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38 lines
1.1 KiB
C++
38 lines
1.1 KiB
C++
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#include <switch.h>
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#include <stratosphere.hpp>
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#include "fsmitm_worker.hpp"
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static SystemEvent *g_new_waitable_event = NULL;
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static ChildWaitableHolder *g_child_holder = NULL;
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static HosMutex g_new_waitable_mutex;
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static IWaitable *g_new_waitable = NULL;
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Result FsMitmWorker::AddWaitableInternal(Handle *handles, size_t num_handles, u64 timeout) {
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svcClearEvent(handles[0]);
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g_child_holder->add_child(g_new_waitable);
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return 0;
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}
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void FsMitmWorker::AddWaitable(IWaitable *waitable) {
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g_new_waitable_mutex.Lock();
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g_new_waitable = waitable;
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g_new_waitable_event->signal_event();
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g_new_waitable_mutex.Unlock();
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}
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void FsMitmWorker::Main(void *arg) {
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/* Initialize waitable event. */
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g_new_waitable_event = new SystemEvent(&FsMitmWorker::AddWaitableInternal);
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g_child_holder = new ChildWaitableHolder();
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/* Make a new waitable manager. */
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WaitableManager *worker_waiter = new WaitableManager(U64_MAX);
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worker_waiter->add_waitable(g_new_waitable_event);
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/* Service processes. */
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worker_waiter->process();
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delete worker_waiter;
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}
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