mirror of
https://github.com/Atmosphere-NX/Atmosphere.git
synced 2024-11-22 20:06:40 +00:00
fs: reduce path size 0x28 -> 0x18
This implements two optimizations on fs::Path, which N added in 12.0.0. The current structure looks like: ```cpp struct Path { const char *m_str; // Points to the read-only path string char *m_write_buffer_buffer; // Part of std::unique_ptr<char[], ams::fs::impl::Deleter> ams::fs::impl::Deleter m_write_buffer_deleter; // Parse of std::unique_ptr<char[], ams::fs::impl::Deleter>, stores the size of the buffer. size_t m_write_buffer_length; // Copy of the write buffer's size accessible to the Path() structure. bool m_is_normalized; // Whether the path buffer is normalized }; ``` This is pretty wasteful. The write buffer size is stored twice, wasting 8 bytes, because one copy of the size isn't accessible to the path. In addition, due to alignment, the bool wastes 7 padding bytes. This commit: * Encodes normalized in the low bit of the write buffer length, saving 8 bytes. * Use a custom WriteBuffer class rather than generic unique_ptr, to avoid needing to store the WriteBuffer twice. These each save 8 bytes, for a final size of 0x18 rather than 0x28.
This commit is contained in:
parent
817ad8f98d
commit
64c6ef2de7
2 changed files with 172 additions and 84 deletions
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@ -26,6 +26,8 @@ namespace ams::fs {
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namespace impl {
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class Newable;
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void *Allocate(size_t size);
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void Deallocate(void *ptr, size_t size);
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@ -130,20 +132,27 @@ namespace ams::fs {
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};
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template<typename T>
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std::unique_ptr<T, Deleter> MakeUnique() {
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static_assert(util::is_pod<T>::value);
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auto MakeUnique() {
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/* Check that we're not using MakeUnique unnecessarily. */
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static_assert(!std::derived_from<T, ::ams::fs::impl::Newable>);
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return std::unique_ptr<T, Deleter>(static_cast<T *>(::ams::fs::impl::Allocate(sizeof(T))), Deleter(sizeof(T)));
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}
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template<typename ArrayT>
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std::unique_ptr<ArrayT, Deleter> MakeUnique(size_t size) {
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auto MakeUnique(size_t size) {
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using T = typename std::remove_extent<ArrayT>::type;
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static_assert(util::is_pod<ArrayT>::value);
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static_assert(std::is_array<ArrayT>::value);
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/* Check that we're not using MakeUnique unnecessarily. */
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static_assert(!std::derived_from<T, ::ams::fs::impl::Newable>);
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using ReturnType = std::unique_ptr<ArrayT, Deleter>;
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const size_t alloc_size = sizeof(T) * size;
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return std::unique_ptr<ArrayT, Deleter>(static_cast<T *>(::ams::fs::impl::Allocate(alloc_size)), Deleter(alloc_size));
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return ReturnType(static_cast<T *>(::ams::fs::impl::Allocate(alloc_size)), Deleter(alloc_size));
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}
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}
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@ -24,6 +24,7 @@ namespace ams::fs {
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class DirectoryPathParser;
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/* ACCURATE_TO_VERSION: 13.4.0.0 */
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/* NOTE: Intentional inaccuracy in custom WriteBuffer class, to save 0x10 bytes (0x28 -> 0x18) over Nintendo's implementation. */
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class Path {
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NON_COPYABLE(Path);
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NON_MOVEABLE(Path);
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@ -32,43 +33,111 @@ namespace ams::fs {
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static constexpr size_t WriteBufferAlignmentLength = 8;
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private:
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friend class DirectoryPathParser;
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private:
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using WriteBuffer = std::unique_ptr<char[], ::ams::fs::impl::Deleter>;
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private:
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const char *m_str;
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util::TypedStorage<WriteBuffer> m_write_buffer;
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size_t m_write_buffer_length;
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bool m_is_normalized;
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public:
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Path() : m_str(EmptyPath), m_write_buffer_length(0), m_is_normalized(false) {
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util::ConstructAt(m_write_buffer, nullptr);
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class WriteBuffer {
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NON_COPYABLE(WriteBuffer);
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private:
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char *m_buffer;
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size_t m_length_and_is_normalized;
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public:
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constexpr WriteBuffer() : m_buffer(nullptr), m_length_and_is_normalized(0) { /* ... */ }
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constexpr ~WriteBuffer() {
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if (m_buffer != nullptr) {
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::ams::fs::impl::Deallocate(m_buffer, this->GetLength());
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this->ResetBuffer();
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}
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}
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constexpr Path(const char *s, util::ConstantInitializeTag) : m_str(s), m_write_buffer(), m_write_buffer_length(0), m_is_normalized(true) {
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constexpr WriteBuffer(WriteBuffer &&rhs) : m_buffer(rhs.m_buffer), m_length_and_is_normalized(rhs.m_length_and_is_normalized) {
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rhs.ResetBuffer();
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}
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constexpr WriteBuffer &operator=(WriteBuffer &&rhs) {
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m_buffer = rhs.m_buffer;
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m_length_and_is_normalized = rhs.m_length_and_is_normalized;
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rhs.ResetBuffer();
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return *this;
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}
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std::unique_ptr<char[], ::ams::fs::impl::Deleter> ReleaseBuffer() {
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auto released = std::unique_ptr<char[], ::ams::fs::impl::Deleter>(m_buffer, ::ams::fs::impl::Deleter(this->GetLength()));
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this->ResetBuffer();
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return released;
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}
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constexpr ALWAYS_INLINE void ResetBuffer() {
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m_buffer = nullptr;
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this->SetLength(0);
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}
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constexpr ALWAYS_INLINE char *Get() const {
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return m_buffer;
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}
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constexpr ALWAYS_INLINE size_t GetLength() const {
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return m_length_and_is_normalized >> 1;
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}
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constexpr ALWAYS_INLINE bool IsNormalized() const {
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return static_cast<bool>(m_length_and_is_normalized & 1);
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}
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constexpr ALWAYS_INLINE void SetNormalized() {
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m_length_and_is_normalized |= static_cast<size_t>(1);
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}
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constexpr ALWAYS_INLINE void SetNotNormalized() {
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m_length_and_is_normalized &= ~static_cast<size_t>(1);
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}
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private:
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constexpr ALWAYS_INLINE WriteBuffer(char *buffer, size_t length) : m_buffer(buffer), m_length_and_is_normalized(0) {
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this->SetLength(length);
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}
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public:
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static WriteBuffer Make(size_t length) {
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if (void *alloc = ::ams::fs::impl::Allocate(length); alloc != nullptr) {
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return WriteBuffer(static_cast<char *>(alloc), length);
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} else {
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return WriteBuffer();
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}
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}
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private:
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constexpr ALWAYS_INLINE void SetLength(size_t size) {
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m_length_and_is_normalized = (m_length_and_is_normalized & 1) | (size << 1);
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}
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};
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private:
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const char *m_str;
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WriteBuffer m_write_buffer;
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public:
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constexpr Path() : m_str(EmptyPath), m_write_buffer() {
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/* ... */
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}
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constexpr ~Path() {
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if (!std::is_constant_evaluated()) {
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util::DestroyAt(m_write_buffer);
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}
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constexpr Path(const char *s, util::ConstantInitializeTag) : m_str(s), m_write_buffer() {
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m_write_buffer.SetNormalized();
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}
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WriteBuffer ReleaseBuffer() {
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constexpr ~Path() { /* ... */ }
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std::unique_ptr<char[], ::ams::fs::impl::Deleter> ReleaseBuffer() {
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/* Check pre-conditions. */
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AMS_ASSERT(util::GetReference(m_write_buffer) != nullptr);
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AMS_ASSERT(m_write_buffer.Get() != nullptr);
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/* Reset. */
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m_str = EmptyPath;
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m_write_buffer_length = 0;
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/* Return our write buffer. */
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return std::move(util::GetReference(m_write_buffer));
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/* Release our write buffer. */
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return m_write_buffer.ReleaseBuffer();
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}
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constexpr Result SetShallowBuffer(const char *buffer) {
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/* Check pre-conditions. */
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AMS_ASSERT(m_write_buffer_length == 0);
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AMS_ASSERT(m_write_buffer.GetLength() == 0);
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/* Check the buffer is valid. */
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R_UNLESS(buffer != nullptr, fs::ResultNullptrArgument());
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@ -77,14 +146,14 @@ namespace ams::fs {
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this->SetReadOnlyBuffer(buffer);
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/* Note that we're normalized. */
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m_is_normalized = true;
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this->SetNormalized();
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R_SUCCEED();
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}
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const char *GetString() const {
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/* Check pre-conditions. */
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AMS_ASSERT(m_is_normalized);
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AMS_ASSERT(this->IsNormalized());
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return m_str;
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}
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@ -103,18 +172,19 @@ namespace ams::fs {
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Result Initialize(const Path &rhs) {
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/* Check the other path is normalized. */
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R_UNLESS(rhs.m_is_normalized, fs::ResultNotNormalized());
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const bool normalized = rhs.IsNormalized();
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R_UNLESS(normalized, fs::ResultNotNormalized());
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/* Allocate buffer for our path. */
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const auto len = rhs.GetLength();
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R_TRY(this->Preallocate(len + 1));
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/* Copy the path. */
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const size_t copied = util::Strlcpy<char>(util::GetReference(m_write_buffer).get(), rhs.GetString(), len + 1);
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const size_t copied = util::Strlcpy<char>(m_write_buffer.Get(), rhs.GetString(), len + 1);
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R_UNLESS(copied == len, fs::ResultUnexpectedInPathA());
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/* Set normalized. */
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m_is_normalized = rhs.m_is_normalized;
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this->SetNormalized();
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R_SUCCEED();
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}
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R_TRY(this->InitializeImpl(path, len));
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/* Set not normalized. */
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m_is_normalized = false;
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this->SetNotNormalized();
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R_SUCCEED();
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}
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@ -154,7 +224,7 @@ namespace ams::fs {
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R_TRY(this->Preallocate(len + 1));
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/* Format our path into our new buffer. */
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const auto real_len = util::VSNPrintf(util::GetReference(m_write_buffer).get(), m_write_buffer_length, fmt, vl);
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const auto real_len = util::VSNPrintf(m_write_buffer.Get(), m_write_buffer.GetLength(), fmt, vl);
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AMS_ASSERT(real_len == len);
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AMS_UNUSED(real_len);
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va_end(vl);
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/* Set not normalized. */
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m_is_normalized = false;
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this->SetNotNormalized();
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R_SUCCEED();
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}
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R_TRY(this->InitializeImpl(path, std::strlen(path)));
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/* Replace slashes as desired. */
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if (m_write_buffer_length > 1) {
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fs::Replace(this->GetWriteBuffer(), m_write_buffer_length - 1, '\\', '/');
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if (const auto write_buffer_length = m_write_buffer.GetLength(); write_buffer_length > 1) {
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fs::Replace(m_write_buffer.Get(), write_buffer_length - 1, '\\', '/');
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}
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/* Set not normalized. */
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m_is_normalized = false;
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this->SetNotNormalized();
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R_SUCCEED();
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}
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R_TRY(this->InitializeImpl(path, std::strlen(path)));
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/* Replace slashes as desired. */
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if (m_write_buffer_length > 1) {
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if (auto *p = this->GetWriteBuffer(); p[0] == '/' && p[1] == '/') {
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if (m_write_buffer.GetLength() > 1) {
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if (auto *p = m_write_buffer.Get(); p[0] == '/' && p[1] == '/') {
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p[0] = '\\';
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p[1] = '\\';
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}
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}
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/* Set not normalized. */
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m_is_normalized = false;
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this->SetNotNormalized();
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R_SUCCEED();
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}
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R_TRY(this->InitializeImpl(path, std::strlen(path)));
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/* Set not normalized. */
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m_is_normalized = false;
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this->SetNotNormalized();
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/* Replace unc as desired. */
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if (m_str[0]) {
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auto *p = this->GetWriteBuffer();
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auto *p = m_write_buffer.Get();
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/* Replace :/// -> \\ as needed. */
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if (auto *sep = std::strstr(p, ":///"); sep != nullptr) {
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R_TRY(this->InitializeImpl(path, size));
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/* Set not normalized. */
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m_is_normalized = false;
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this->SetNotNormalized();
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/* Perform normalization. */
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fs::PathFlags path_flags;
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/* NOTE: In this case, Nintendo checks is normalized, then sets is normalized, then returns success. */
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/* This seems like a bug. */
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size_t dummy;
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R_TRY(PathFormatter::IsNormalized(std::addressof(m_is_normalized), std::addressof(dummy), m_str));
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bool normalized;
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R_TRY(PathFormatter::IsNormalized(std::addressof(normalized), std::addressof(dummy), m_str));
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m_is_normalized = true;
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this->SetNormalized();
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R_SUCCEED();
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}
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/* Normalize. */
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R_TRY(this->Normalize(path_flags));
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m_is_normalized = true;
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this->SetNormalized();
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R_SUCCEED();
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}
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this->ClearBuffer();
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/* Set normalized. */
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m_is_normalized = true;
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this->SetNormalized();
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R_SUCCEED();
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}
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/* Reset our write buffer. */
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WriteBuffer old_write_buffer;
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if (util::GetReference(m_write_buffer) != nullptr) {
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old_write_buffer = std::move(util::GetReference(m_write_buffer));
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if (m_write_buffer.Get() != nullptr) {
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old_write_buffer = std::move(m_write_buffer);
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this->ClearBuffer();
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}
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R_TRY(this->Preallocate(cur_len + 1 + child_len + 1));
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/* Get our write buffer. */
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auto *dst = this->GetWriteBuffer();
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if (old_write_buffer != nullptr && cur_len > 0) {
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util::Strlcpy<char>(dst, old_write_buffer.get(), cur_len + 1);
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auto *dst = m_write_buffer.Get();
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if (old_write_buffer.Get() != nullptr && cur_len > 0) {
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util::Strlcpy<char>(dst, old_write_buffer.Get(), cur_len + 1);
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}
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/* Add separator. */
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Result RemoveChild() {
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/* If we don't have a write-buffer, ensure that we have one. */
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if (util::GetReference(m_write_buffer) == nullptr) {
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if (m_write_buffer.Get() == nullptr) {
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if (const auto len = std::strlen(m_str); len > 0) {
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R_TRY(this->Preallocate(len));
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util::Strlcpy<char>(util::GetReference(m_write_buffer).get(), m_str, len + 1);
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util::Strlcpy<char>(m_write_buffer.Get(), m_str, len + 1);
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}
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}
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/* Check that it's possible for us to remove a child. */
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auto *p = this->GetWriteBuffer();
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auto *p = m_write_buffer.Get();
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s32 len = std::strlen(p);
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R_UNLESS(len != 1 || (p[0] != '/' && p[0] != '.'), fs::ResultNotImplemented());
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Result Normalize(const PathFlags &flags) {
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/* If we're already normalized, nothing to do. */
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R_SUCCEED_IF(m_is_normalized);
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R_SUCCEED_IF(this->IsNormalized());
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/* Check if we're normalized. */
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bool normalized;
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/* If we're not normalized, normalize. */
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if (!normalized) {
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/* Determine necessary buffer length. */
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auto len = m_write_buffer_length;
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auto len = m_write_buffer.GetLength();
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if (flags.IsRelativePathAllowed() && fs::IsPathRelative(m_str)) {
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len += 2;
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}
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/* Allocate a new buffer. */
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const size_t size = util::AlignUp(len, WriteBufferAlignmentLength);
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auto buf = fs::impl::MakeUnique<char[]>(size);
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R_UNLESS(buf != nullptr, fs::ResultAllocationMemoryFailedMakeUnique());
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auto buf = WriteBuffer::Make(size);
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R_UNLESS(buf.Get() != nullptr, fs::ResultAllocationMemoryFailedMakeUnique());
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/* Normalize into it. */
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R_TRY(PathFormatter::Normalize(buf.get(), size, util::GetReference(m_write_buffer).get(), m_write_buffer_length, flags));
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R_TRY(PathFormatter::Normalize(buf.Get(), size, m_write_buffer.Get(), m_write_buffer.GetLength(), flags));
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/* Set the normalized buffer as our buffer. */
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this->SetModifiableBuffer(std::move(buf), size);
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this->SetModifiableBuffer(std::move(buf));
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}
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/* Set normalized. */
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m_is_normalized = true;
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this->SetNormalized();
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R_SUCCEED();
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}
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private:
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void ClearBuffer() {
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util::GetReference(m_write_buffer).reset();
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m_write_buffer_length = 0;
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m_write_buffer.ResetBuffer();
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m_str = EmptyPath;
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}
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void SetModifiableBuffer(WriteBuffer &&buffer, size_t size) {
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void SetModifiableBuffer(WriteBuffer &&buffer) {
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/* Check pre-conditions. */
|
||||
AMS_ASSERT(buffer.get() != nullptr);
|
||||
AMS_ASSERT(size > 0);
|
||||
AMS_ASSERT(util::IsAligned(size, WriteBufferAlignmentLength));
|
||||
AMS_ASSERT(buffer.Get() != nullptr);
|
||||
AMS_ASSERT(buffer.GetLength() > 0);
|
||||
AMS_ASSERT(util::IsAligned(buffer.GetLength(), WriteBufferAlignmentLength));
|
||||
|
||||
/* Get whether we're normalized. */
|
||||
if (m_write_buffer.IsNormalized()) {
|
||||
buffer.SetNormalized();
|
||||
} else {
|
||||
buffer.SetNotNormalized();
|
||||
}
|
||||
|
||||
/* Set write buffer. */
|
||||
util::GetReference(m_write_buffer) = std::move(buffer);
|
||||
m_write_buffer_length = size;
|
||||
m_str = util::GetReference(m_write_buffer).get();
|
||||
m_write_buffer = std::move(buffer);
|
||||
m_str = m_write_buffer.Get();
|
||||
}
|
||||
|
||||
constexpr void SetReadOnlyBuffer(const char *buffer) {
|
||||
m_str = buffer;
|
||||
if (!std::is_constant_evaluated()) {
|
||||
util::GetReference(m_write_buffer) = nullptr;
|
||||
m_write_buffer_length = 0;
|
||||
}
|
||||
m_write_buffer.ResetBuffer();
|
||||
}
|
||||
|
||||
Result Preallocate(size_t length) {
|
||||
/* Allocate additional space, if needed. */
|
||||
if (length > m_write_buffer_length) {
|
||||
if (length > m_write_buffer.GetLength()) {
|
||||
/* Allocate buffer. */
|
||||
const size_t size = util::AlignUp(length, WriteBufferAlignmentLength);
|
||||
auto buf = fs::impl::MakeUnique<char[]>(size);
|
||||
R_UNLESS(buf != nullptr, fs::ResultAllocationMemoryFailedMakeUnique());
|
||||
auto buf = WriteBuffer::Make(size);
|
||||
R_UNLESS(buf.Get() != nullptr, fs::ResultAllocationMemoryFailedMakeUnique());
|
||||
|
||||
/* Set write buffer. */
|
||||
this->SetModifiableBuffer(std::move(buf), size);
|
||||
this->SetModifiableBuffer(std::move(buf));
|
||||
}
|
||||
|
||||
R_SUCCEED();
|
||||
|
@ -496,7 +569,7 @@ namespace ams::fs {
|
|||
R_TRY(this->Preallocate(size + 1));
|
||||
|
||||
/* Copy the path. */
|
||||
const size_t copied = util::Strlcpy<char>(this->GetWriteBuffer(), path, size + 1);
|
||||
const size_t copied = util::Strlcpy<char>(m_write_buffer.Get(), path, size + 1);
|
||||
R_UNLESS(copied >= size, fs::ResultUnexpectedInPathA());
|
||||
} else {
|
||||
/* We can just clear the buffer. */
|
||||
|
@ -506,14 +579,20 @@ namespace ams::fs {
|
|||
R_SUCCEED();
|
||||
}
|
||||
|
||||
char *GetWriteBuffer() {
|
||||
AMS_ASSERT(util::GetReference(m_write_buffer) != nullptr);
|
||||
return util::GetReference(m_write_buffer).get();
|
||||
constexpr char *GetWriteBuffer() {
|
||||
AMS_ASSERT(m_write_buffer.Get() != nullptr);
|
||||
return m_write_buffer.Get();
|
||||
}
|
||||
|
||||
size_t GetWriteBufferLength() const {
|
||||
return m_write_buffer_length;
|
||||
constexpr ALWAYS_INLINE size_t GetWriteBufferLength() const {
|
||||
return m_write_buffer.GetLength();
|
||||
}
|
||||
|
||||
constexpr ALWAYS_INLINE bool IsNormalized() const { return m_write_buffer.IsNormalized(); }
|
||||
|
||||
constexpr ALWAYS_INLINE void SetNormalized() { m_write_buffer.SetNormalized(); }
|
||||
|
||||
constexpr ALWAYS_INLINE void SetNotNormalized() { m_write_buffer.SetNotNormalized(); }
|
||||
public:
|
||||
ALWAYS_INLINE bool operator==(const fs::Path &rhs) const { return std::strcmp(this->GetString(), rhs.GetString()) == 0; }
|
||||
ALWAYS_INLINE bool operator!=(const fs::Path &rhs) const { return !(*this == rhs); }
|
||||
|
|
Loading…
Reference in a new issue