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Atmosphere/README.md

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=====
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![License](https://img.shields.io/badge/License-GPLv2-blue.svg)
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Atmosphère is a work-in-progress customized firmware for the Nintendo Switch.
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Components
=====
Atmosphère consists of multiple components, each of which replaces/modifies a different component of the system:
* Fusée: First-stage Loader, responsible for loading and validating stage 2 (custom TrustZone) plus package2 (Kernel/FIRM sysmodules), and patching them as needed. This replaces all functionality normally in Package1loader/NX Bootloader.
* Exosphère: Customized TrustZone, to run a customized Secure Monitor
* Thermosphère: EL2 EmuNAND support, i.e. backing up and using virtualized/redirected NAND images
* Stratosphère: Custom Sysmodule(s), both Rosalina style to extend the kernel/provide new features, and of the loader reimplementation style to hook important system actions
* Troposphère: Application-level Horizon OS patches, used to implement desirable CFW features
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Credits
=====
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Atmosphère is currently being developed and maintained by __SciresM__, __TuxSH__ and __hexkyz__.<br>
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In no particular order, we credit the following for their invaluable contributions:
* __switchbrew__ for the [libnx](https://github.com/switchbrew/libnx) project and the extensive [documentation, research and tool development](http://switchbrew.org) pertaining to the Nintendo Switch.
* __devkitPro__ for the [devkitA64](https://devkitpro.org/) toolchain and libnx support.
* __ReSwitched Team__ for additional [documentation, research and tool development](https://reswitched.tech/) pertaining to the Nintendo Switch.
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* __ChaN__ for the [FatFs](http://elm-chan.org/fsw/ff/00index_e.html) module.
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* __Riley__ for suggesting "Atmosphere" as a Horizon OS reimplementation+customization project name.
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* __naehrwert__ for the [hekate](https://github.com/nwert/hekate) project and its hwinit code base.
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* __hedgeberg__ for research and hardware testing.
* __lioncash__ for code cleanup and general improvements.
* __jaames__ for designing and providing Atmosphère's graphical resources.
* Everyone who submitted entries for Atmosphère's [splash design contest](https://github.com/Atmosphere-NX/Atmosphere-splashes).
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* _All those who actively contribute to the Atmosphère repository._