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Bump version to 0.9.0
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#define ATMOSPHERE_VERSION_H
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#define ATMOSPHERE_RELEASE_VERSION_MAJOR 0
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#define ATMOSPHERE_RELEASE_VERSION_MINOR 8
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#define ATMOSPHERE_RELEASE_VERSION_MICRO 10
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#define ATMOSPHERE_RELEASE_VERSION_MINOR 9
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#define ATMOSPHERE_RELEASE_VERSION_MICRO 0
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#define ATMOSPHERE_SUPPORTED_HOS_VERSION_MAJOR 8
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#define ATMOSPHERE_SUPPORTED_HOS_VERSION_MINOR 0
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# Changelog
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## 0.9.0
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+ Creport output was improved significantly.
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+ Thread names are now dumped on crash in addition to 0x100 of TLS from each thread.
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+ This significantly aids debugging efforts for crashes.
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+ Support was added for 32-bit stackframes, so reports can now be generated for 32-bit games.
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+ `dmnt`'s Cheat VM was extended to add a new debug opcode.
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+ With thanks to/collaboration with @m4xw and @CTCaer, support was added for redirecting NAND to the SD card (emummc).
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+ Please note, this support is very much **beta/experimental**.
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+ It is quite likely we have not identified all bugs -- those will be fixed as they are reported over the next few days/weeks.
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+ In addition, some niceties (e.g. having a separate Atmosphere folder per emummc instance) still need some thought put in before they can be implemented in a way that makes everyone happy.
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+ If you are not an advanced user, you may wish to think about waiting for the inevitable 0.9.1 bugfix update before using emummc as your default boot option.
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+ You may especially wish to consider waiting if you are using Atmosphere on a unit with the RCM bug patched.
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+ Emummc is managed by editing the emummc section of "emummc/emummc.ini".
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+ To enable emummc, set `emummc!emummc_enabled` = 1.
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+ Support is included for redirecting NAND to a partition on the SD card.
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+ This can be done by setting `emummc!emummc_sector` to the start sector of your partition (e.g., `emummc_sector = 0x1A010000`).
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+ Support is also included for redirecting NAND to a collection of loose files on the SD card.
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+ This can be done by setting `emummc!emummc_path` to the folder (with archive bit set) containing the boot0, boot1, and 00/01 rawnand images.
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+ The `Nintendo` contents directory can be redirected arbitrarily.
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+ By default, it will be redirected to `emummc/Nintendo_XXXX`, where `XXXX` is the hexadecimal representation of the emummc's ID.
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+ The current emummc ID may be selected by changing `emummc!emummc_id` in emummc.ini.
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+ This can be set to any arbitrary directory by setting `emummc!emummc_nintendo_path`.
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+ To create a backup usable for emummc, users may use tools provided by the [hekate](https://github.com/CTCaer/hekate) project.
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+ If, when using emummc, you encounter a bug, *please be sure to report it* -- that's the only way we can fix it. :)
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## 0.8.10
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+ A bug was fixed that could cause incorrect system memory allocation on 5.0.0.
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+ 5.0.0 should now correctly have an additional 12 MiB allocated for sysmodules.
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