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https://github.com/Atmosphere-NX/Atmosphere.git
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fatal: Skeleton ScreenDrawing code
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commit
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4 changed files with 40 additions and 6 deletions
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@ -32,10 +32,13 @@ extern "C" {
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u32 __nx_applet_type = AppletType_None;
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u32 __nx_applet_type = AppletType_None;
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#define INNER_HEAP_SIZE 0x380000
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#define INNER_HEAP_SIZE 0x3C0000
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size_t nx_inner_heap_size = INNER_HEAP_SIZE;
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size_t nx_inner_heap_size = INNER_HEAP_SIZE;
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char nx_inner_heap[INNER_HEAP_SIZE];
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char nx_inner_heap[INNER_HEAP_SIZE];
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u32 __nx_nv_transfermem_size = 0x40000;
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ViServiceType __nx_gfx_vi_service_type = ViServiceType_Manager;
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void __libnx_initheap(void);
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void __libnx_initheap(void);
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void __appInit(void);
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void __appInit(void);
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void __appExit(void);
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void __appExit(void);
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@ -120,7 +123,11 @@ void __appExit(void) {
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int main(int argc, char **argv)
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int main(int argc, char **argv)
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{
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{
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consoleDebugInit(debugDevice_SVC);
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/* TODO: Load settings from set:sys. */
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/* TODO: Load shared font. */
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/* TODO: Check whether we should throw fatal due to repair process... */
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/* TODO: What's a good timeout value to use here? */
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/* TODO: What's a good timeout value to use here? */
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auto server_manager = new WaitableManager(1);
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auto server_manager = new WaitableManager(1);
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@ -56,7 +56,7 @@ static void RunTask(IFatalTask *task) {
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void RunFatalTasks(FatalContext *ctx, u64 title_id, bool error_report, Event *erpt_event, Event *battery_event) {
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void RunFatalTasks(FatalContext *ctx, u64 title_id, bool error_report, Event *erpt_event, Event *battery_event) {
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RunTask(new ErrorReportTask(ctx, title_id, error_report, erpt_event));
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RunTask(new ErrorReportTask(ctx, title_id, error_report, erpt_event));
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RunTask(new PowerControlTask(ctx, title_id, erpt_event, battery_event));
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RunTask(new PowerControlTask(ctx, title_id, erpt_event, battery_event));
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/* TODO: RunTask(new ShowFatalTask(ctx, title_id, battery_event)); */
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RunTask(new ShowFatalTask(ctx, title_id, battery_event));
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RunTask(new StopSoundTask(ctx, title_id));
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RunTask(new StopSoundTask(ctx, title_id));
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RunTask(new BacklightControlTask(ctx, title_id));
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RunTask(new BacklightControlTask(ctx, title_id));
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RunTask(new AdjustClockTask(ctx, title_id));
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RunTask(new AdjustClockTask(ctx, title_id));
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@ -17,6 +17,20 @@
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#include <switch.h>
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#include <switch.h>
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#include "fatal_task_screen.hpp"
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#include "fatal_task_screen.hpp"
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Result ShowFatalTask::ShowFatal() {
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Result rc = 0;
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/* TODO: Get graphics to work, draw fatal screen. */
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return rc;
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}
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Result ShowFatalTask::Run() {
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/* Don't show the fatal error screen until we've verified the battery is okay. */
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eventWait(this->battery_event, U64_MAX);
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return ShowFatal();
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}
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void BacklightControlTask::TurnOnBacklight() {
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void BacklightControlTask::TurnOnBacklight() {
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lblSwitchBacklightOn(0);
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lblSwitchBacklightOn(0);
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@ -19,6 +19,19 @@
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#include <stratosphere.hpp>
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#include <stratosphere.hpp>
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#include "fatal_task.hpp"
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#include "fatal_task.hpp"
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class ShowFatalTask : public IFatalTask {
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private:
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Event *battery_event;
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private:
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Result ShowFatal();
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public:
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ShowFatalTask(FatalContext *ctx, u64 title_id, Event *evt) : IFatalTask(ctx, title_id), battery_event(evt) { }
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virtual Result Run() override;
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virtual const char *GetName() const override {
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return "ShowFatal";
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}
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};
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class BacklightControlTask : public IFatalTask {
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class BacklightControlTask : public IFatalTask {
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private:
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private:
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void TurnOnBacklight();
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void TurnOnBacklight();
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