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meso: introduce ProcessState
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parent
757aa30e74
commit
529024448e
3 changed files with 57 additions and 2 deletions
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@ -38,6 +38,7 @@ MESOSPHERE_AUTO_OBJECT_FW_DECL(LightServerSession);
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MESOSPHERE_AUTO_OBJECT_FW_DECL(Port);
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MESOSPHERE_AUTO_OBJECT_FW_DECL(ClientPort);
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MESOSPHERE_AUTO_OBJECT_FW_DECL(ServerPort);
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MESOSPHERE_AUTO_OBJECT_FW_DECL(Debug);
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class KAutoObject {
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public:
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@ -4,17 +4,30 @@ class KThread;
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class KResourceLimit;
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#include <mesosphere/core/util.hpp>
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#include <mesosphere/core/KAutoObject.hpp>
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#include <mesosphere/core/KSynchronizationObject.hpp>
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#include <mesosphere/interfaces/ISetAllocated.hpp>
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#include <mesosphere/processes/KHandleTable.hpp>
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namespace mesosphere
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{
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class KProcess final : public KAutoObject {
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class KProcess final : public KSynchronizationObject /* FIXME */ {
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public:
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MESOSPHERE_AUTO_OBJECT_TRAITS(AutoObject, Process);
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enum class State : uint {
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Created = 0,
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CreatedAttached,
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Started,
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Crashed,
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StartedAttached,
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Exiting,
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Exited,
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DebugSuspended,
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};
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virtual bool IsSignaled() const override;
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constexpr long GetSchedulerOperationCount() const { return schedulerOperationCount; }
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void IncrementSchedulerOperationCount() { ++schedulerOperationCount; }
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@ -24,11 +37,21 @@ class KProcess final : public KAutoObject {
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KHandleTable &GetHandleTable() { return handleTable; }
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constexpr State GetState() const { return state; }
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KDebug *GetDebug() const { return debug; }
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void SetDebug(KDebug *debug);
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void ClearDebug(State attachState);
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private:
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KThread *lastThreads[MAX_CORES]{nullptr};
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ulong lastIdleSelectionCount[MAX_CORES]{0};
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long schedulerOperationCount = -1;
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State state = State::Created;
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bool stateChanged = false;
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KDebug *debug = nullptr;
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SharedPtr<KResourceLimit> reslimit{};
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KHandleTable handleTable{};
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};
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@ -11,4 +11,35 @@ void KProcess::SetLastThreadAndIdleSelectionCount(KThread *thread, ulong idleSel
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lastIdleSelectionCount[thread->GetCurrentCoreId()] = idleSelectionCount;
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}
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bool KProcess::IsSignaled() const
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{
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return stateChanged;
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}
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void KProcess::SetDebug(KDebug *debug)
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{
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this->debug = debug;
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if (state != State::DebugSuspended) {
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state = state == State::Created ? State::CreatedAttached : State::DebugSuspended;
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stateChanged = true;
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NotifyWaiters();
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}
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}
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void KProcess::ClearDebug(KProcess::State attachState)
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{
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debug = nullptr;
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State oldState = state;
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if (state == State::StartedAttached || state == State::DebugSuspended) {
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state = attachState == State::Created ? State::Started : attachState; // Restore the old state
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} else if (state == State::CreatedAttached) {
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state = State::Created;
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}
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if (state != oldState) {
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stateChanged = true;
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NotifyWaiters();
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}
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}
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}
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