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Atmosphere/stratosphere/loader/source/ldr_main.cpp

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/*
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* Copyright (c) 2018-2019 Atmosphère-NX
*
* This program is free software; you can redistribute it and/or modify it
* under the terms and conditions of the GNU General Public License,
* version 2, as published by the Free Software Foundation.
*
* This program is distributed in the hope it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
* more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
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#include <cstdlib>
#include <cstdint>
#include <cstring>
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#include <malloc.h>
#include <switch.h>
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#include <atmosphere.h>
#include <stratosphere.hpp>
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#include "ldr_process_manager.hpp"
#include "ldr_debug_monitor.hpp"
#include "ldr_shell.hpp"
extern "C" {
extern u32 __start__;
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u32 __nx_applet_type = AppletType_None;
#define INNER_HEAP_SIZE 0x30000
size_t nx_inner_heap_size = INNER_HEAP_SIZE;
char nx_inner_heap[INNER_HEAP_SIZE];
void __libnx_initheap(void);
void __appInit(void);
void __appExit(void);
/* Exception handling. */
alignas(16) u8 __nx_exception_stack[0x1000];
u64 __nx_exception_stack_size = sizeof(__nx_exception_stack);
void __libnx_exception_handler(ThreadExceptionDump *ctx);
u64 __stratosphere_title_id = TitleId_Loader;
void __libstratosphere_exception_handler(AtmosphereFatalErrorContext *ctx);
}
void __libnx_exception_handler(ThreadExceptionDump *ctx) {
StratosphereCrashHandler(ctx);
}
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void __libnx_initheap(void) {
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void* addr = nx_inner_heap;
size_t size = nx_inner_heap_size;
/* Newlib */
extern char* fake_heap_start;
extern char* fake_heap_end;
fake_heap_start = (char*)addr;
fake_heap_end = (char*)addr + size;
}
void __appInit(void) {
SetFirmwareVersionForLibnx();
/* Initialize services we need (TODO: SPL) */
DoWithSmSession([&]() {
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R_ASSERT(fsInitialize());
R_ASSERT(lrInitialize());
R_ASSERT(fsldrInitialize());
});
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CheckAtmosphereVersion(CURRENT_ATMOSPHERE_VERSION);
}
void __appExit(void) {
/* Cleanup services. */
fsdevUnmountAll();
fsldrExit();
lrExit();
fsExit();
}
struct LoaderServerOptions {
static constexpr size_t PointerBufferSize = 0x400;
static constexpr size_t MaxDomains = 0;
static constexpr size_t MaxDomainObjects = 0;
};
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int main(int argc, char **argv)
{
consoleDebugInit(debugDevice_SVC);
static auto s_server_manager = WaitableManager<LoaderServerOptions>(1);
/* Add services to manager. */
s_server_manager.AddWaitable(new ServiceServer<ProcessManagerService>("ldr:pm", 1));
s_server_manager.AddWaitable(new ServiceServer<ShellService>("ldr:shel", 3));
s_server_manager.AddWaitable(new ServiceServer<DebugMonitorService>("ldr:dmnt", 2));
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/* Loop forever, servicing our services. */
s_server_manager.Process();
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return 0;
}