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kern: update process/thread for new running/termination semantics

This commit is contained in:
Michael Scire 2021-04-07 08:17:15 -07:00 committed by SciresM
parent ec1d9c4c49
commit 256eb92f4c
8 changed files with 76 additions and 82 deletions

View file

@ -77,8 +77,7 @@ namespace ams::kern {
bool m_is_initialized{};
bool m_is_application{};
char m_name[13]{};
std::atomic<u16> m_num_threads{};
u16 m_peak_num_threads{};
std::atomic<u16> m_num_running_threads{};
u32 m_flags{};
KMemoryManager::Pool m_memory_pool{};
s64 m_schedule_count{};
@ -108,7 +107,6 @@ namespace ams::kern {
KThread *m_running_threads[cpu::NumCores]{};
u64 m_running_thread_idle_counts[cpu::NumCores]{};
KThread *m_pinned_threads[cpu::NumCores]{};
std::atomic<s32> m_num_created_threads{};
std::atomic<s64> m_cpu_time{};
std::atomic<s64> m_num_process_switches{};
std::atomic<s64> m_num_thread_switches{};
@ -124,7 +122,7 @@ namespace ams::kern {
private:
Result Initialize(const ams::svc::CreateProcessParameter &params);
void StartTermination();
Result StartTermination();
void FinishTermination();
void PinThread(s32 core_id, KThread *thread) {
@ -285,8 +283,8 @@ namespace ams::kern {
constexpr s64 GetScheduledCount() const { return m_schedule_count; }
void IncrementScheduledCount() { ++m_schedule_count; }
void IncrementThreadCount();
void DecrementThreadCount();
void IncrementRunningThreadCount();
void DecrementRunningThreadCount();
size_t GetTotalSystemResourceSize() const { return m_system_resource_num_pages * PageSize; }
size_t GetUsedSystemResourceSize() const {

View file

@ -340,7 +340,7 @@ namespace ams::kern {
return this->GetDpc() != 0;
}
private:
void Suspend();
void UpdateState();
ALWAYS_INLINE void AddWaiterImpl(KThread *thread);
ALWAYS_INLINE void RemoveWaiterImpl(KThread *thread);
ALWAYS_INLINE static void RestorePriority(KThread *thread);
@ -535,7 +535,7 @@ namespace ams::kern {
Result Run();
void Exit();
void Terminate();
Result Terminate();
ThreadState RequestTerminate();
Result Sleep(s64 timeout);

View file

@ -526,7 +526,7 @@ namespace ams::kern::board::nintendo::nx {
#if defined(MESOSPHERE_ENABLE_MEMORY_CONTROLLER_INTERRUPT)
{
/* Clear the interrupt when we're done. */
ON_SCOPE_EXIT { Kernel::GetInterruptManager().ClearInterrupt(KInterruptName_MemoryController); };
ON_SCOPE_EXIT { Kernel::GetInterruptManager().ClearInterrupt(KInterruptName_MemoryController, GetCurrentCoreId()); };
/* Get and clear the interrupt status. */
u32 int_status, err_status, err_adr;

View file

@ -210,6 +210,7 @@ namespace ams::kern {
/* Run the processes. */
for (size_t i = 0; i < g_initial_process_binary_header.num_processes; i++) {
MESOSPHERE_R_ABORT_UNLESS(infos[i].process->Run(infos[i].priority, infos[i].stack_size));
infos[i].process->Close();
}
}

View file

@ -28,7 +28,7 @@ namespace ams::kern {
std::atomic<u64> g_initial_process_id = InitialProcessIdMin;
std::atomic<u64> g_process_id = ProcessIdMin;
void TerminateChildren(KProcess *process, const KThread *thread_to_not_terminate) {
Result TerminateChildren(KProcess *process, const KThread *thread_to_not_terminate) {
/* Request that all children threads terminate. */
{
KScopedLightLock proc_lk(process->GetListLock());
@ -70,11 +70,16 @@ namespace ams::kern {
}
/* Terminate and close the thread. */
cur_child->Terminate();
cur_child->Close();
ON_SCOPE_EXIT { cur_child->Close(); };
if (Result terminate_result = cur_child->Terminate(); svc::ResultTerminationRequested::Includes(terminate_result)) {
return terminate_result;
}
}
return ResultSuccess();
}
}
void KProcess::Finalize() {
@ -206,9 +211,7 @@ namespace ams::kern {
KSystemControl::GenerateRandomBytes(m_entropy, sizeof(m_entropy));
/* Clear remaining fields. */
m_num_threads = 0;
m_peak_num_threads = 0;
m_num_created_threads = 0;
m_num_running_threads = 0;
m_num_process_switches = 0;
m_num_thread_switches = 0;
m_num_fpu_switches = 0;
@ -402,12 +405,14 @@ namespace ams::kern {
this->FinishTermination();
}
void KProcess::StartTermination() {
/* Terminate child threads other than the current one. */
TerminateChildren(this, GetCurrentThreadPointer());
/* Finalize the handle tahble. */
Result KProcess::StartTermination() {
/* Finalize the handle table, when we're done. */
ON_SCOPE_EXIT {
m_handle_table.Finalize();
};
/* Terminate child threads other than the current one. */
return TerminateChildren(this, GetCurrentThreadPointer());
}
void KProcess::FinishTermination() {
@ -485,16 +490,22 @@ namespace ams::kern {
/* If we need to terminate, do so. */
if (needs_terminate) {
/* Start termination. */
this->StartTermination();
if (R_SUCCEEDED(this->StartTermination())) {
/* Note for debug that we're terminating the process. */
MESOSPHERE_LOG("KProcess::Terminate() pid=%ld name=%-12s\n", m_process_id, m_name);
MESOSPHERE_LOG("KProcess::Terminate() OK pid=%ld name=%-12s\n", m_process_id, m_name);
/* Call the debug callback. */
KDebug::OnTerminateProcess(this);
/* Finish termination. */
this->FinishTermination();
} else {
/* Note for debug that we're terminating the process. */
MESOSPHERE_LOG("KProcess::Terminate() FAIL pid=%ld name=%-12s\n", m_process_id, m_name);
/* Register the process as a work task. */
KWorkerTaskManager::AddTask(KWorkerTaskManager::WorkerType_Exit, this);
}
}
return ResultSuccess();
@ -703,19 +714,16 @@ namespace ams::kern {
}
}
void KProcess::IncrementThreadCount() {
MESOSPHERE_ASSERT(m_num_threads >= 0);
++m_num_created_threads;
void KProcess::IncrementRunningThreadCount() {
MESOSPHERE_ASSERT(m_num_running_threads.load() >= 0);
if (const auto count = ++m_num_threads; count > m_peak_num_threads) {
m_peak_num_threads = count;
}
m_num_running_threads.fetch_add(1);
}
void KProcess::DecrementThreadCount() {
MESOSPHERE_ASSERT(m_num_threads > 0);
void KProcess::DecrementRunningThreadCount() {
MESOSPHERE_ASSERT(m_num_running_threads.load() > 0);
if (const auto count = --m_num_threads; count == 0) {
if (m_num_running_threads.fetch_sub(1) == 1) {
this->Terminate();
}
}
@ -896,7 +904,7 @@ namespace ams::kern {
/* Create a new thread for the process. */
KThread *main_thread = KThread::Create();
R_UNLESS(main_thread != nullptr, svc::ResultOutOfResource());
auto thread_guard = SCOPE_GUARD { main_thread->Close(); };
ON_SCOPE_EXIT { main_thread->Close(); };
/* Initialize the thread. */
R_TRY(KThread::InitializeUserThread(main_thread, reinterpret_cast<KThreadFunction>(GetVoidPointer(this->GetEntryPoint())), 0, stack_top, priority, m_ideal_core_id, this));
@ -919,9 +927,11 @@ namespace ams::kern {
/* Run our thread. */
R_TRY(main_thread->Run());
/* Open a reference to represent that we're running. */
this->Open();
/* We succeeded! Cancel our guards. */
state_guard.Cancel();
thread_guard.Cancel();
ht_guard.Cancel();
stack_guard.Cancel();
mem_reservation.Commit();

View file

@ -184,7 +184,6 @@ namespace ams::kern {
if (owner != nullptr) {
m_parent = owner;
m_parent->Open();
m_parent->IncrementThreadCount();
}
/* Initialize thread context. */
@ -312,11 +311,6 @@ namespace ams::kern {
CleanupKernelStack(reinterpret_cast<uintptr_t>(m_kernel_stack_top));
}
/* Decrement the parent process's thread count. */
if (m_parent != nullptr) {
m_parent->DecrementThreadCount();
}
/* Perform inherited finalization. */
KAutoObjectWithSlabHeapAndContainer<KThread, KSynchronizationObject>::Finalize();
}
@ -444,11 +438,7 @@ namespace ams::kern {
m_suspend_allowed_flags &= ~(1 << (SuspendType_Thread + ThreadState_SuspendShift));
/* Update our state. */
const ThreadState old_state = m_thread_state;
m_thread_state = static_cast<ThreadState>(this->GetSuspendFlags() | (old_state & ThreadState_Mask));
if (m_thread_state != old_state) {
KScheduler::OnThreadStateChanged(this, old_state);
}
this->UpdateState();
}
/* Update our SVC access permissions. */
@ -499,11 +489,7 @@ namespace ams::kern {
}
/* Update our state. */
const ThreadState old_state = m_thread_state;
m_thread_state = static_cast<ThreadState>(this->GetSuspendFlags() | (old_state & ThreadState_Mask));
if (m_thread_state != old_state) {
KScheduler::OnThreadStateChanged(this, old_state);
}
this->UpdateState();
}
/* Update our SVC access permissions. */
@ -790,11 +776,7 @@ namespace ams::kern {
m_suspend_request_flags &= ~(1u << (ThreadState_SuspendShift + type));
/* Update our state. */
const ThreadState old_state = m_thread_state;
m_thread_state = static_cast<ThreadState>(this->GetSuspendFlags() | (old_state & ThreadState_Mask));
if (m_thread_state != old_state) {
KScheduler::OnThreadStateChanged(this, old_state);
}
this->UpdateState();
}
void KThread::WaitCancel() {
@ -830,21 +812,23 @@ namespace ams::kern {
MESOSPHERE_ABORT_UNLESS(this->GetNumKernelWaiters() == 0);
/* Perform the suspend. */
this->Suspend();
this->UpdateState();
}
void KThread::Suspend() {
void KThread::UpdateState() {
MESOSPHERE_ASSERT_THIS();
MESOSPHERE_ASSERT(KScheduler::IsSchedulerLockedByCurrentThread());
MESOSPHERE_ASSERT(this->IsSuspendRequested());
/* Set our suspend flags in state. */
const auto old_state = m_thread_state;
m_thread_state = static_cast<ThreadState>(this->GetSuspendFlags() | (old_state & ThreadState_Mask));
const auto new_state = static_cast<ThreadState>(this->GetSuspendFlags() | (old_state & ThreadState_Mask));
m_thread_state = new_state;
/* Note the state change in scheduler. */
if (new_state != old_state) {
KScheduler::OnThreadStateChanged(this, old_state);
}
}
void KThread::Continue() {
MESOSPHERE_ASSERT_THIS();
@ -1137,14 +1121,20 @@ namespace ams::kern {
/* If the current thread has been asked to suspend, suspend it and retry. */
if (GetCurrentThread().IsSuspended()) {
GetCurrentThread().Suspend();
GetCurrentThread().UpdateState();
continue;
}
/* If we're not a kernel thread and we've been asked to suspend, suspend ourselves. */
if (this->IsUserThread() && this->IsSuspended()) {
this->Suspend();
if (KProcess *parent = this->GetOwnerProcess(); parent != nullptr) {
if (this->IsSuspended()) {
this->UpdateState();
}
parent->IncrementRunningThreadCount();
}
/* Open a reference, now that we're running. */
this->Open();
/* Set our state and finish. */
this->SetState(KThread::ThreadState_Runnable);
@ -1160,10 +1150,11 @@ namespace ams::kern {
/* Call the debug callback. */
KDebug::OnExitThread(this);
/* Release the thread resource hint from parent. */
/* Release the thread resource hint, running thread count from parent. */
if (m_parent != nullptr) {
m_parent->ReleaseResource(ams::svc::LimitableResource_ThreadCountMax, 0, 1);
m_resource_limit_release_hint = true;
m_parent->DecrementRunningThreadCount();
}
/* Perform termination. */
@ -1172,6 +1163,7 @@ namespace ams::kern {
/* Disallow all suspension. */
m_suspend_allowed_flags = 0;
this->UpdateState();
/* Start termination. */
this->StartTermination();
@ -1183,7 +1175,7 @@ namespace ams::kern {
MESOSPHERE_PANIC("KThread::Exit() would return");
}
void KThread::Terminate() {
Result KThread::Terminate() {
MESOSPHERE_ASSERT_THIS();
MESOSPHERE_ASSERT(this != GetCurrentThreadPointer());
@ -1192,7 +1184,9 @@ namespace ams::kern {
/* If the thread isn't terminated, wait for it to terminate. */
s32 index;
KSynchronizationObject *objects[] = { this };
KSynchronizationObject::Wait(std::addressof(index), objects, 1, ams::svc::WaitInfinite);
return KSynchronizationObject::Wait(std::addressof(index), objects, 1, ams::svc::WaitInfinite);
} else {
return ResultSuccess();
}
}
@ -1223,7 +1217,7 @@ namespace ams::kern {
/* If the thread is suspended, continue it. */
if (this->IsSuspended()) {
m_suspend_allowed_flags = 0;
this->Continue();
this->UpdateState();
}
/* Change the thread's priority to be higher than any system thread's. */

View file

@ -286,12 +286,7 @@ namespace ams::kern::svc {
process->SetIdealCoreId(core_id);
/* Run the process. */
R_TRY(process->Run(priority, static_cast<size_t>(main_thread_stack_size)));
/* Open a reference to the process, since it's now running. */
process->Open();
return ResultSuccess();
return process->Run(priority, static_cast<size_t>(main_thread_stack_size));
}
Result TerminateProcess(ams::svc::Handle process_handle) {

View file

@ -75,11 +75,7 @@ namespace ams::kern::svc {
R_UNLESS(thread.IsNotNull(), svc::ResultInvalidHandle());
/* Try to start the thread. */
R_TRY(thread->Run());
/* If we succeeded, persist a reference to the thread. */
thread->Open();
return ResultSuccess();
return thread->Run();
}
void ExitThread() {