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fatal: use align up for width calc
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@ -35,7 +35,7 @@ namespace ams::fatal::srv {
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constexpr u32 FatalScreenBpp = 2;
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constexpr u32 FatalScreenBpp = 2;
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constexpr u32 FatalLayerZ = 100;
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constexpr u32 FatalLayerZ = 100;
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constexpr u32 FatalScreenWidthAlignedBytes = (FatalScreenWidth * FatalScreenBpp + 63) & ~63;
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constexpr u32 FatalScreenWidthAlignedBytes = util::AlignUp(FatalScreenWidth * FatalScreenBpp, 64);
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constexpr u32 FatalScreenWidthAligned = FatalScreenWidthAlignedBytes / FatalScreenBpp;
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constexpr u32 FatalScreenWidthAligned = FatalScreenWidthAlignedBytes / FatalScreenBpp;
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/* There should only be a single transfer memory (for nv). */
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/* There should only be a single transfer memory (for nv). */
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