc = ldrDmntGetModuleInfos(g_cheat_process_metadata.process_id, proc_modules, sizeof(proc_modules), &num_modules)))) {
return rc;
}
/* All applications must have two modules. */
/* However, this is a force-open, so we will accept one module. */
/* Poor HBL, I guess... */
LoaderModuleInfo *proc_module;
if (num_modules == 2) {
proc_module = &proc_modules[1];
} else if (num_modules == 1) {
proc_module = &proc_modules[0];
} else {
rc = ResultDmntCheatNotAttached;
return rc;
}
g_cheat_process_metadata.main_nso_extents.base = proc_module->base_address;
g_cheat_process_metadata.main_nso_extents.size = proc_module->size;
memcpy(g_cheat_process_metadata.main_nso_build_id, proc_module->build_id, sizeof(g_cheat_process_metadata.main_nso_build_id));
}
/* Read cheats off the SD. */
/* This is allowed to fail. We may not have any cheats. */
LoadCheats(g_cheat_process_metadata.title_id, g_cheat_process_metadata.main_nso_build_id);
/* Open a debug handle. */
if (R_FAILED((rc = svcDebugActiveProcess(&g_cheat_process_debug_hnd, g_cheat_process_metadata.process_id)))) {
return rc;
}
/* Continue debug events, etc. */
ContinueCheatProcess();
/* Signal to debug event swallower. */
g_has_cheat_process_signal.Signal();
/* Signal to our fans. */
g_cheat_process_event->Signal();
return rc;
}
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void DmntCheatManager::OnNewApplicationLaunch() {
std::scoped_lock<HosMutex> lk(g_cheat_lock);
Result rc;
/* Close the current application, if it's open. */
CloseActiveCheatProcess();
/* Get the new application's process ID. */
if (R_FAILED((rc = pmdmntGetApplicationPid(&g_cheat_process_metadata.process_id)))) {
fatalSimple(rc);
}
/* Get process handle, use it to learn memory extents. */
{
Handle proc_h = 0;
ON_SCOPE_EXIT { if (proc_h != 0) { svcCloseHandle(proc_h); } };
if (R_FAILED((rc = pmdmntAtmosphereGetProcessInfo(&proc_h, &g_cheat_process_metadata.title_id, nullptr, g_cheat_process_metadata.process_id)))) {
fatalSimple(rc);
}
/* Get memory extents. */
PopulateMemoryExtents(&g_cheat_process_metadata.heap_extents, proc_h, 4, 5);
PopulateMemoryExtents(&g_cheat_process_metadata.alias_extents, proc_h, 2, 3);
if (kernelAbove200()) {
PopulateMemoryExtents(&g_cheat_process_metadata.address_space_extents, proc_h, 12, 13);
} else {
g_cheat_process_metadata.address_space_extents.base = 0x08000000UL;
g_cheat_process_metadata.address_space_extents.size = 0x78000000UL;
}
}
/* Check if we should skip based on keys down. */
if (!DmntConfigManager::HasCheatEnableButton(g_cheat_process_metadata.title_id)) {
StartDebugProcess(g_cheat_process_metadata.process_id);
g_cheat_process_metadata.process_id = 0;
return;
}
/* Get module information from Loader. */
{
LoaderModuleInfo proc_modules[2];
u32 num_modules;
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if (R_FAILED((rc = ldrDmntGetModuleInfos(g_cheat_process_metadata.process_id, proc_modules, sizeof(proc_modules), &num_modules)))) {
fatalSimple(rc);
}
/* All applications must have two modules. */
/* If we only have one, we must be e.g. mitming HBL. */
/* We don't want to fuck with HBL. */
if (num_modules != 2) {
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StartDebugProcess(g_cheat_process_metadata.process_id);
g_cheat_process_metadata.process_id = 0;
return;
}
g_cheat_process_metadata.main_nso_extents.base = proc_modules[1].base_address;
g_cheat_process_metadata.main_nso_extents.size = proc_modules[1].size;
memcpy(g_cheat_process_metadata.main_nso_build_id, proc_modules[1].build_id, sizeof(g_cheat_process_metadata.main_nso_build_id));
}
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/* Read cheats off the SD. */
if (!LoadCheats(g_cheat_process_metadata.title_id, g_cheat_process_metadata.main_nso_build_id)) {
/* If we don't have cheats, or cheats are malformed, don't attach. */
StartDebugProcess(g_cheat_process_metadata.process_id);
g_cheat_process_metadata.process_id = 0;
return;
}
/* Open a debug handle. */
if (R_FAILED((rc = svcDebugActiveProcess(&g_cheat_process_debug_hnd, g_cheat_process_metadata.process_id)))) {
fatalSimple(rc);
}
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/* Start the process. */
StartDebugProcess(g_cheat_process_metadata.process_id);
/* Continue debug events, etc. */
ContinueCheatProcess();
/* Signal to debug event swallower. */
g_has_cheat_process_signal.Signal();
/* Signal to our fans. */
g_cheat_process_event->Signal();
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}
void DmntCheatManager::DetectThread(void *arg) {
auto waiter = new WaitableManager(1);
waiter->AddWaitable(LoadReadOnlySystemEvent(PrepareDebugNextApplication(), [](u64 timeout) {
/* Process stuff for new application. */
DmntCheatManager::OnNewApplicationLaunch();
/* Setup detection for the next application, and close the duplicate handle. */
svcCloseHandle(PrepareDebugNextApplication());
return 0x0;
}, true));
waiter->Process();
delete waiter;
}
void DmntCheatManager::VmThread(void *arg) {
while (true) {
/* Execute Cheat VM. */
{
/* Acquire lock. */
std::scoped_lock<HosMutex> lk(g_cheat_lock);
if (HasActiveCheatProcess()) {
/* Execute VM. */
if (!g_needs_reload_vm_program || (g_cheat_vm->LoadProgram(g_cheat_entries, DmntCheatManager::MaxCheatCount))) {
/* Program: reloaded. */
g_needs_reload_vm_program = false;
/* Execute program if it's present. */
if (g_cheat_vm->GetProgramSize() != 0) {
g_cheat_vm->Execute(&g_cheat_process_metadata);
}
}
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/* Apply frozen addresses. */
for (auto const& [address, value] : g_frozen_addresses_map) {
WriteCheatProcessMemoryForVm(address, &value.value, value.width);
}
}
}
constexpr u64 ONE_SECOND = 1000000000ul;
constexpr u64 NUM_TIMES = 12;
constexpr u64 DELAY = ONE_SECOND / NUM_TIMES;
svcSleepThread(DELAY);
}
}
void DmntCheatManager::DebugEventsThread(void *arg) {
while (true) {
/* Wait to have a cheat process. */
g_has_cheat_process_signal.Wait();
while (g_cheat_process_debug_hnd != 0 && R_SUCCEEDED(svcWaitSynchronizationSingle(g_cheat_process_debug_hnd, U64_MAX))) {
{
std::scoped_lock<HosMutex> lk(g_cheat_lock);
/* Handle any pending debug events. */
if (HasActiveCheatProcess()) {
ContinueCheatProcess();
}
}
svcSleepThread(1000000ull);
}
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}
}
bool DmntCheatManager::GetHasActiveCheatProcess() {
std::scoped_lock<HosMutex> lk(g_cheat_lock);
return HasActiveCheatProcess();
}
Handle DmntCheatManager::GetCheatProcessEventHandle() {
return g_cheat_process_event->GetHandle();
}
Result DmntCheatManager::GetCheatProcessMetadata(CheatProcessMetadata *out) {
std::scoped_lock<HosMutex> lk(g_cheat_lock);
if (HasActiveCheatProcess()) {
*out = g_cheat_process_metadata;
return 0;
}
return ResultDmntCheatNotAttached;
}
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void DmntCheatManager::InitializeCheatManager() {
/* Create cheat process detection event. */
g_cheat_process_event = CreateWriteOnlySystemEvent();
/* Create cheat vm. */
g_cheat_vm = new DmntCheatVm();
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/* Spawn application detection thread, spawn cheat vm thread. */
if (R_FAILED(g_detect_thread.Initialize(&DmntCheatManager::DetectThread, nullptr, 0x4000, 39))) {
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std::abort();
}
if (R_FAILED(g_vm_thread.Initialize(&DmntCheatManager::VmThread, nullptr, 0x4000, 48))) {
std::abort();
}
if (R_FAILED(g_debug_events_thread.Initialize(&DmntCheatManager::DebugEventsThread, nullptr, 0x4000, 48))) {
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std::abort();
}
/* Start threads. */
if (R_FAILED(g_detect_thread.Start()) || R_FAILED(g_vm_thread.Start()) || R_FAILED(g_debug_events_thread.Start())) {
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std::abort();
}
}