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fs: add MountImageDirectory

This commit is contained in:
Michael Scire 2020-03-27 16:59:27 -07:00
parent 0c161a4c1b
commit 0545eb18c0
4 changed files with 67 additions and 0 deletions

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@ -41,6 +41,7 @@
#include <stratosphere/fs/fs_code.hpp>
#include <stratosphere/fs/fs_content.hpp>
#include <stratosphere/fs/fs_content_storage.hpp>
#include <stratosphere/fs/fs_image_directory.hpp>
#include <stratosphere/fs/fs_game_card.hpp>
#include <stratosphere/fs/fs_save_data_types.hpp>
#include <stratosphere/fs/fs_save_data_management.hpp>

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@ -0,0 +1,28 @@
/*
* Copyright (c) 2018-2020 Atmosphère-NX
*
* This program is free software; you can redistribute it and/or modify it
* under the terms and conditions of the GNU General Public License,
* version 2, as published by the Free Software Foundation.
*
* This program is distributed in the hope it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
* more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
#include "fs_common.hpp"
namespace ams::fs {
enum class ImageDirectoryId {
Nand = 0,
SdCard = 1,
};
Result MountImageDirectory(const char *name, ImageDirectoryId id);
}

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@ -0,0 +1,37 @@
/*
* Copyright (c) 2018-2020 Atmosphère-NX
*
* This program is free software; you can redistribute it and/or modify it
* under the terms and conditions of the GNU General Public License,
* version 2, as published by the Free Software Foundation.
*
* This program is distributed in the hope it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
* more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include <stratosphere.hpp>
#include "fsa/fs_mount_utils.hpp"
namespace ams::fs {
Result MountImageDirectory(const char *name, ImageDirectoryId id) {
/* Validate the mount name. */
R_TRY(impl::CheckMountName(name));
/* Open the image directory. This uses libnx bindings. */
FsFileSystem fs;
R_TRY(fsOpenImageDirectoryFileSystem(std::addressof(fs), static_cast<::FsImageDirectoryId>(id)));
/* Allocate a new filesystem wrapper. */
auto fsa = std::make_unique<RemoteFileSystem>(fs);
R_UNLESS(fsa != nullptr, fs::ResultAllocationFailureInImageDirectoryA());
/* Register. */
return fsa::Register(name, std::move(fsa));
}
}

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@ -68,6 +68,7 @@ namespace ams::fs {
R_DEFINE_ERROR_RESULT(AllocationFailureInGameCardB, 3226);
R_DEFINE_ERROR_RESULT(AllocationFailureInGameCardC, 3227);
R_DEFINE_ERROR_RESULT(AllocationFailureInGameCardD, 3228);
R_DEFINE_ERROR_RESULT(AllocationFailureInImageDirectoryA, 3232);
R_DEFINE_ERROR_RESULT(AllocationFailureInSdCardA, 3244);
R_DEFINE_ERROR_RESULT(AllocationFailureInSdCardB, 3245);
R_DEFINE_ERROR_RESULT(AllocationFailureInSystemSaveDataA, 3246);