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kern: update pinning semantics for terminating threads
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parent
afb1d68d06
commit
6faa3534bf
4 changed files with 48 additions and 15 deletions
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@ -127,14 +127,14 @@ namespace ams::kern {
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Result StartTermination();
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void FinishTermination();
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void PinThread(s32 core_id, KThread *thread) {
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ALWAYS_INLINE void PinThread(s32 core_id, KThread *thread) {
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MESOSPHERE_ASSERT(0 <= core_id && core_id < static_cast<s32>(cpu::NumCores));
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MESOSPHERE_ASSERT(thread != nullptr);
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MESOSPHERE_ASSERT(m_pinned_threads[core_id] == nullptr);
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m_pinned_threads[core_id] = thread;
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}
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void UnpinThread(s32 core_id, KThread *thread) {
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ALWAYS_INLINE void UnpinThread(s32 core_id, KThread *thread) {
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MESOSPHERE_UNUSED(thread);
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MESOSPHERE_ASSERT(0 <= core_id && core_id < static_cast<s32>(cpu::NumCores));
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MESOSPHERE_ASSERT(thread != nullptr);
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@ -340,6 +340,7 @@ namespace ams::kern {
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void PinCurrentThread();
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void UnpinCurrentThread();
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void UnpinThread(KThread *thread);
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Result SignalToAddress(KProcessAddress address) {
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return m_cond_var.SignalToAddress(address);
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@ -521,6 +521,11 @@ namespace ams::kern::arch::arm64 {
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{
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KScopedInterruptEnable ei;
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/* Terminate the thread, if we should. */
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if (GetCurrentThread().IsTerminationRequested()) {
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GetCurrentThread().Exit();
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}
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HandleUserException(context, esr, far, afsr0, afsr1, data);
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}
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} else {
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@ -34,6 +34,13 @@ namespace ams::kern {
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KScopedLightLock proc_lk(process->GetListLock());
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KScopedSchedulerLock sl;
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if (thread_to_not_terminate != nullptr && process->GetPinnedThread(GetCurrentCoreId()) == thread_to_not_terminate) {
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/* NOTE: Here Nintendo unpins the current thread instead of the thread_to_not_terminate. */
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/* This is valid because the only caller which uses non-nullptr as argument uses GetCurrentThreadPointer(), */
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/* but it's still notable because it seems incorrect at first glance. */
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process->UnpinCurrentThread();
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}
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auto &thread_list = process->GetThreadList();
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for (auto it = thread_list.begin(); it != thread_list.end(); ++it) {
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if (KThread *thread = std::addressof(*it); thread != thread_to_not_terminate) {
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@ -1020,6 +1027,8 @@ namespace ams::kern {
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const s32 core_id = GetCurrentCoreId();
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KThread *cur_thread = GetCurrentThreadPointer();
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/* If the thread isn't terminated, pin it. */
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if (!cur_thread->IsTerminationRequested()) {
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/* Pin it. */
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this->PinThread(core_id, cur_thread);
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cur_thread->Pin();
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@ -1027,6 +1036,7 @@ namespace ams::kern {
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/* An update is needed. */
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KScheduler::SetSchedulerUpdateNeeded();
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}
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}
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void KProcess::UnpinCurrentThread() {
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MESOSPHERE_ASSERT(KScheduler::IsSchedulerLockedByCurrentThread());
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@ -1043,6 +1053,20 @@ namespace ams::kern {
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KScheduler::SetSchedulerUpdateNeeded();
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}
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void KProcess::UnpinThread(KThread *thread) {
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MESOSPHERE_ASSERT(KScheduler::IsSchedulerLockedByCurrentThread());
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/* Get the thread's core id. */
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const auto core_id = thread->GetActiveCore();
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/* Unpin it. */
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this->UnpinThread(core_id, thread);
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thread->Unpin();
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/* An update is needed. */
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KScheduler::SetSchedulerUpdateNeeded();
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}
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Result KProcess::GetThreadList(s32 *out_num_threads, ams::kern::svc::KUserPointer<u64 *> out_thread_ids, s32 max_out_count) {
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/* Lock the list. */
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KScopedLightLock lk(m_list_lock);
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@ -483,19 +483,17 @@ namespace ams::kern {
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}
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/* Allow performing thread suspension (if termination hasn't been requested). */
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{
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/* Update our allow flags. */
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if (!this->IsTerminationRequested()) {
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/* Update our allow flags. */
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m_suspend_allowed_flags |= (1 << (SuspendType_Thread + ThreadState_SuspendShift));
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}
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/* Update our state. */
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this->UpdateState();
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}
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/* Update our SVC access permissions. */
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MESOSPHERE_ASSERT(m_parent != nullptr);
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m_parent->CopyUnpinnedSvcPermissionsTo(this->GetStackParameters());
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}
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/* Resume any threads that began waiting on us while we were pinned. */
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for (auto it = m_pinned_waiter_list.begin(); it != m_pinned_waiter_list.end(); ++it) {
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@ -1218,6 +1216,11 @@ namespace ams::kern {
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/* Register the terminating dpc. */
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this->RegisterDpc(DpcFlag_Terminating);
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/* If the thread is pinned, unpin it. */
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if (this->GetStackParameters().is_pinned) {
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this->GetOwnerProcess()->UnpinThread(this);
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}
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/* If the thread is suspended, continue it. */
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if (this->IsSuspended()) {
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m_suspend_allowed_flags = 0;
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