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Atmosphere/stratosphere/loader/source/ldr_ro_manager.cpp

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/*
* Copyright (c) 2018-2020 Atmosphère-NX
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*
* This program is free software; you can redistribute it and/or modify it
* under the terms and conditions of the GNU General Public License,
* version 2, as published by the Free Software Foundation.
*
* This program is distributed in the hope it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
* more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include <stratosphere.hpp>
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#include "ldr_ro_manager.hpp"
namespace ams::ldr::ro {
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namespace {
/* Convenience definitions. */
constexpr PinId InvalidPinId = {};
constexpr size_t ProcessCountMax = 0x40;
constexpr size_t ModuleCountMax = 0x20;
/* Types. */
struct ModuleInfo {
ldr::ModuleInfo info;
bool in_use;
};
struct ProcessInfo {
PinId pin_id;
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os::ProcessId process_id;
ncm::ProgramId program_id;
cfg::OverrideStatus override_status;
ncm::ProgramLocation loc;
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ModuleInfo modules[ModuleCountMax];
bool in_use;
};
/* Globals. */
ProcessInfo g_process_infos[ProcessCountMax];
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u64 g_cur_pin_id = 1;
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/* Helpers. */
ProcessInfo *GetProcessInfo(PinId pin_id) {
for (size_t i = 0; i < ProcessCountMax; i++) {
ProcessInfo *info = &g_process_infos[i];
if (info->in_use && info->pin_id == pin_id) {
return info;
}
}
return nullptr;
}
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ProcessInfo *GetProcessInfo(os::ProcessId process_id) {
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for (size_t i = 0; i < ProcessCountMax; i++) {
ProcessInfo *info = &g_process_infos[i];
if (info->in_use && info->process_id == process_id) {
return info;
}
}
return nullptr;
}
ProcessInfo *GetFreeProcessInfo() {
for (size_t i = 0; i < ProcessCountMax; i++) {
ProcessInfo *info = &g_process_infos[i];
if (!info->in_use) {
return info;
}
}
return nullptr;
}
}
/* RO Manager API. */
Result PinProgram(PinId *out, const ncm::ProgramLocation &loc, const cfg::OverrideStatus &status) {
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*out = InvalidPinId;
ProcessInfo *info = GetFreeProcessInfo();
R_UNLESS(info != nullptr, ldr::ResultTooManyProcesses());
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std::memset(info, 0, sizeof(*info));
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info->pin_id = { g_cur_pin_id++ };
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info->loc = loc;
info->override_status = status;
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info->in_use = true;
*out = info->pin_id;
return ResultSuccess();
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}
Result UnpinProgram(PinId id) {
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ProcessInfo *info = GetProcessInfo(id);
R_UNLESS(info != nullptr, ldr::ResultNotPinned());
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info->in_use = false;
return ResultSuccess();
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}
Result GetProgramLocationAndStatus(ncm::ProgramLocation *out, cfg::OverrideStatus *out_status, PinId id) {
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ProcessInfo *info = GetProcessInfo(id);
R_UNLESS(info != nullptr, ldr::ResultNotPinned());
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*out = info->loc;
*out_status = info->override_status;
return ResultSuccess();
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}
Result RegisterProcess(PinId id, os::ProcessId process_id, ncm::ProgramId program_id) {
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ProcessInfo *info = GetProcessInfo(id);
R_UNLESS(info != nullptr, ldr::ResultNotPinned());
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info->program_id = program_id;
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info->process_id = process_id;
return ResultSuccess();
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}
Result RegisterModule(PinId id, const u8 *build_id, uintptr_t address, size_t size) {
ProcessInfo *info = GetProcessInfo(id);
R_UNLESS(info != nullptr, ldr::ResultNotPinned());
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/* Nintendo doesn't actually care about successful allocation. */
for (size_t i = 0; i < ModuleCountMax; i++) {
ModuleInfo *module = &info->modules[i];
if (module->in_use) {
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continue;
}
std::memcpy(module->info.build_id, build_id, sizeof(module->info.build_id));
module->info.base_address = address;
module->info.size = size;
module->in_use = true;
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break;
}
return ResultSuccess();
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}
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Result GetProcessModuleInfo(u32 *out_count, ldr::ModuleInfo *out, size_t max_out_count, os::ProcessId process_id) {
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const ProcessInfo *info = GetProcessInfo(process_id);
R_UNLESS(info != nullptr, ldr::ResultNotPinned());
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size_t count = 0;
for (size_t i = 0; i < ModuleCountMax && count < max_out_count; i++) {
const ModuleInfo *module = &info->modules[i];
if (!module->in_use) {
continue;
}
out[count++] = module->info;
}
*out_count = static_cast<u32>(count);
return ResultSuccess();
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}
}