mirror of
https://github.com/Atmosphere-NX/Atmosphere.git
synced 2024-11-17 17:36:44 +00:00
kern: update process/thread for new running/termination semantics
This commit is contained in:
parent
ec1d9c4c49
commit
256eb92f4c
8 changed files with 76 additions and 82 deletions
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@ -77,8 +77,7 @@ namespace ams::kern {
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bool m_is_initialized{};
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bool m_is_application{};
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char m_name[13]{};
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std::atomic<u16> m_num_threads{};
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u16 m_peak_num_threads{};
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std::atomic<u16> m_num_running_threads{};
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u32 m_flags{};
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KMemoryManager::Pool m_memory_pool{};
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s64 m_schedule_count{};
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@ -108,7 +107,6 @@ namespace ams::kern {
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KThread *m_running_threads[cpu::NumCores]{};
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u64 m_running_thread_idle_counts[cpu::NumCores]{};
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KThread *m_pinned_threads[cpu::NumCores]{};
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std::atomic<s32> m_num_created_threads{};
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std::atomic<s64> m_cpu_time{};
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std::atomic<s64> m_num_process_switches{};
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std::atomic<s64> m_num_thread_switches{};
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@ -124,7 +122,7 @@ namespace ams::kern {
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private:
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Result Initialize(const ams::svc::CreateProcessParameter ¶ms);
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void StartTermination();
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Result StartTermination();
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void FinishTermination();
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void PinThread(s32 core_id, KThread *thread) {
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@ -285,8 +283,8 @@ namespace ams::kern {
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constexpr s64 GetScheduledCount() const { return m_schedule_count; }
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void IncrementScheduledCount() { ++m_schedule_count; }
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void IncrementThreadCount();
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void DecrementThreadCount();
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void IncrementRunningThreadCount();
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void DecrementRunningThreadCount();
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size_t GetTotalSystemResourceSize() const { return m_system_resource_num_pages * PageSize; }
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size_t GetUsedSystemResourceSize() const {
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@ -340,7 +340,7 @@ namespace ams::kern {
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return this->GetDpc() != 0;
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}
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private:
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void Suspend();
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void UpdateState();
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ALWAYS_INLINE void AddWaiterImpl(KThread *thread);
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ALWAYS_INLINE void RemoveWaiterImpl(KThread *thread);
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ALWAYS_INLINE static void RestorePriority(KThread *thread);
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@ -535,7 +535,7 @@ namespace ams::kern {
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Result Run();
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void Exit();
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void Terminate();
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Result Terminate();
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ThreadState RequestTerminate();
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Result Sleep(s64 timeout);
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@ -526,7 +526,7 @@ namespace ams::kern::board::nintendo::nx {
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#if defined(MESOSPHERE_ENABLE_MEMORY_CONTROLLER_INTERRUPT)
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{
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/* Clear the interrupt when we're done. */
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ON_SCOPE_EXIT { Kernel::GetInterruptManager().ClearInterrupt(KInterruptName_MemoryController); };
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ON_SCOPE_EXIT { Kernel::GetInterruptManager().ClearInterrupt(KInterruptName_MemoryController, GetCurrentCoreId()); };
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/* Get and clear the interrupt status. */
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u32 int_status, err_status, err_adr;
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@ -210,6 +210,7 @@ namespace ams::kern {
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/* Run the processes. */
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for (size_t i = 0; i < g_initial_process_binary_header.num_processes; i++) {
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MESOSPHERE_R_ABORT_UNLESS(infos[i].process->Run(infos[i].priority, infos[i].stack_size));
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infos[i].process->Close();
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}
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}
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@ -28,7 +28,7 @@ namespace ams::kern {
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std::atomic<u64> g_initial_process_id = InitialProcessIdMin;
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std::atomic<u64> g_process_id = ProcessIdMin;
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void TerminateChildren(KProcess *process, const KThread *thread_to_not_terminate) {
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Result TerminateChildren(KProcess *process, const KThread *thread_to_not_terminate) {
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/* Request that all children threads terminate. */
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{
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KScopedLightLock proc_lk(process->GetListLock());
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@ -70,9 +70,14 @@ namespace ams::kern {
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}
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/* Terminate and close the thread. */
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cur_child->Terminate();
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cur_child->Close();
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ON_SCOPE_EXIT { cur_child->Close(); };
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if (Result terminate_result = cur_child->Terminate(); svc::ResultTerminationRequested::Includes(terminate_result)) {
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return terminate_result;
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}
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}
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return ResultSuccess();
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}
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}
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@ -206,9 +211,7 @@ namespace ams::kern {
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KSystemControl::GenerateRandomBytes(m_entropy, sizeof(m_entropy));
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/* Clear remaining fields. */
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m_num_threads = 0;
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m_peak_num_threads = 0;
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m_num_created_threads = 0;
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m_num_running_threads = 0;
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m_num_process_switches = 0;
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m_num_thread_switches = 0;
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m_num_fpu_switches = 0;
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@ -402,12 +405,14 @@ namespace ams::kern {
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this->FinishTermination();
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}
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void KProcess::StartTermination() {
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/* Terminate child threads other than the current one. */
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TerminateChildren(this, GetCurrentThreadPointer());
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Result KProcess::StartTermination() {
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/* Finalize the handle table, when we're done. */
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ON_SCOPE_EXIT {
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m_handle_table.Finalize();
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};
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/* Finalize the handle tahble. */
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m_handle_table.Finalize();
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/* Terminate child threads other than the current one. */
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return TerminateChildren(this, GetCurrentThreadPointer());
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}
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void KProcess::FinishTermination() {
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@ -485,16 +490,22 @@ namespace ams::kern {
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/* If we need to terminate, do so. */
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if (needs_terminate) {
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/* Start termination. */
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this->StartTermination();
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if (R_SUCCEEDED(this->StartTermination())) {
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/* Note for debug that we're terminating the process. */
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MESOSPHERE_LOG("KProcess::Terminate() OK pid=%ld name=%-12s\n", m_process_id, m_name);
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/* Note for debug that we're terminating the process. */
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MESOSPHERE_LOG("KProcess::Terminate() pid=%ld name=%-12s\n", m_process_id, m_name);
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/* Call the debug callback. */
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KDebug::OnTerminateProcess(this);
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/* Call the debug callback. */
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KDebug::OnTerminateProcess(this);
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/* Finish termination. */
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this->FinishTermination();
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} else {
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/* Note for debug that we're terminating the process. */
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MESOSPHERE_LOG("KProcess::Terminate() FAIL pid=%ld name=%-12s\n", m_process_id, m_name);
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/* Finish termination. */
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this->FinishTermination();
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/* Register the process as a work task. */
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KWorkerTaskManager::AddTask(KWorkerTaskManager::WorkerType_Exit, this);
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}
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}
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return ResultSuccess();
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@ -703,19 +714,16 @@ namespace ams::kern {
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}
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}
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void KProcess::IncrementThreadCount() {
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MESOSPHERE_ASSERT(m_num_threads >= 0);
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++m_num_created_threads;
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void KProcess::IncrementRunningThreadCount() {
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MESOSPHERE_ASSERT(m_num_running_threads.load() >= 0);
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if (const auto count = ++m_num_threads; count > m_peak_num_threads) {
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m_peak_num_threads = count;
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}
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m_num_running_threads.fetch_add(1);
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}
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void KProcess::DecrementThreadCount() {
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MESOSPHERE_ASSERT(m_num_threads > 0);
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void KProcess::DecrementRunningThreadCount() {
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MESOSPHERE_ASSERT(m_num_running_threads.load() > 0);
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if (const auto count = --m_num_threads; count == 0) {
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if (m_num_running_threads.fetch_sub(1) == 1) {
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this->Terminate();
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}
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}
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@ -896,7 +904,7 @@ namespace ams::kern {
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/* Create a new thread for the process. */
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KThread *main_thread = KThread::Create();
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R_UNLESS(main_thread != nullptr, svc::ResultOutOfResource());
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auto thread_guard = SCOPE_GUARD { main_thread->Close(); };
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ON_SCOPE_EXIT { main_thread->Close(); };
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/* Initialize the thread. */
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R_TRY(KThread::InitializeUserThread(main_thread, reinterpret_cast<KThreadFunction>(GetVoidPointer(this->GetEntryPoint())), 0, stack_top, priority, m_ideal_core_id, this));
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@ -919,9 +927,11 @@ namespace ams::kern {
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/* Run our thread. */
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R_TRY(main_thread->Run());
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/* Open a reference to represent that we're running. */
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this->Open();
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/* We succeeded! Cancel our guards. */
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state_guard.Cancel();
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thread_guard.Cancel();
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ht_guard.Cancel();
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stack_guard.Cancel();
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mem_reservation.Commit();
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@ -184,7 +184,6 @@ namespace ams::kern {
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if (owner != nullptr) {
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m_parent = owner;
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m_parent->Open();
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m_parent->IncrementThreadCount();
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}
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/* Initialize thread context. */
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@ -312,11 +311,6 @@ namespace ams::kern {
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CleanupKernelStack(reinterpret_cast<uintptr_t>(m_kernel_stack_top));
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}
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/* Decrement the parent process's thread count. */
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if (m_parent != nullptr) {
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m_parent->DecrementThreadCount();
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}
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/* Perform inherited finalization. */
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KAutoObjectWithSlabHeapAndContainer<KThread, KSynchronizationObject>::Finalize();
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}
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@ -444,11 +438,7 @@ namespace ams::kern {
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m_suspend_allowed_flags &= ~(1 << (SuspendType_Thread + ThreadState_SuspendShift));
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/* Update our state. */
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const ThreadState old_state = m_thread_state;
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m_thread_state = static_cast<ThreadState>(this->GetSuspendFlags() | (old_state & ThreadState_Mask));
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if (m_thread_state != old_state) {
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KScheduler::OnThreadStateChanged(this, old_state);
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}
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this->UpdateState();
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}
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/* Update our SVC access permissions. */
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@ -499,11 +489,7 @@ namespace ams::kern {
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}
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/* Update our state. */
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const ThreadState old_state = m_thread_state;
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m_thread_state = static_cast<ThreadState>(this->GetSuspendFlags() | (old_state & ThreadState_Mask));
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if (m_thread_state != old_state) {
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KScheduler::OnThreadStateChanged(this, old_state);
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}
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this->UpdateState();
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}
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/* Update our SVC access permissions. */
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@ -790,11 +776,7 @@ namespace ams::kern {
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m_suspend_request_flags &= ~(1u << (ThreadState_SuspendShift + type));
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/* Update our state. */
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const ThreadState old_state = m_thread_state;
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m_thread_state = static_cast<ThreadState>(this->GetSuspendFlags() | (old_state & ThreadState_Mask));
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if (m_thread_state != old_state) {
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KScheduler::OnThreadStateChanged(this, old_state);
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}
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this->UpdateState();
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}
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void KThread::WaitCancel() {
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@ -830,20 +812,22 @@ namespace ams::kern {
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MESOSPHERE_ABORT_UNLESS(this->GetNumKernelWaiters() == 0);
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/* Perform the suspend. */
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this->Suspend();
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this->UpdateState();
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}
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void KThread::Suspend() {
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void KThread::UpdateState() {
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MESOSPHERE_ASSERT_THIS();
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MESOSPHERE_ASSERT(KScheduler::IsSchedulerLockedByCurrentThread());
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MESOSPHERE_ASSERT(this->IsSuspendRequested());
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/* Set our suspend flags in state. */
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const auto old_state = m_thread_state;
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m_thread_state = static_cast<ThreadState>(this->GetSuspendFlags() | (old_state & ThreadState_Mask));
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const auto new_state = static_cast<ThreadState>(this->GetSuspendFlags() | (old_state & ThreadState_Mask));
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m_thread_state = new_state;
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/* Note the state change in scheduler. */
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KScheduler::OnThreadStateChanged(this, old_state);
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if (new_state != old_state) {
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KScheduler::OnThreadStateChanged(this, old_state);
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}
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}
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void KThread::Continue() {
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@ -1137,15 +1121,21 @@ namespace ams::kern {
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/* If the current thread has been asked to suspend, suspend it and retry. */
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if (GetCurrentThread().IsSuspended()) {
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GetCurrentThread().Suspend();
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GetCurrentThread().UpdateState();
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continue;
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}
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/* If we're not a kernel thread and we've been asked to suspend, suspend ourselves. */
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if (this->IsUserThread() && this->IsSuspended()) {
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this->Suspend();
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if (KProcess *parent = this->GetOwnerProcess(); parent != nullptr) {
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if (this->IsSuspended()) {
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this->UpdateState();
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}
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parent->IncrementRunningThreadCount();
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}
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/* Open a reference, now that we're running. */
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this->Open();
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/* Set our state and finish. */
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this->SetState(KThread::ThreadState_Runnable);
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return ResultSuccess();
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@ -1160,10 +1150,11 @@ namespace ams::kern {
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/* Call the debug callback. */
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KDebug::OnExitThread(this);
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/* Release the thread resource hint from parent. */
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/* Release the thread resource hint, running thread count from parent. */
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if (m_parent != nullptr) {
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m_parent->ReleaseResource(ams::svc::LimitableResource_ThreadCountMax, 0, 1);
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m_resource_limit_release_hint = true;
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m_parent->DecrementRunningThreadCount();
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}
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/* Perform termination. */
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@ -1172,6 +1163,7 @@ namespace ams::kern {
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/* Disallow all suspension. */
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m_suspend_allowed_flags = 0;
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this->UpdateState();
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/* Start termination. */
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this->StartTermination();
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MESOSPHERE_PANIC("KThread::Exit() would return");
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}
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void KThread::Terminate() {
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Result KThread::Terminate() {
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MESOSPHERE_ASSERT_THIS();
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MESOSPHERE_ASSERT(this != GetCurrentThreadPointer());
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@ -1192,7 +1184,9 @@ namespace ams::kern {
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/* If the thread isn't terminated, wait for it to terminate. */
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s32 index;
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KSynchronizationObject *objects[] = { this };
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KSynchronizationObject::Wait(std::addressof(index), objects, 1, ams::svc::WaitInfinite);
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return KSynchronizationObject::Wait(std::addressof(index), objects, 1, ams::svc::WaitInfinite);
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} else {
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return ResultSuccess();
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}
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}
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@ -1223,7 +1217,7 @@ namespace ams::kern {
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/* If the thread is suspended, continue it. */
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if (this->IsSuspended()) {
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m_suspend_allowed_flags = 0;
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this->Continue();
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this->UpdateState();
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}
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/* Change the thread's priority to be higher than any system thread's. */
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@ -286,12 +286,7 @@ namespace ams::kern::svc {
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process->SetIdealCoreId(core_id);
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/* Run the process. */
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R_TRY(process->Run(priority, static_cast<size_t>(main_thread_stack_size)));
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/* Open a reference to the process, since it's now running. */
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process->Open();
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return ResultSuccess();
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return process->Run(priority, static_cast<size_t>(main_thread_stack_size));
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}
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Result TerminateProcess(ams::svc::Handle process_handle) {
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@ -75,11 +75,7 @@ namespace ams::kern::svc {
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R_UNLESS(thread.IsNotNull(), svc::ResultInvalidHandle());
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/* Try to start the thread. */
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R_TRY(thread->Run());
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/* If we succeeded, persist a reference to the thread. */
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thread->Open();
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return ResultSuccess();
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return thread->Run();
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}
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void ExitThread() {
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