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dmnt: Skeleton cheat service API.

This commit is contained in:
Michael Scire 2019-02-27 02:50:53 -08:00
parent 89503049b3
commit 434f600f95
5 changed files with 239 additions and 3 deletions

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@ -30,7 +30,8 @@
"fatal:u"
],
"service_host": [
"dmnt:-"
"dmnt:-",
"dmnt:cht"
],
"kernel_capabilities": [{
"type": "kernel_flags",

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@ -0,0 +1,101 @@
/*
* Copyright (c) 2018 Atmosphère-NX
*
* This program is free software; you can redistribute it and/or modify it
* under the terms and conditions of the GNU General Public License,
* version 2, as published by the Free Software Foundation.
*
* This program is distributed in the hope it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
* more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include <switch.h>
#include "dmnt_cheat_service.hpp"
void DmntCheatService::HasCheatProcess(Out<bool> out) {
/* TODO */
std::abort();
}
void DmntCheatService::GetCheatProcessEvent(Out<CopiedHandle> out_event) {
/* TODO */
std::abort();
}
Result DmntCheatService::GetCheatProcessMetadata(Out<CheatProcessMetadata> out_metadata) {
/* TODO */
return 0xF601;
}
Result DmntCheatService::GetCheatProcessMappingCount(Out<u64> out_count) {
/* TODO */
return 0xF601;
}
Result DmntCheatService::GetCheatProcessMappings(OutBuffer<MemoryInfo> mappings, Out<u64> out_count, u64 offset) {
/* TODO */
return 0xF601;
}
Result DmntCheatService::ReadCheatProcessMemory(OutBuffer<u8> buffer, u64 address, u64 out_size) {
/* TODO */
return 0xF601;
}
Result DmntCheatService::WriteCheatProcessMemory(InBuffer<u8> buffer, u64 address, u64 in_size) {
/* TODO */
return 0xF601;
}
Result DmntCheatService::GetCheatCount(Out<u64> out_count) {
/* TODO */
return 0xF601;
}
Result DmntCheatService::GetCheats(OutBuffer<CheatEntry> cheats, Out<u64> out_count, u64 offset) {
/* TODO */
return 0xF601;
}
Result DmntCheatService::GetCheatById(OutBuffer<CheatEntry> cheat, u32 cheat_id) {
/* TODO */
return 0xF601;
}
Result DmntCheatService::ToggleCheat(u32 cheat_id) {
/* TODO */
return 0xF601;
}
Result DmntCheatService::AddCheat(InBuffer<CheatEntry> cheat) {
/* TODO */
return 0xF601;
}
Result DmntCheatService::RemoveCheat(u32 cheat_id) {
/* TODO */
return 0xF601;
}
Result DmntCheatService::GetFrozenAddressCount(Out<u64> out_count) {
/* TODO */
return 0xF601;
}
Result DmntCheatService::GetFrozenAddresses(OutBuffer<uintptr_t> addresses, Out<u64> out_count, u64 offset) {
/* TODO */
return 0xF601;
}
Result DmntCheatService::ToggleAddressFrozen(uintptr_t address) {
/* TODO */
return 0xF601;
}

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@ -0,0 +1,93 @@
/*
* Copyright (c) 2018 Atmosphère-NX
*
* This program is free software; you can redistribute it and/or modify it
* under the terms and conditions of the GNU General Public License,
* version 2, as published by the Free Software Foundation.
*
* This program is distributed in the hope it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
* more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
#include <switch.h>
#include <stratosphere.hpp>
#include "dmnt_cheat_types.hpp"
enum DmntCheatCmd {
/* Meta */
DmntCheat_Cmd_HasCheatProcess = 65000,
DmntCheat_Cmd_GetCheatProcessEvent = 65001,
DmntCheat_Cmd_GetCheatProcessMetadata = 65002,
/* Interact with Memory */
DmntCheat_Cmd_GetCheatProcessMappingCount = 65100,
DmntCheat_Cmd_GetCheatProcessMappings = 65101,
DmntCheat_Cmd_ReadCheatProcessMemory = 65102,
DmntCheat_Cmd_WriteCheatProcessMemory = 65103,
/* Interact with Cheats */
DmntCheat_Cmd_GetCheatCount = 65200,
DmntCheat_Cmd_GetCheats = 65201,
DmntCheat_Cmd_GetCheatById = 65202,
DmntCheat_Cmd_ToggleCheat = 65203,
DmntCheat_Cmd_AddCheat = 65204,
DmntCheat_Cmd_RemoveCheat = 65205,
/* Interact with Frozen Addresses */
DmntCheat_Cmd_GetFrozenAddressCount = 65300,
DmntCheat_Cmd_GetFrozenAddresses = 65301,
DmntCheat_Cmd_ToggleAddressFrozen = 65302,
};
class DmntCheatService final : public IServiceObject {
private:
void HasCheatProcess(Out<bool> out);
void GetCheatProcessEvent(Out<CopiedHandle> out_event);
Result GetCheatProcessMetadata(Out<CheatProcessMetadata> out_metadata);
Result GetCheatProcessMappingCount(Out<u64> out_count);
Result GetCheatProcessMappings(OutBuffer<MemoryInfo> mappings, Out<u64> out_count, u64 offset);
Result ReadCheatProcessMemory(OutBuffer<u8> buffer, u64 address, u64 out_size);
Result WriteCheatProcessMemory(InBuffer<u8> buffer, u64 address, u64 in_size);
Result GetCheatCount(Out<u64> out_count);
Result GetCheats(OutBuffer<CheatEntry> cheats, Out<u64> out_count, u64 offset);
Result GetCheatById(OutBuffer<CheatEntry> cheat, u32 cheat_id);
Result ToggleCheat(u32 cheat_id);
Result AddCheat(InBuffer<CheatEntry> cheat);
Result RemoveCheat(u32 cheat_id);
Result GetFrozenAddressCount(Out<u64> out_count);
Result GetFrozenAddresses(OutBuffer<uintptr_t> addresses, Out<u64> out_count, u64 offset);
Result ToggleAddressFrozen(uintptr_t address);
public:
DEFINE_SERVICE_DISPATCH_TABLE {
MakeServiceCommandMeta<DmntCheat_Cmd_HasCheatProcess, &DmntCheatService::HasCheatProcess>(),
MakeServiceCommandMeta<DmntCheat_Cmd_GetCheatProcessEvent, &DmntCheatService::GetCheatProcessEvent>(),
MakeServiceCommandMeta<DmntCheat_Cmd_GetCheatProcessMetadata, &DmntCheatService::GetCheatProcessMetadata>(),
MakeServiceCommandMeta<DmntCheat_Cmd_GetCheatProcessMappingCount, &DmntCheatService::GetCheatProcessMappingCount>(),
MakeServiceCommandMeta<DmntCheat_Cmd_GetCheatProcessMappings, &DmntCheatService::GetCheatProcessMappings>(),
MakeServiceCommandMeta<DmntCheat_Cmd_ReadCheatProcessMemory, &DmntCheatService::ReadCheatProcessMemory>(),
MakeServiceCommandMeta<DmntCheat_Cmd_WriteCheatProcessMemory, &DmntCheatService::WriteCheatProcessMemory>(),
MakeServiceCommandMeta<DmntCheat_Cmd_GetCheatCount, &DmntCheatService::GetCheatCount>(),
MakeServiceCommandMeta<DmntCheat_Cmd_GetCheats, &DmntCheatService::GetCheats>(),
MakeServiceCommandMeta<DmntCheat_Cmd_GetCheatById, &DmntCheatService::GetCheatById>(),
MakeServiceCommandMeta<DmntCheat_Cmd_ToggleCheat, &DmntCheatService::ToggleCheat>(),
MakeServiceCommandMeta<DmntCheat_Cmd_AddCheat, &DmntCheatService::AddCheat>(),
MakeServiceCommandMeta<DmntCheat_Cmd_RemoveCheat, &DmntCheatService::RemoveCheat>(),
MakeServiceCommandMeta<DmntCheat_Cmd_GetFrozenAddressCount, &DmntCheatService::GetFrozenAddressCount>(),
MakeServiceCommandMeta<DmntCheat_Cmd_GetFrozenAddresses, &DmntCheatService::GetFrozenAddresses>(),
MakeServiceCommandMeta<DmntCheat_Cmd_ToggleAddressFrozen, &DmntCheatService::ToggleAddressFrozen>(),
};
};

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@ -0,0 +1,39 @@
/*
* Copyright (c) 2018 Atmosphère-NX
*
* This program is free software; you can redistribute it and/or modify it
* under the terms and conditions of the GNU General Public License,
* version 2, as published by the Free Software Foundation.
*
* This program is distributed in the hope it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
* more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
#include <switch.h>
#include <stratosphere.hpp>
struct MemoryRegionExtents {
u64 base;
u64 size;
};
struct CheatProcessMetadata {
MemoryRegionExtents main_nso_extents;
MemoryRegionExtents heap_extents;
MemoryRegionExtents alias_extents;
MemoryRegionExtents address_space_extents;
u64 main_nso_build_id[4];
};
struct CheatEntry {
bool enabled;
uint32_t cheat_id;
char readable_name[0x20];
uint32_t opcodes[0x100];
};

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@ -24,6 +24,7 @@
#include <stratosphere.hpp>
#include "dmnt_service.hpp"
#include "dmnt_cheat_service.hpp"
extern "C" {
extern u32 __start__;
@ -124,11 +125,12 @@ int main(int argc, char **argv)
{
consoleDebugInit(debugDevice_SVC);
/* Nintendo uses four threads. */
auto server_manager = new WaitableManager(4);
/* Nintendo uses four threads. Add a fifth for our cheat service. */
auto server_manager = new WaitableManager(5);
/* Create services. */
server_manager->AddWaitable(new ServiceServer<DebugMonitorService>("dmnt:-", 4));
server_manager->AddWaitable(new ServiceServer<DmntCheatService>("dmnt:cht", 1));
/* Loop forever, servicing our services. */
server_manager->Process();