mirror of
https://github.com/Atmosphere-NX/Atmosphere.git
synced 2024-12-23 10:52:13 +00:00
190 lines
9.9 KiB
C++
190 lines
9.9 KiB
C++
|
/*
|
||
|
* Copyright (c) 2018-2020 Atmosphère-NX
|
||
|
*
|
||
|
* This program is free software; you can redistribute it and/or modify it
|
||
|
* under the terms and conditions of the GNU General Public License,
|
||
|
* version 2, as published by the Free Software Foundation.
|
||
|
*
|
||
|
* This program is distributed in the hope it will be useful, but WITHOUT
|
||
|
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
|
||
|
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
|
||
|
* more details.
|
||
|
*
|
||
|
* You should have received a copy of the GNU General Public License
|
||
|
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||
|
*/
|
||
|
#include <mesosphere.hpp>
|
||
|
|
||
|
namespace ams::kern::init {
|
||
|
|
||
|
#define SLAB_COUNT(CLASS) g_slab_resource_counts.num_##CLASS
|
||
|
|
||
|
#define FOREACH_SLAB_TYPE(HANDLER, ...) \
|
||
|
HANDLER(KProcess, (SLAB_COUNT(KProcess)), ## __VA_ARGS__) \
|
||
|
HANDLER(KThread, (SLAB_COUNT(KThread)), ## __VA_ARGS__) \
|
||
|
HANDLER(KLinkedListNode, (SLAB_COUNT(KThread) * 17), ## __VA_ARGS__) \
|
||
|
HANDLER(KEvent, (SLAB_COUNT(KEvent)), ## __VA_ARGS__) \
|
||
|
HANDLER(KInterruptEvent, (SLAB_COUNT(KInterruptEvent)), ## __VA_ARGS__) \
|
||
|
HANDLER(KInterruptEventTask, (SLAB_COUNT(KInterruptEvent)), ## __VA_ARGS__) \
|
||
|
HANDLER(KPort, (SLAB_COUNT(KPort)), ## __VA_ARGS__) \
|
||
|
HANDLER(KSharedMemory, (SLAB_COUNT(KSharedMemory)), ## __VA_ARGS__) \
|
||
|
HANDLER(KSharedMemoryInfo, (SLAB_COUNT(KSharedMemory) * 8), ## __VA_ARGS__) \
|
||
|
HANDLER(KTransferMemory, (SLAB_COUNT(KTransferMemory)), ## __VA_ARGS__) \
|
||
|
HANDLER(KCodeMemory, (SLAB_COUNT(KCodeMemory)), ## __VA_ARGS__) \
|
||
|
HANDLER(KDeviceAddressSpace, (SLAB_COUNT(KDeviceAddressSpace)), ## __VA_ARGS__) \
|
||
|
HANDLER(KSession, (SLAB_COUNT(KSession)), ## __VA_ARGS__) \
|
||
|
HANDLER(KSessionRequest, (SLAB_COUNT(KSession) * 2), ## __VA_ARGS__) \
|
||
|
HANDLER(KLightSession, (SLAB_COUNT(KLightSession)), ## __VA_ARGS__) \
|
||
|
HANDLER(KThreadLocalPage, (SLAB_COUNT(KProcess) + (SLAB_COUNT(KProcess) + SLAB_COUNT(KThread)) / 8), ## __VA_ARGS__) \
|
||
|
HANDLER(KObjectName, (SLAB_COUNT(KObjectName)), ## __VA_ARGS__) \
|
||
|
HANDLER(KResourceLimit, (SLAB_COUNT(KResourceLimit)), ## __VA_ARGS__) \
|
||
|
HANDLER(KEventInfo, (SLAB_COUNT(KThread) + SLAB_COUNT(KDebug)), ## __VA_ARGS__) \
|
||
|
HANDLER(KDebug, (SLAB_COUNT(KDebug)), ## __VA_ARGS__)
|
||
|
|
||
|
namespace {
|
||
|
|
||
|
|
||
|
#define DEFINE_SLAB_TYPE_ENUM_MEMBER(NAME, COUNT, ...) KSlabType_##NAME,
|
||
|
|
||
|
enum KSlabType : u32 {
|
||
|
FOREACH_SLAB_TYPE(DEFINE_SLAB_TYPE_ENUM_MEMBER)
|
||
|
KSlabType_Count,
|
||
|
};
|
||
|
|
||
|
#undef DEFINE_SLAB_TYPE_ENUM_MEMBER
|
||
|
|
||
|
/* Constexpr counts. */
|
||
|
constexpr size_t SlabCountKProcess = 80;
|
||
|
constexpr size_t SlabCountKThread = 800;
|
||
|
constexpr size_t SlabCountKEvent = 700;
|
||
|
constexpr size_t SlabCountKInterruptEvent = 100;
|
||
|
constexpr size_t SlabCountKPort = 256;
|
||
|
constexpr size_t SlabCountKSharedMemory = 80;
|
||
|
constexpr size_t SlabCountKTransferMemory = 200;
|
||
|
constexpr size_t SlabCountKCodeMemory = 10;
|
||
|
constexpr size_t SlabCountKDeviceAddressSpace = 300;
|
||
|
constexpr size_t SlabCountKSession = 900;
|
||
|
constexpr size_t SlabCountKLightSession = 100;
|
||
|
constexpr size_t SlabCountKObjectName = 7;
|
||
|
constexpr size_t SlabCountKResourceLimit = 5;
|
||
|
constexpr size_t SlabCountKDebug = cpu::NumCores;
|
||
|
|
||
|
constexpr size_t SlabCountExtraKThread = 160;
|
||
|
|
||
|
/* This is used for gaps between the slab allocators. */
|
||
|
constexpr size_t SlabRegionReservedSize = 2_MB;
|
||
|
|
||
|
/* Global to hold our resource counts. */
|
||
|
KSlabResourceCounts g_slab_resource_counts = {
|
||
|
.num_KProcess = SlabCountKProcess,
|
||
|
.num_KThread = SlabCountKThread,
|
||
|
.num_KEvent = SlabCountKEvent,
|
||
|
.num_KInterruptEvent = SlabCountKInterruptEvent,
|
||
|
.num_KPort = SlabCountKPort,
|
||
|
.num_KSharedMemory = SlabCountKSharedMemory,
|
||
|
.num_KTransferMemory = SlabCountKTransferMemory,
|
||
|
.num_KCodeMemory = SlabCountKCodeMemory,
|
||
|
.num_KDeviceAddressSpace = SlabCountKDeviceAddressSpace,
|
||
|
.num_KSession = SlabCountKSession,
|
||
|
.num_KLightSession = SlabCountKLightSession,
|
||
|
.num_KObjectName = SlabCountKObjectName,
|
||
|
.num_KResourceLimit = SlabCountKResourceLimit,
|
||
|
.num_KDebug = SlabCountKDebug,
|
||
|
};
|
||
|
|
||
|
template<typename T>
|
||
|
NOINLINE KVirtualAddress InitializeSlabHeap(KVirtualAddress address, size_t num_objects) {
|
||
|
const size_t size = util::AlignUp(sizeof(T) * num_objects, alignof(void *));
|
||
|
KVirtualAddress start = util::AlignUp(GetInteger(address), alignof(T));
|
||
|
|
||
|
if (size > 0) {
|
||
|
MESOSPHERE_ABORT_UNLESS(KMemoryLayout::GetVirtualMemoryBlockTree().FindContainingBlock(GetInteger(start) + size - 1)->IsDerivedFrom(KMemoryRegionType_KernelSlab));
|
||
|
T::InitializeSlabHeap(GetVoidPointer(start), size);
|
||
|
}
|
||
|
|
||
|
return start + size;
|
||
|
}
|
||
|
|
||
|
}
|
||
|
|
||
|
|
||
|
const KSlabResourceCounts &GetSlabResourceCounts() {
|
||
|
return g_slab_resource_counts;
|
||
|
}
|
||
|
|
||
|
void InitializeSlabResourceCounts() {
|
||
|
/* Note: Nintendo initializes all fields here, but we initialize all constants at compile-time. */
|
||
|
if (KSystemControl::Init::ShouldIncreaseThreadResourceLimit()) {
|
||
|
g_slab_resource_counts.num_KThread += SlabCountExtraKThread;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
size_t CalculateTotalSlabHeapSize() {
|
||
|
size_t size = 0;
|
||
|
|
||
|
#define ADD_SLAB_SIZE(NAME, COUNT, ...) ({ \
|
||
|
size += alignof(NAME); \
|
||
|
size += util::AlignUp(sizeof(NAME) * (COUNT), alignof(void *)); \
|
||
|
});
|
||
|
|
||
|
/* NOTE: This can't be used right now because we don't have all these types implemented. */
|
||
|
/* Once we do, uncomment the following and stop using the hardcoded size. */
|
||
|
/* TODO: FOREACH_SLAB_TYPE(ADD_SLAB_SIZE) */
|
||
|
size = 0x647000;
|
||
|
|
||
|
return size;
|
||
|
}
|
||
|
|
||
|
void InitializeSlabHeaps() {
|
||
|
/* Get the start of the slab region, since that's where we'll be working. */
|
||
|
KVirtualAddress address = KMemoryLayout::GetSlabRegionAddress();
|
||
|
|
||
|
/* Initialize slab type array to be in sorted order. */
|
||
|
KSlabType slab_types[KSlabType_Count];
|
||
|
for (size_t i = 0; i < util::size(slab_types); i++) { slab_types[i] = static_cast<KSlabType>(i); }
|
||
|
|
||
|
/* N shuffles the slab type array with the following simple algorithm. */
|
||
|
for (size_t i = 0; i < util::size(slab_types); i++) {
|
||
|
const size_t rnd = KSystemControl::GenerateRandomRange(0, util::size(slab_types));
|
||
|
std::swap(slab_types[i], slab_types[rnd]);
|
||
|
}
|
||
|
|
||
|
/* Create an array to represent the gaps between the slabs. */
|
||
|
size_t slab_gaps[util::size(slab_types)];
|
||
|
for (size_t i = 0; i < util::size(slab_gaps); i++) {
|
||
|
/* Note: This is an off-by-one error from Nintendo's intention, because GenerateRandomRange is inclusive. */
|
||
|
/* However, Nintendo also has the off-by-one error, and it's "harmless", so we will include it ourselves. */
|
||
|
slab_gaps[i] = KSystemControl::GenerateRandomRange(0, SlabRegionReservedSize);
|
||
|
}
|
||
|
|
||
|
/* Sort the array, so that we can treat differences between values as offsets to the starts of slabs. */
|
||
|
for (size_t i = 1; i < util::size(slab_gaps); i++) {
|
||
|
for (size_t j = i; j > 0 && slab_gaps[j-1] > slab_gaps[j]; j--) {
|
||
|
std::swap(slab_gaps[j], slab_gaps[j-1]);
|
||
|
}
|
||
|
}
|
||
|
|
||
|
for (size_t i = 0; i < util::size(slab_types); i++) {
|
||
|
/* Add the random gap to the address. */
|
||
|
address += (i == 0) ? slab_gaps[0] : slab_gaps[i] - slab_gaps[i - 1];
|
||
|
|
||
|
#define INITIALIZE_SLAB_HEAP(NAME, COUNT, ...) \
|
||
|
case KSlabType_##NAME: \
|
||
|
address = InitializeSlabHeap<NAME>(address, COUNT); \
|
||
|
break;
|
||
|
|
||
|
/* Initialize the slabheap. */
|
||
|
switch (slab_types[i]) {
|
||
|
/* NOTE: This can't be used right now because we don't have all these types implemented. */
|
||
|
/* Once we do, uncomment the following. */
|
||
|
/* TODO: FOREACH_SLAB_TYPE(INITIALIZE_SLAB_HEAP) */
|
||
|
case KSlabType_KThread:
|
||
|
address = InitializeSlabHeap<KThread>(address, SLAB_COUNT(KThread));
|
||
|
break;
|
||
|
default:
|
||
|
MESOSPHERE_ABORT();
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
|
||
|
}
|