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Atmosphere/libraries/libstratosphere/source/htcs/htcs_socket.cpp

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/*
* Copyright (c) 2018-2020 Atmosphère-NX
*
* This program is free software; you can redistribute it and/or modify it
* under the terms and conditions of the GNU General Public License,
* version 2, as published by the Free Software Foundation.
*
* This program is distributed in the hope it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
* more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include <stratosphere.hpp>
#include "client/htcs_session.hpp"
#include "client/htcs_virtual_socket_collection.hpp"
namespace ams::htcs {
namespace {
constinit bool g_initialized = false;
constinit bool g_enable_disconnection_emulation = false;
constinit AllocateFunction g_allocate_function = nullptr;
constinit DeallocateFunction g_deallocate_function = nullptr;
constinit void *g_buffer = nullptr;
constinit size_t g_buffer_size = 0;
constinit os::TlsSlot g_tls_slot;
constinit tma::IHtcsManager *g_manager = nullptr;
constinit tma::IHtcsManager *g_monitor = nullptr;
constinit client::VirtualSocketCollection *g_sockets = nullptr;
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void SetLastError(uintptr_t error_code) {
os::SetTlsValue(g_tls_slot, error_code);
}
void InitializeImpl(void *buffer, size_t buffer_size, int num_sessions) {
/* Check the session count. */
AMS_ASSERT(0 < num_sessions && num_sessions <= SessionCountMax);
/* Initialize the manager and monitor. */
client::InitializeSessionManager(std::addressof(g_manager), std::addressof(g_monitor), num_sessions);
/* Register the process. */
const sf::ClientProcessId process_id{0};
R_ABORT_UNLESS(g_manager->RegisterProcessId(process_id));
R_ABORT_UNLESS(g_monitor->MonitorManager(process_id));
/* Allocate a tls slot for our last error. */
os::SdkAllocateTlsSlot(std::addressof(g_tls_slot), nullptr);
/* Setup the virtual socket collection. */
AMS_ASSERT(buffer != nullptr);
g_sockets = reinterpret_cast<client::VirtualSocketCollection *>(buffer);
std::construct_at(g_sockets);
g_sockets->Init(static_cast<u8 *>(buffer) + sizeof(*g_sockets), buffer_size - sizeof(*g_sockets));
/* Mark initialized. */
g_initialized = true;
}
void InitializeImpl(AllocateFunction allocate, DeallocateFunction deallocate, int num_sessions, int num_sockets) {
/* Check the session count. */
AMS_ASSERT(0 < num_sessions && num_sessions <= SessionCountMax);
/* Set the allocation functions. */
g_allocate_function = allocate;
g_deallocate_function = deallocate;
/* Allocate a buffer. */
g_buffer_size = sizeof(client::VirtualSocketCollection) + client::VirtualSocketCollection::GetWorkingMemorySize(num_sockets);
g_buffer = g_allocate_function(g_buffer_size);
/* Initialize. */
InitializeImpl(g_buffer, g_buffer_size, num_sessions);
}
}
bool IsInitialized() {
return g_initialized;
}
size_t GetWorkingMemorySize(int num_sockets) {
AMS_ASSERT(num_sockets <= SocketCountMax);
return sizeof(client::VirtualSocketCollection) + client::VirtualSocketCollection::GetWorkingMemorySize(num_sockets);
}
void Initialize(AllocateFunction allocate, DeallocateFunction deallocate, int num_sessions) {
/* Check that we're not already initialized. */
AMS_ASSERT(!IsInitialized());
/* Configure disconnection emulation. */
g_enable_disconnection_emulation = true;
/* Initialize. */
InitializeImpl(allocate, deallocate, num_sessions, htcs::SocketCountMax);
}
void Initialize(void *buffer, size_t buffer_size) {
/* Check that we're not already initialized. */
AMS_ASSERT(!IsInitialized());
/* Configure disconnection emulation. */
g_enable_disconnection_emulation = true;
/* Initialize. */
InitializeImpl(buffer, buffer_size, htcs::SessionCountMax);
}
void InitializeForDisableDisconnectionEmulation(AllocateFunction allocate, DeallocateFunction deallocate, int num_sessions) {
/* Check that we're not already initialized. */
AMS_ASSERT(!IsInitialized());
/* Configure disconnection emulation. */
g_enable_disconnection_emulation = false;
/* Initialize. */
InitializeImpl(allocate, deallocate, num_sessions, htcs::SocketCountMax);
}
void InitializeForDisableDisconnectionEmulation(void *buffer, size_t buffer_size) {
/* Check that we're not already initialized. */
AMS_ASSERT(!IsInitialized());
/* Configure disconnection emulation. */
g_enable_disconnection_emulation = false;
/* Initialize. */
InitializeImpl(buffer, buffer_size, htcs::SessionCountMax);
}
void InitializeForSystem(void *buffer, size_t buffer_size, int num_sessions) {
/* Check that we're not already initialized. */
AMS_ASSERT(!IsInitialized());
/* Configure disconnection emulation. */
g_enable_disconnection_emulation = true;
/* Initialize. */
InitializeImpl(buffer, buffer_size, num_sessions);
}
void Finalize() {
/* Check that we're initialized. */
AMS_ASSERT(IsInitialized());
/* Set not initialized. */
g_initialized = false;
/* Destroy the virtual socket collection. */
std::destroy_at(g_sockets);
g_sockets = nullptr;
/* Free the buffer, if we have one. */
if (g_buffer != nullptr) {
g_deallocate_function(g_buffer, g_buffer_size);
g_buffer = nullptr;
g_buffer_size = 0;
}
/* Free the tls slot. */
os::FreeTlsSlot(g_tls_slot);
/* Release the manager objects. */
sf::ReleaseSharedObject(g_manager);
sf::ReleaseSharedObject(g_monitor);
g_manager = nullptr;
g_monitor = nullptr;
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/* Finalize the htcs client sessions. */
client::FinalizeSessionManager();
}
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const HtcsPeerName GetPeerNameAny() {
/* Check that we have a manager. */
AMS_ASSERT(g_manager != nullptr);
/* Get name. */
HtcsPeerName name;
g_manager->GetPeerNameAny(std::addressof(name));
return name;
}
const HtcsPeerName GetDefaultHostName() {
/* Check that we have a manager. */
AMS_ASSERT(g_manager != nullptr);
/* Get name. */
HtcsPeerName name;
g_manager->GetDefaultHostName(std::addressof(name));
return name;
}
s32 GetLastError() {
/* Check that we have a manager. */
AMS_ASSERT(g_manager != nullptr);
return static_cast<s32>(os::GetTlsValue(g_tls_slot));
}
s32 Socket() {
/* Check that we have a manager. */
AMS_ASSERT(g_manager != nullptr);
/* Check that we have a socket collection. */
AMS_ASSERT(g_sockets != nullptr);
/* Perform the operation. */
s32 error_code = 0;
const s32 ret = g_sockets->Socket(error_code);
if (ret < 0) {
SetLastError(static_cast<uintptr_t>(error_code));
}
return ret;
}
s32 Close(s32 desc) {
/* Check that we have a manager. */
AMS_ASSERT(g_manager != nullptr);
/* Check that we have a socket collection. */
AMS_ASSERT(g_sockets != nullptr);
/* Perform the operation. */
s32 error_code = 0;
const s32 ret = g_sockets->Close(desc, error_code);
if (ret < 0) {
SetLastError(static_cast<uintptr_t>(error_code));
}
return ret;
}
s32 Connect(s32 desc, const SockAddrHtcs *address) {
/* Check that we have a manager. */
AMS_ASSERT(g_manager != nullptr);
/* Check that we have a socket collection. */
AMS_ASSERT(g_sockets != nullptr);
/* Check that the address family is correct. */
AMS_ASSERT(address->family == HTCS_AF_HTCS);
/* Perform the operation. */
s32 error_code = 0;
const s32 ret = g_sockets->Connect(desc, address, error_code);
if (ret < 0) {
SetLastError(static_cast<uintptr_t>(error_code));
}
return ret;
}
s32 Bind(s32 desc, const SockAddrHtcs *address) {
/* Check that we have a manager. */
AMS_ASSERT(g_manager != nullptr);
/* Check that we have a socket collection. */
AMS_ASSERT(g_sockets != nullptr);
/* Check that the address family is correct. */
AMS_ASSERT(address->family == HTCS_AF_HTCS);
/* Perform the operation. */
s32 error_code = 0;
const s32 ret = g_sockets->Bind(desc, address, error_code);
if (ret < 0) {
SetLastError(static_cast<uintptr_t>(error_code));
}
return ret;
}
s32 Listen(s32 desc, s32 backlog_count) {
/* Check that we have a manager. */
AMS_ASSERT(g_manager != nullptr);
/* Check that we have a socket collection. */
AMS_ASSERT(g_sockets != nullptr);
/* Perform the operation. */
s32 error_code = 0;
const s32 ret = g_sockets->Listen(desc, backlog_count, error_code);
if (ret < 0) {
SetLastError(static_cast<uintptr_t>(error_code));
}
return ret;
}
s32 Accept(s32 desc, SockAddrHtcs *address) {
/* Check that we have a manager. */
AMS_ASSERT(g_manager != nullptr);
/* Check that we have a socket collection. */
AMS_ASSERT(g_sockets != nullptr);
/* Ensure we have an address. */
SockAddrHtcs tmp;
if (address == nullptr) {
address = std::addressof(tmp);
}
/* Perform the operation. */
s32 error_code = 0;
const s32 ret = g_sockets->Accept(desc, address, error_code);
if (ret < 0) {
SetLastError(static_cast<uintptr_t>(error_code));
}
return ret;
}
s32 Shutdown(s32 desc, s32 how) {
/* Check that we have a manager. */
AMS_ASSERT(g_manager != nullptr);
/* Check that we have a socket collection. */
AMS_ASSERT(g_sockets != nullptr);
/* Perform the operation. */
s32 error_code = 0;
const s32 ret = g_sockets->Shutdown(desc, how, error_code);
if (ret < 0) {
SetLastError(static_cast<uintptr_t>(error_code));
}
return ret;
}
s32 Fcntl(s32 desc, s32 command, s32 value) {
/* Check that we have a manager. */
AMS_ASSERT(g_manager != nullptr);
/* Check that we have a socket collection. */
AMS_ASSERT(g_sockets != nullptr);
/* Perform the operation. */
s32 error_code = 0;
const s32 ret = g_sockets->Fcntl(desc, command, value, error_code);
if (ret < 0) {
SetLastError(static_cast<uintptr_t>(error_code));
}
return ret;
}
s32 Select(s32 count, FdSet *read, FdSet *write, FdSet *exception, TimeVal *timeout) {
/* Check that we have a manager. */
AMS_ASSERT(g_manager != nullptr);
/* Check that we have a socket collection. */
AMS_ASSERT(g_sockets != nullptr);
/* Check that we have some form of input. */
if (read == nullptr && write == nullptr && exception == nullptr) {
SetLastError(static_cast<uintptr_t>(HTCS_EINVAL));
return -1;
}
/* Check that the timeout is valid. */
if (timeout != nullptr && (timeout->tv_sec < 0 || timeout->tv_usec < 0)) {
SetLastError(static_cast<uintptr_t>(HTCS_EINVAL));
return -1;
}
/* Perform the operation. */
s32 error_code = 0;
const s32 ret = g_sockets->Select(read, write, exception, timeout, error_code);
if (ret < 0) {
SetLastError(static_cast<uintptr_t>(error_code));
}
return ret;
}
ssize_t Recv(s32 desc, void *buffer, size_t buffer_size, s32 flags) {
/* Check that we have a manager. */
AMS_ASSERT(g_manager != nullptr);
/* Check that we have a socket collection. */
AMS_ASSERT(g_sockets != nullptr);
/* Perform the operation. */
s32 error_code = 0;
const ssize_t ret = g_sockets->Recv(desc, buffer, buffer_size, flags, error_code);
if (ret < 0) {
SetLastError(static_cast<uintptr_t>(error_code));
}
return ret;
}
ssize_t Send(s32 desc, const void *buffer, size_t buffer_size, s32 flags) {
/* Check that we have a manager. */
AMS_ASSERT(g_manager != nullptr);
/* Check that we have a socket collection. */
AMS_ASSERT(g_sockets != nullptr);
/* Perform the operation. */
s32 error_code = 0;
const ssize_t ret = g_sockets->Send(desc, buffer, buffer_size, flags, error_code);
if (ret < 0) {
SetLastError(static_cast<uintptr_t>(error_code));
}
return ret;
}
void FdSetZero(FdSet *set) {
AMS_ASSERT(set != nullptr);
std::memset(set, 0, sizeof(*set));
}
void FdSetSet(s32 fd, FdSet *set) {
AMS_ASSERT(set != nullptr);
for (auto i = 0; i < FdSetSize; ++i) {
if (set->fds[i] == 0) {
set->fds[i] = fd;
break;
}
}
}
void FdSetClr(s32 fd, FdSet *set) {
AMS_ASSERT(set != nullptr);
for (auto i = 0; i < FdSetSize; ++i) {
if (set->fds[i] == fd) {
std::memcpy(set->fds + i, set->fds + i + 1, (FdSetSize - (i + 1)) * sizeof(fd));
set->fds[FdSetSize - 1] = 0;
break;
}
}
}
bool FdSetIsSet(s32 fd, const FdSet *set) {
AMS_ASSERT(set != nullptr);
for (auto i = 0; i < FdSetSize; ++i) {
if (set->fds[i] == fd) {
return true;
}
}
return false;
}
namespace client {
sf::SharedPointer<tma::ISocket> socket(s32 &last_error) {
sf::SharedPointer<tma::ISocket> socket = nullptr;
R_ABORT_UNLESS(g_manager->CreateSocket(std::addressof(last_error), std::addressof(socket), g_enable_disconnection_emulation));
return socket;
}
s32 close(sf::SharedPointer<tma::ISocket> socket, s32 &last_error) {
s32 res;
socket->Close(std::addressof(last_error), std::addressof(res));
return res;
}
s32 bind(sf::SharedPointer<tma::ISocket> socket, const htcs::SockAddrHtcs *address, s32 &last_error) {
/* Create null-terminated address. */
htcs::SockAddrHtcs null_terminated_address;
null_terminated_address.family = address->family;
util::Strlcpy(null_terminated_address.peer_name.name, address->peer_name.name, PeerNameBufferLength);
util::Strlcpy(null_terminated_address.port_name.name, address->port_name.name, PortNameBufferLength);
s32 res;
socket->Bind(std::addressof(last_error), std::addressof(res), null_terminated_address);
return res;
}
s32 listen(sf::SharedPointer<tma::ISocket> socket, s32 backlog_count, s32 &last_error) {
s32 res;
socket->Listen(std::addressof(last_error), std::addressof(res), backlog_count);
return res;
}
sf::SharedPointer<tma::ISocket> accept(sf::SharedPointer<tma::ISocket> socket, htcs::SockAddrHtcs *address, s32 &last_error) {
/* Begin the accept. */
sf::SharedPointer<tma::ISocket> res = nullptr;
u32 task_id = 0;
sf::CopyHandle event_handle;
if (R_SUCCEEDED(socket->AcceptStart(std::addressof(task_id), std::addressof(event_handle)))) {
/* Create system event. */
os::SystemEventType event;
os::AttachReadableHandleToSystemEvent(std::addressof(event), event_handle.GetValue(), true, os::EventClearMode_ManualClear);
/* When we're done, clean up the event. */
ON_SCOPE_EXIT { os::DestroySystemEvent(std::addressof(event)); };
/* Wait for the accept to finish. */
os::WaitSystemEvent(std::addressof(event));
/* End the accept. */
socket->AcceptResults(std::addressof(last_error), std::addressof(res), address, task_id);
} else {
/* Set error. */
last_error = HTCS_EINTR;
}
/* Sleep, if an error occurred. */
if (last_error != HTCS_ENONE) {
os::SleepThread(TimeSpan::FromMilliSeconds(1));
}
return res;
}
s32 fcntl(sf::SharedPointer<tma::ISocket> socket, s32 command, s32 value, s32 &last_error) {
s32 res;
socket->Fcntl(std::addressof(last_error), std::addressof(res), command, value);
return res;
}
s32 shutdown(sf::SharedPointer<tma::ISocket> socket, s32 how, s32 &last_error) {
s32 res;
socket->Shutdown(std::addressof(last_error), std::addressof(res), how);
return res;
}
s32 connect(sf::SharedPointer<tma::ISocket> socket, const htcs::SockAddrHtcs *address, s32 &last_error) {
/* Create null-terminated address. */
htcs::SockAddrHtcs null_terminated_address;
null_terminated_address.family = address->family;
util::Strlcpy(null_terminated_address.peer_name.name, address->peer_name.name, PeerNameBufferLength);
util::Strlcpy(null_terminated_address.port_name.name, address->port_name.name, PortNameBufferLength);
s32 res;
socket->Connect(std::addressof(last_error), std::addressof(res), null_terminated_address);
return res;
}
s32 select(s32 * const read, s32 &num_read, s32 * const write, s32 &num_write, s32 * const except, s32 &num_except, htcs::TimeVal *timeout, s32 &last_error) {
/* Determine the timeout values. */
s64 tv_sec = -1;
s64 tv_usec = -1;
if (timeout != nullptr) {
tv_sec = timeout->tv_sec;
tv_usec = timeout->tv_usec;
}
using InArray = sf::InMapAliasArray<s32>;
using OutArray = sf::OutMapAliasArray<s32>;
/* Begin the select. */
s32 res = -1;
u32 task_id = 0;
sf::CopyHandle event_handle;
if (R_SUCCEEDED(g_manager->StartSelect(std::addressof(task_id), std::addressof(event_handle), InArray(read, num_read), InArray(write, num_write), InArray(except, num_except), tv_sec, tv_usec))) {
/* Create system event. */
os::SystemEventType event;
os::AttachReadableHandleToSystemEvent(std::addressof(event), event_handle.GetValue(), true, os::EventClearMode_ManualClear);
/* When we're done, clean up the event. */
ON_SCOPE_EXIT { os::DestroySystemEvent(std::addressof(event)); };
/* Wait for the select to finish. */
os::WaitSystemEvent(std::addressof(event));
/* End the select. */
g_manager->EndSelect(std::addressof(last_error), std::addressof(res), OutArray(read, num_read), OutArray(write, num_write), OutArray(except, num_except), task_id);
} else {
/* Set error. */
last_error = HTCS_EINTR;
os::SleepThread(TimeSpan::FromMilliSeconds(1));
}
return res;
}
namespace {
constexpr size_t MaximumBufferSizeForSmallTransfer = 0xDFE0;
ssize_t recvLarge(sf::SharedPointer<tma::ISocket> socket, void *buffer, size_t buffer_size, s32 flags, s32 &last_error) {
/* Setup. */
s64 res = -1;
last_error = HTCS_EINTR;
/* Start the receive. */
u32 task_id = 0;
sf::CopyHandle event_handle;
if (R_SUCCEEDED(socket->StartRecv(std::addressof(task_id), std::addressof(event_handle), static_cast<s64>(buffer_size), flags))) {
/* Create system event. */
os::SystemEventType event;
os::AttachReadableHandleToSystemEvent(std::addressof(event), event_handle.GetValue(), true, os::EventClearMode_ManualClear);
/* When we're done, clean up the event. */
ON_SCOPE_EXIT { os::DestroySystemEvent(std::addressof(event)); };
/* Wait for the receive to finish. */
os::WaitSystemEvent(std::addressof(event));
/* End the receive. */
socket->EndRecv(std::addressof(last_error), std::addressof(res), sf::OutAutoSelectBuffer(buffer, buffer_size), task_id);
} else {
/* Set error. */
last_error = HTCS_EINTR;
os::SleepThread(TimeSpan::FromMilliSeconds(1));
}
return static_cast<ssize_t>(res);
}
ssize_t sendLarge(sf::SharedPointer<tma::ISocket> socket, const void *buffer, size_t buffer_size, s32 flags, s32 &last_error) {
/* Setup. */
s64 res = -1;
last_error = HTCS_EINTR;
/* Start the send. */
u32 task_id = 0;
s64 max_size = 0;
sf::CopyHandle event_handle;
if (R_SUCCEEDED(socket->StartSend(std::addressof(task_id), std::addressof(event_handle), std::addressof(max_size), static_cast<s64>(buffer_size), flags))) {
/* Create system event. */
os::SystemEventType event;
os::AttachReadableHandleToSystemEvent(std::addressof(event), event_handle.GetValue(), true, os::EventClearMode_ManualClear);
/* When we're done, clean up the event. */
ON_SCOPE_EXIT { os::DestroySystemEvent(std::addressof(event)); };
/* Send all the data. */
bool done = false;
size_t sent = 0;
while (sent < buffer_size) {
/* Determine how much to send, this iteration. */
const u8 *cur = static_cast<const u8 *>(buffer) + sent;
const s64 cur_size = std::min(max_size, static_cast<s64>(buffer_size - sent));
/* Continue sending data. */
s64 cur_sent = 0;
bool wait = false;
const Result result = socket->ContinueSend(std::addressof(cur_sent), std::addressof(wait), sf::InNonSecureAutoSelectBuffer(cur, cur_size), task_id);
if (cur_sent <= 0 || R_FAILED(result)) {
done = true;
break;
}
/* Wait if we should. */
if (wait) {
os::WaitSystemEvent(std::addressof(event));
os::ClearSystemEvent(std::addressof(event));
}
/* Advance. */
sent += cur_sent;
}
/* Wait for the send to finish. */
if (!done) {
os::WaitSystemEvent(std::addressof(event));
}
/* End the send. */
socket->EndSend(std::addressof(last_error), std::addressof(res), task_id);
} else {
/* Set error. */
last_error = HTCS_EINTR;
os::SleepThread(TimeSpan::FromMilliSeconds(1));
}
return static_cast<ssize_t>(res);
}
}
ssize_t recv(sf::SharedPointer<tma::ISocket> socket, void *buffer, size_t buffer_size, s32 flags, s32 &last_error) {
/* Determine how much to receive. */
size_t recv_size = buffer_size;
if ((flags & HTCS_MSG_WAITALL) == 0) {
recv_size = std::min(MaximumBufferSizeForSmallTransfer, buffer_size);
}
/* Perform a large receive, if we have to. */
if (recv_size > MaximumBufferSizeForSmallTransfer) {
return recvLarge(socket, buffer, recv_size, flags, last_error);
}
/* Start the receive. */
s64 res = -1;
u32 task_id = 0;
sf::CopyHandle event_handle;
if (R_SUCCEEDED(socket->RecvStart(std::addressof(task_id), std::addressof(event_handle), static_cast<s32>(recv_size), flags))) {
/* Create system event. */
os::SystemEventType event;
os::AttachReadableHandleToSystemEvent(std::addressof(event), event_handle.GetValue(), true, os::EventClearMode_ManualClear);
/* When we're done, clean up the event. */
ON_SCOPE_EXIT { os::DestroySystemEvent(std::addressof(event)); };
/* Wait for the receive to finish. */
os::WaitSystemEvent(std::addressof(event));
/* End the receive. */
socket->RecvResults(std::addressof(last_error), std::addressof(res), sf::OutAutoSelectBuffer(buffer, recv_size), task_id);
} else {
/* Set error. */
last_error = HTCS_EINTR;
os::SleepThread(TimeSpan::FromMilliSeconds(1));
}
return static_cast<ssize_t>(res);
}
ssize_t send(sf::SharedPointer<tma::ISocket> socket, const void *buffer, size_t buffer_size, s32 flags, s32 &last_error) {
/* Perform a large send, if we have to. */
if (buffer_size > MaximumBufferSizeForSmallTransfer) {
return sendLarge(socket, buffer, buffer_size, flags, last_error);
}
/* Start the send. */
s64 res = -1;
u32 task_id = 0;
sf::CopyHandle event_handle;
if (R_SUCCEEDED(socket->SendStart(std::addressof(task_id), std::addressof(event_handle), sf::InNonSecureAutoSelectBuffer(buffer, buffer_size), flags))) {
/* Create system event. */
os::SystemEventType event;
os::AttachReadableHandleToSystemEvent(std::addressof(event), event_handle.GetValue(), true, os::EventClearMode_ManualClear);
/* When we're done, clean up the event. */
ON_SCOPE_EXIT { os::DestroySystemEvent(std::addressof(event)); };
/* Wait for the send to finish. */
os::WaitSystemEvent(std::addressof(event));
/* End the send. */
socket->SendResults(std::addressof(last_error), std::addressof(res), task_id);
} else {
/* Set error. */
last_error = HTCS_EINTR;
os::SleepThread(TimeSpan::FromMilliSeconds(1));
}
return static_cast<ssize_t>(res);
}
}
}