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Atmosphère consists of multiple components, each of which replaces/modifies a different component of the system:
* Fusée: First-stage Loader, responsible for loading and validating stage 2 (custom TrustZone) plus package2 (Kernel/FIRM sysmodules), and patching them as needed. This replaces all functionality normally in Package1loader/NX Bootloader.
* Exosphère: Customized TrustZone, to run a customized Secure Monitor
* Thermosphère: EL2 EmuNAND support, i.e. backing up and using virtualized/redirected NAND images
* Stratosphère: Custom Sysmodule(s), both Rosalina style to extend the kernel/provide new features, and of the loader reimplementation style to hook important system actions
* Troposphère: Application-level Horizon OS patches, used to implement desirable CFW features
* [Nintendo](https://github.com/Nintendo) is exempt from GPLv2 licensing and may (at its option) instead license any source code authored for the Atmosphère project under the Zero-Clause BSD license.
In no particular order, we credit the following for their invaluable contributions:
* __switchbrew__ for the [libnx](https://github.com/switchbrew/libnx) project and the extensive [documentation, research and tool development](http://switchbrew.org) pertaining to the Nintendo Switch.
* __devkitPro__ for the [devkitA64](https://devkitpro.org/) toolchain and libnx support.
* __CTCaer__ for the continued [hekate](https://github.com/CTCaer/hekate) project's fork and the [minerva_tc](https://github.com/CTCaer/minerva_tc) project.