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dmnt: Skeleton real process implementation.
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3 changed files with 183 additions and 2 deletions
34
stratosphere/dmnt/source/dmnt_debug_monitor.cpp
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34
stratosphere/dmnt/source/dmnt_debug_monitor.cpp
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/*
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* Copyright (c) 2018 Atmosphère-NX
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*
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* This program is free software; you can redistribute it and/or modify it
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* under the terms and conditions of the GNU General Public License,
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* version 2, as published by the Free Software Foundation.
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*
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* This program is distributed in the hope it will be useful, but WITHOUT
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* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
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* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
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* more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#include <switch.h>
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#include "dmnt_debug_monitor.hpp"
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Result DebugMonitorService::BreakDebugProcess(Handle debug_hnd) {
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/* Nintendo discards the output of this command, but we will return it. */
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return svcBreakDebugProcess(debug_hnd);
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}
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Result DebugMonitorService::TerminateDebugProcess(Handle debug_hnd) {
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/* Nintendo discards the output of this command, but we will return it. */
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return svcTerminateDebugProcess(debug_hnd);
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}
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Result DebugMonitorService::CloseHandle(Handle debug_hnd) {
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/* Nintendo discards the output of this command, but we will return it. */
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/* This command is, entertainingly, also pretty unsafe in general... */
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return svcCloseHandle(debug_hnd);
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}
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136
stratosphere/dmnt/source/dmnt_debug_monitor.hpp
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136
stratosphere/dmnt/source/dmnt_debug_monitor.hpp
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/*
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* Copyright (c) 2018 Atmosphère-NX
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*
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* This program is free software; you can redistribute it and/or modify it
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* under the terms and conditions of the GNU General Public License,
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* version 2, as published by the Free Software Foundation.
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*
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* This program is distributed in the hope it will be useful, but WITHOUT
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* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
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* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
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* more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#pragma once
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#include <switch.h>
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#include <stratosphere.hpp>
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enum DmntCmd {
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DebugMonitor_Cmd_BreakDebugProcess = 0,
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DebugMonitor_Cmd_TerminateDebugProcess = 1,
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DebugMonitor_Cmd_CloseHandle = 2,
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DebugMonitor_Cmd_LoadImage = 3,
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DebugMonitor_Cmd_GetProcessId = 4,
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DebugMonitor_Cmd_GetProcessHandle = 5,
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DebugMonitor_Cmd_WaitSynchronization = 6,
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DebugMonitor_Cmd_GetDebugEvent = 7,
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DebugMonitor_Cmd_GetProcessModuleInfo = 8,
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DebugMonitor_Cmd_GetProcessList = 9,
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DebugMonitor_Cmd_GetThreadList = 10,
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DebugMonitor_Cmd_GetDebugThreadContext = 11,
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DebugMonitor_Cmd_ContinueDebugEvent = 12,
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DebugMonitor_Cmd_ReadDebugProcessMemory = 13,
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DebugMonitor_Cmd_WriteDebugProcessMemory = 14,
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DebugMonitor_Cmd_SetDebugThreadContext = 15,
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DebugMonitor_Cmd_GetDebugThreadParam = 16,
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DebugMonitor_Cmd_InitializeThreadInfo = 17,
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DebugMonitor_Cmd_SetHardwareBreakPoint = 18,
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DebugMonitor_Cmd_QueryDebugProcessMemory = 19,
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DebugMonitor_Cmd_GetProcessMemoryDetails = 20,
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DebugMonitor_Cmd_AttachByProgramId = 21,
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DebugMonitor_Cmd_AttachOnLaunch = 22,
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DebugMonitor_Cmd_GetDebugMonitorProcessId = 23,
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DebugMonitor_Cmd_GetJitDebugProcessList = 25,
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DebugMonitor_Cmd_CreateCoreDump = 26,
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DebugMonitor_Cmd_GetAllDebugThreadInfo = 27,
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DebugMonitor_Cmd_TargetIO_FileOpen = 29,
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DebugMonitor_Cmd_TargetIO_FileClose = 30,
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DebugMonitor_Cmd_TargetIO_FileRead = 31,
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DebugMonitor_Cmd_TargetIO_FileWrite = 32,
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DebugMonitor_Cmd_TargetIO_FileSetAttributes = 33,
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DebugMonitor_Cmd_TargetIO_FileGetInformation = 34,
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DebugMonitor_Cmd_TargetIO_FileSetTime = 35,
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DebugMonitor_Cmd_TargetIO_FileSetSize = 36,
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DebugMonitor_Cmd_TargetIO_FileDelete = 37,
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DebugMonitor_Cmd_TargetIO_FileMove = 38,
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DebugMonitor_Cmd_TargetIO_DirectoryCreate = 39,
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DebugMonitor_Cmd_TargetIO_DirectoryDelete = 40,
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DebugMonitor_Cmd_TargetIO_DirectoryRename = 41,
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DebugMonitor_Cmd_TargetIO_DirectoryGetCount = 42,
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DebugMonitor_Cmd_TargetIO_DirectoryOpen = 43,
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DebugMonitor_Cmd_TargetIO_DirectoryGetNext = 44,
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DebugMonitor_Cmd_TargetIO_DirectoryClose = 45,
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DebugMonitor_Cmd_TargetIO_GetFreeSpace = 46,
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DebugMonitor_Cmd_TargetIO_GetVolumeInformation = 47,
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DebugMonitor_Cmd_InitiateCoreDump = 48,
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DebugMonitor_Cmd_ContinueCoreDump = 49,
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DebugMonitor_Cmd_AddTTYToCoreDump = 50,
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DebugMonitor_Cmd_AddImageToCoreDump = 51,
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DebugMonitor_Cmd_CloseCoreDump = 52,
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DebugMonitor_Cmd_CancelAttach = 53,
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};
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class DebugMonitorService final : public IServiceObject {
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private:
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Result BreakDebugProcess(Handle debug_hnd);
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Result TerminateDebugProcess(Handle debug_hnd);
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Result CloseHandle(Handle debug_hnd);
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public:
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DEFINE_SERVICE_DISPATCH_TABLE {
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MakeServiceCommandMeta<DebugMonitor_Cmd_BreakDebugProcess, &DebugMonitorService::BreakDebugProcess>(),
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MakeServiceCommandMeta<DebugMonitor_Cmd_TerminateDebugProcess, &DebugMonitorService::TerminateDebugProcess>(),
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MakeServiceCommandMeta<DebugMonitor_Cmd_CloseHandle, &DebugMonitorService::CloseHandle>(),
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// MakeServiceCommandMeta<DebugMonitor_Cmd_LoadImage, &DebugMonitorService::LoadImage>(),
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// MakeServiceCommandMeta<DebugMonitor_Cmd_GetProcessId, &DebugMonitorService::GetProcessId>(),
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// MakeServiceCommandMeta<DebugMonitor_Cmd_GetProcessHandle, &DebugMonitorService::GetProcessHandle>(),
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// MakeServiceCommandMeta<DebugMonitor_Cmd_WaitSynchronization, &DebugMonitorService::WaitSynchronization>(),
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// MakeServiceCommandMeta<DebugMonitor_Cmd_GetDebugEvent, &DebugMonitorService::GetDebugEvent>(),
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// MakeServiceCommandMeta<DebugMonitor_Cmd_GetProcessModuleInfo, &DebugMonitorService::GetProcessModuleInfo>(),
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// MakeServiceCommandMeta<DebugMonitor_Cmd_GetProcessList, &DebugMonitorService::GetProcessList>(),
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// MakeServiceCommandMeta<DebugMonitor_Cmd_GetThreadList, &DebugMonitorService::GetThreadList>(),
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// MakeServiceCommandMeta<DebugMonitor_Cmd_GetDebugThreadContext, &DebugMonitorService::GetDebugThreadContext>(),
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// MakeServiceCommandMeta<DebugMonitor_Cmd_ContinueDebugEvent, &DebugMonitorService::ContinueDebugEvent>(),
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// MakeServiceCommandMeta<DebugMonitor_Cmd_ReadDebugProcessMemory, &DebugMonitorService::ReadDebugProcessMemory>(),
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// MakeServiceCommandMeta<DebugMonitor_Cmd_WriteDebugProcessMemory, &DebugMonitorService::WriteDebugProcessMemory>(),
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// MakeServiceCommandMeta<DebugMonitor_Cmd_SetDebugThreadContext, &DebugMonitorService::SetDebugThreadContext>(),
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// MakeServiceCommandMeta<DebugMonitor_Cmd_GetDebugThreadParam, &DebugMonitorService::GetDebugThreadParam>(),
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// MakeServiceCommandMeta<DebugMonitor_Cmd_InitializeThreadInfo, &DebugMonitorService::InitializeThreadInfo>(),
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// MakeServiceCommandMeta<DebugMonitor_Cmd_SetHardwareBreakPoint, &DebugMonitorService::SetHardwareBreakPoint>(),
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// MakeServiceCommandMeta<DebugMonitor_Cmd_QueryDebugProcessMemory, &DebugMonitorService::QueryDebugProcessMemory>(),
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// MakeServiceCommandMeta<DebugMonitor_Cmd_GetProcessMemoryDetails, &DebugMonitorService::GetProcessMemoryDetails>(),
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// MakeServiceCommandMeta<DebugMonitor_Cmd_AttachByProgramId, &DebugMonitorService::AttachByProgramId>(),
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// MakeServiceCommandMeta<DebugMonitor_Cmd_AttachOnLaunch, &DebugMonitorService::AttachOnLaunch>(),
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// MakeServiceCommandMeta<DebugMonitor_Cmd_GetDebugMonitorProcessId, &DebugMonitorService::GetDebugMonitorProcessId>(),
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// MakeServiceCommandMeta<DebugMonitor_Cmd_GetJitDebugProcessList, &DebugMonitorService::GetJitDebugProcessList>(),
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// MakeServiceCommandMeta<DebugMonitor_Cmd_CreateCoreDump, &DebugMonitorService::CreateCoreDump>(),
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// MakeServiceCommandMeta<DebugMonitor_Cmd_GetAllDebugThreadInfo, &DebugMonitorService::GetAllDebugThreadInfo>(),
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// MakeServiceCommandMeta<DebugMonitor_Cmd_TargetIO_FileOpen, &DebugMonitorService::TargetIO_FileOpen>(),
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// MakeServiceCommandMeta<DebugMonitor_Cmd_TargetIO_FileClose, &DebugMonitorService::TargetIO_FileClose>(),
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// MakeServiceCommandMeta<DebugMonitor_Cmd_TargetIO_FileRead, &DebugMonitorService::TargetIO_FileRead>(),
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// MakeServiceCommandMeta<DebugMonitor_Cmd_TargetIO_FileWrite, &DebugMonitorService::TargetIO_FileWrite>(),
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// MakeServiceCommandMeta<DebugMonitor_Cmd_TargetIO_FileSetAttributes, &DebugMonitorService::TargetIO_FileSetAttributes>(),
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// MakeServiceCommandMeta<DebugMonitor_Cmd_TargetIO_FileGetInformation, &DebugMonitorService::TargetIO_FileGetInformation>(),
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// MakeServiceCommandMeta<DebugMonitor_Cmd_TargetIO_FileSetTime, &DebugMonitorService::TargetIO_FileSetTime>(),
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// MakeServiceCommandMeta<DebugMonitor_Cmd_TargetIO_FileSetSize, &DebugMonitorService::TargetIO_FileSetSize>(),
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// MakeServiceCommandMeta<DebugMonitor_Cmd_TargetIO_FileDelete, &DebugMonitorService::TargetIO_FileDelete>(),
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// MakeServiceCommandMeta<DebugMonitor_Cmd_TargetIO_FileMove, &DebugMonitorService::TargetIO_FileMove>(),
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// MakeServiceCommandMeta<DebugMonitor_Cmd_TargetIO_DirectoryCreate, &DebugMonitorService::TargetIO_DirectoryCreate>(),
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// MakeServiceCommandMeta<DebugMonitor_Cmd_TargetIO_DirectoryDelete, &DebugMonitorService::TargetIO_DirectoryDelete>(),
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// MakeServiceCommandMeta<DebugMonitor_Cmd_TargetIO_DirectoryRename, &DebugMonitorService::TargetIO_DirectoryRename>(),
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// MakeServiceCommandMeta<DebugMonitor_Cmd_TargetIO_DirectoryGetCount, &DebugMonitorService::TargetIO_DirectoryGetCount>(),
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// MakeServiceCommandMeta<DebugMonitor_Cmd_TargetIO_DirectoryOpen, &DebugMonitorService::TargetIO_DirectoryOpen>(),
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// MakeServiceCommandMeta<DebugMonitor_Cmd_TargetIO_DirectoryGetNext, &DebugMonitorService::TargetIO_DirectoryGetNext>(),
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// MakeServiceCommandMeta<DebugMonitor_Cmd_TargetIO_DirectoryClose, &DebugMonitorService::TargetIO_DirectoryClose>(),
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// MakeServiceCommandMeta<DebugMonitor_Cmd_TargetIO_GetFreeSpace, &DebugMonitorService::TargetIO_GetFreeSpace>(),
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// MakeServiceCommandMeta<DebugMonitor_Cmd_TargetIO_GetVolumeInformation, &DebugMonitorService::TargetIO_GetVolumeInformation>(),
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// MakeServiceCommandMeta<DebugMonitor_Cmd_InitiateCoreDump, &DebugMonitorService::InitiateCoreDump>(),
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// MakeServiceCommandMeta<DebugMonitor_Cmd_ContinueCoreDump, &DebugMonitorService::ContinueCoreDump>(),
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// MakeServiceCommandMeta<DebugMonitor_Cmd_AddTTYToCoreDump, &DebugMonitorService::AddTTYToCoreDump>(),
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// MakeServiceCommandMeta<DebugMonitor_Cmd_AddImageToCoreDump, &DebugMonitorService::AddImageToCoreDump>(),
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// MakeServiceCommandMeta<DebugMonitor_Cmd_CloseCoreDump, &DebugMonitorService::CloseCoreDump>(),
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// MakeServiceCommandMeta<DebugMonitor_Cmd_CancelAttach, &DebugMonitorService::CancelAttach>(),
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};
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};
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#include <atmosphere.h>
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#include <atmosphere.h>
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#include <stratosphere.hpp>
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#include <stratosphere.hpp>
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#include "dmnt_debug_monitor.hpp"
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extern "C" {
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extern "C" {
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extern u32 __start__;
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extern u32 __start__;
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int main(int argc, char **argv)
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int main(int argc, char **argv)
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{
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{
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consoleDebugInit(debugDevice_SVC);
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consoleDebugInit(debugDevice_SVC);
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/* TODO: Make a server manager, and process on it. */
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/* Nintendo uses four threads. */
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auto server_manager = new WaitableManager(4);
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/* Create services. */
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server_manager->AddWaitable(new ServiceServer<DebugMonitorService>("dmnt:-", 4));
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/* Loop forever, servicing our services. */
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server_manager->Process();
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delete server_manager;
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return 0;
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return 0;
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}
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}
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