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Atmosphere/libraries/libstratosphere/source/os/os_event.cpp

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/*
* Copyright (c) Atmosphère-NX
*
* This program is free software; you can redistribute it and/or modify it
* under the terms and conditions of the GNU General Public License,
* version 2, as published by the Free Software Foundation.
*
* This program is distributed in the hope it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
* more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include <stratosphere.hpp>
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#include "impl/os_timeout_helper.hpp"
#include "impl/os_multiple_wait_object_list.hpp"
#include "impl/os_multiple_wait_holder_impl.hpp"
namespace ams::os {
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namespace {
ALWAYS_INLINE u64 GetBroadcastCounterUnsafe(EventType *event) {
const u64 upper = event->broadcast_counter_high;
return (upper << BITSIZEOF(event->broadcast_counter_low)) | event->broadcast_counter_low;
}
ALWAYS_INLINE void IncrementBroadcastCounterUnsafe(EventType *event) {
if ((++event->broadcast_counter_low) == 0) {
++event->broadcast_counter_high;
}
}
}
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void InitializeEvent(EventType *event, bool signaled, EventClearMode clear_mode) {
/* Initialize internal variables. */
util::ConstructAt(event->cs_event);
util::ConstructAt(event->cv_signaled);
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/* Initialize the multi wait object list. */
util::ConstructAt(event->multi_wait_object_list_storage);
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/* Initialize member variables. */
event->signaled = signaled;
event->initially_signaled = signaled;
event->clear_mode = static_cast<u8>(clear_mode);
event->broadcast_counter_low = 0;
event->broadcast_counter_high = 0;
/* Mark initialized. */
event->state = EventType::State_Initialized;
}
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void FinalizeEvent(EventType *event) {
AMS_ASSERT(event->state == EventType::State_Initialized);
/* Mark uninitialized. */
event->state = EventType::State_NotInitialized;
/* Destroy objects. */
util::DestroyAt(event->multi_wait_object_list_storage);
util::DestroyAt(event->cv_signaled);
util::DestroyAt(event->cs_event);
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}
void SignalEvent(EventType *event) {
AMS_ASSERT(event->state == EventType::State_Initialized);
std::scoped_lock lk(GetReference(event->cs_event));
/* If we're already signaled, nothing more to do. */
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if (event->signaled) {
return;
}
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event->signaled = true;
/* Signal! */
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if (event->clear_mode == EventClearMode_ManualClear) {
/* If we're manual clear, increment counter and wake all. */
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IncrementBroadcastCounterUnsafe(event);
GetReference(event->cv_signaled).Broadcast();
} else {
/* If we're auto clear, signal one thread, which will clear. */
GetReference(event->cv_signaled).Signal();
}
/* Wake up whatever manager, if any. */
GetReference(event->multi_wait_object_list_storage).SignalAllThreads();
}
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void WaitEvent(EventType *event) {
AMS_ASSERT(event->state == EventType::State_Initialized);
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std::scoped_lock lk(GetReference(event->cs_event));
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const auto cur_counter = GetBroadcastCounterUnsafe(event);
while (!event->signaled) {
if (cur_counter != GetBroadcastCounterUnsafe(event)) {
break;
}
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GetReference(event->cv_signaled).Wait(GetPointer(event->cs_event));
}
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if (event->clear_mode == EventClearMode_AutoClear) {
event->signaled = false;
}
}
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bool TryWaitEvent(EventType *event) {
AMS_ASSERT(event->state == EventType::State_Initialized);
std::scoped_lock lk(GetReference(event->cs_event));
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const bool signaled = event->signaled;
if (event->clear_mode == EventClearMode_AutoClear) {
event->signaled = false;
}
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return signaled;
}
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bool TimedWaitEvent(EventType *event, TimeSpan timeout) {
AMS_ASSERT(event->state == EventType::State_Initialized);
AMS_ASSERT(timeout.GetNanoSeconds() >= 0);
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{
impl::TimeoutHelper timeout_helper(timeout);
std::scoped_lock lk(GetReference(event->cs_event));
const auto cur_counter = GetBroadcastCounterUnsafe(event);
while (!event->signaled) {
if (cur_counter != GetBroadcastCounterUnsafe(event)) {
break;
}
auto wait_res = GetReference(event->cv_signaled).TimedWait(GetPointer(event->cs_event), timeout_helper);
if (wait_res == ConditionVariableStatus::TimedOut) {
return false;
}
}
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if (event->clear_mode == EventClearMode_AutoClear) {
event->signaled = false;
}
}
return true;
}
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void ClearEvent(EventType *event) {
AMS_ASSERT(event->state == EventType::State_Initialized);
std::scoped_lock lk(GetReference(event->cs_event));
/* Clear the signaled state. */
event->signaled = false;
}
void InitializeMultiWaitHolder(MultiWaitHolderType *multi_wait_holder, EventType *event) {
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AMS_ASSERT(event->state == EventType::State_Initialized);
util::ConstructAt(GetReference(multi_wait_holder->impl_storage).holder_of_event_storage, event);
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multi_wait_holder->user_data = 0;
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}
}