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fusee: fix critical rendering bug

This commit is contained in:
Kate J. Temkin 2018-04-03 05:16:13 -06:00
parent 9766cabdef
commit a73ef0eab1
2 changed files with 21 additions and 20 deletions

View file

@ -4195,17 +4195,17 @@ static unsigned char video_fontdata[VIDEO_FONT_SIZE] = {
/* 232 0xe8 'и' */ /* 232 0xe8 'и' */
0x00, /* 00000000 */ 0x00, /* 00000000 */
0x00, /* 00000000 */ 0x40, /* 01000000*/
0x7e, /* 01111110 */ 0xe0, /* 01110000 */
0x18, /* 00011000 */ 0x1c, /* 00011100 */
0x3c, /* 00111100 */ 0x06, /* 00000110 */
0x66, /* 01100110 */ 0x7c, /* 01111100 */
0x66, /* 01100110 */ 0xc6, /* 11000110 */
0x66, /* 01100110 */ 0xfe, /* 11111110 */
0x66, /* 01100110 */ 0xc0, /* 11000000 */
0x3c, /* 00111100 */ 0xc0, /* 11000000 */
0x18, /* 00011000 */ 0xc6, /* 11000110 */
0x7e, /* 01111110 */ 0x7c, /* 01111100 */
0x00, /* 00000000 */ 0x00, /* 00000000 */
0x00, /* 00000000 */ 0x00, /* 00000000 */
0x00, /* 00000000 */ 0x00, /* 00000000 */
@ -4213,17 +4213,17 @@ static unsigned char video_fontdata[VIDEO_FONT_SIZE] = {
/* 233 0xe9 'й' */ /* 233 0xe9 'й' */
0x00, /* 00000000 */ 0x00, /* 00000000 */
0x00, /* 00000000 */ 0x02, /* 00000010*/
0x38, /* 00111000 */ 0x0e, /* 00001110 */
0x6c, /* 01101100 */ 0x78, /* 00111000 */
0xc6, /* 11000110 */ 0xc0, /* 01100000 */
0x7c, /* 01111100 */
0xc6, /* 11000110 */ 0xc6, /* 11000110 */
0xfe, /* 11111110 */ 0xfe, /* 11111110 */
0xc0, /* 11000000 */
0xc0, /* 11000000 */
0xc6, /* 11000110 */ 0xc6, /* 11000110 */
0xc6, /* 11000110 */ 0x7c, /* 01111100 */
0xc6, /* 11000110 */
0x6c, /* 01101100 */
0x38, /* 00111000 */
0x00, /* 00000000 */ 0x00, /* 00000000 */
0x00, /* 00000000 */ 0x00, /* 00000000 */
0x00, /* 00000000 */ 0x00, /* 00000000 */

View file

@ -19,9 +19,10 @@ int main(void) {
display_enable_backlight(true); display_enable_backlight(true);
// Say hello. // Say hello.
printk("Welcome to Atmosphere Fusee!\n"); printk("Welcome to Atmosph\xe8re Fus\xe9" "e!\n");
printk("Using color linear framebuffer at 0x%p!\n", lfb_base); printk("Using color linear framebuffer at 0x%p!\n", lfb_base);
/* Do nothing for now */ /* Do nothing for now */
return 0; return 0;
} }