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Stratosphere: Launch Queue C style lib -> namespace

This commit is contained in:
Michael Scire 2018-04-17 18:04:41 -06:00
parent c8d1342ddf
commit 033cd8df24
2 changed files with 37 additions and 46 deletions

View file

@ -2,45 +2,34 @@
#include <switch.h>
static launch_item_t g_launch_queue[LAUNCH_QUEUE_SIZE];
int launch_queue_get_index(u64 TID) {
for(unsigned int i = 0; i < LAUNCH_QUEUE_SIZE; i++) {
if(g_launch_queue[i].tid == TID) {
return i;
namespace LaunchQueue {
static LaunchItem g_launch_queue[LAUNCH_QUEUE_SIZE];
int get_index(u64 tid) {
for(unsigned int i = 0; i < LAUNCH_QUEUE_SIZE; i++) {
if(g_launch_queue[i].tid == tid) {
return i;
}
}
}
return LAUNCH_QUEUE_FULL;
}
int launch_queue_get_free_index(u64 TID) {
for(unsigned int i = 0; i < LAUNCH_QUEUE_SIZE; i++) {
if(g_launch_queue[i].tid == TID || g_launch_queue[i].tid == 0x0) {
return i;
}
}
return LAUNCH_QUEUE_FULL;
}
Result launch_queue_add(launch_item_t *item) {
if(item->arg_size > LAUNCH_QUEUE_ARG_SIZE_MAX) {
return 0x209;
return LAUNCH_QUEUE_FULL;
}
int idx = launch_queue_get_free_index(item->tid);
if(idx == LAUNCH_QUEUE_FULL)
return 0x409;
int get_free_index(u64 tid) {
for(unsigned int i = 0; i < LAUNCH_QUEUE_SIZE; i++) {
if(g_launch_queue[i].tid == tid || g_launch_queue[i].tid == 0x0) {
return i;
}
}
return LAUNCH_QUEUE_FULL;
}
g_launch_queue[idx] = *item;
return 0x0;
}
bool launch_queue_contains(uint64_t TID) {
return launch_queue_get_index(TID) != LAUNCH_QUEUE_FULL;
}
void launch_queue_clear() {
for (unsigned int i = 0; i < LAUNCH_QUEUE_SIZE; i++) {
g_launch_queue[i].tid = 0;
bool contains(u64 tid) {
return get_index(tid) != LAUNCH_QUEUE_FULL;
}
void clear() {
for (unsigned int i = 0; i < LAUNCH_QUEUE_SIZE; i++) {
g_launch_queue[i].tid = 0;
}
}
}

View file

@ -6,14 +6,16 @@
#define LAUNCH_QUEUE_ARG_SIZE_MAX (0x8000)
typedef struct launch_item_t {
u64 tid;
u64 arg_size;
char args[LAUNCH_QUEUE_ARG_SIZE_MAX];
} launch_item_t;
namespace LaunchQueue {
struct LaunchItem {
u64 tid;
u64 arg_size;
char args[LAUNCH_QUEUE_ARG_SIZE_MAX];
};
Result launch_queue_add(launch_item_t item);
int launch_queue_get_index(u64 TID);
int launch_queue_get_free_index(u64 TID = 0);
bool launch_queue_contains(u64 TID);
void launch_queue_clear();
Result add(LaunchItem *item);
int get_index(u64 tid);
int get_free_index(u64 tid);
bool contains(u64 tid);
void clear();
}