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48 lines
1.5 KiB
C++
48 lines
1.5 KiB
C++
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#pragma once
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#include <switch.h>
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#include <stratosphere.hpp>
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class Registration {
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public:
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struct TidSid {
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u64 title_id;
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FsStorageId storage_id;
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};
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struct Process {
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Handle handle;
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u64 pid;
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u64 ldr_queue_index;
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Registration::TidSid tid_sid;
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ProcessState state;
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u32 flags;
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};
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struct ProcessLaunchState {
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TidSid tid_sid;
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u64 launch_flags;
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u64* out_pid;
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Result result;
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};
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static void InitializeSystemResources();
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static IWaitable *GetProcessLaunchStartEvent();
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static Result ProcessLaunchStartCallback(Handle *handles, size_t num_handles, u64 timeout);
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static IWaitable *GetProcessList();
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static void HandleSignaledProcess(Process *process);
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static void FinalizeExitedProcess(Process *process);
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static void AddProcessToList(Process *process);
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static void RemoveProcessFromList(u64 pid);
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static void SetProcessState(u64 pid, ProcessState new_state);
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static void HandleProcessLaunch();
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static void SignalFinishLaunchProcess();
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static Result LaunchProcess(u64 title_id, FsStorageId storage_id, u64 launch_flags, u64 *out_pid);
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static Result LaunchProcessByTidSid(TidSid tid_sid, u64 launch_flags, u64 *out_pid);
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static bool HasApplicationProcess();
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static void EnsureApplicationResourcesAvailable();
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};
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