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Add more reflexivity to client/server interfaces
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parent
e2d8316401
commit
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6 changed files with 38 additions and 20 deletions
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@ -4,22 +4,26 @@
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#include <mesosphere/core/types.hpp>
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#include <mesosphere/interfaces/IClientServerParent.hpp>
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#define MESOSPHERE_CLIENT_TRAITS(ParentId) using ParentClass = K##ParentId;
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namespace mesosphere
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{
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struct IClientTag {};
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template<typename Parent, typename Client, typename Server>
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class IClient {
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class IClient : public IClientTag {
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public:
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using ParentType = Parent;
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using ClientType = Client;
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using ServerType = Server;
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using ParentClass = Parent;
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using ClientClass = Client;
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using ServerClass = Server;
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~IClient()
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{
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parent->HandleClientDestroyed();
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}
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ParentType *GetParent() const { return parent; }
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ParentClass *GetParent() const { return parent; }
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void SetParent(SharedPtr<Parent> parent)
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{
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@ -30,4 +34,4 @@ class IClient {
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SharedPtr<Parent> parent{};
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};
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}
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}
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@ -2,15 +2,21 @@
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#include <mesosphere/core/types.hpp>
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#define MESOSPHERE_CLIENT_SERVER_PARENT_TRAITS(ClientId, ServerId)\
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using ClientClass = K##ClientId;\
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using ServerClass = K##ServerId;
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namespace mesosphere
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{
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struct IClientServerParentTag {};
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template<typename Parent, typename Client, typename Server>
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class IClientServerParent {
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class IClientServerParent : public IClientServerParentTag {
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public:
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using ParentType = Parent;
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using ClientType = Client;
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using ServerType = Server;
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using ParentClass = Parent;
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using ClientClass = Client;
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using ServerClass = Server;
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void SetClientServerParent()
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{
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@ -21,8 +27,8 @@ class IClientServerParent {
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protected:
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ClientType client{};
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ServerType server{};
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ClientClass client{};
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ServerClass server{};
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};
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}
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@ -4,22 +4,26 @@
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#include <mesosphere/core/types.hpp>
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#include <mesosphere/interfaces/IClientServerParent.hpp>
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#define MESOSPHERE_SERVER_TRAITS(ParentId) using ParentClass = K##ParentId;
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namespace mesosphere
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{
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struct IServerTag {};
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template<typename Parent, typename Client, typename Server>
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class IServer {
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class IServer : public IServerTag {
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public:
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using ParentType = Parent;
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using ClientType = Client;
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using ServerType = Server;
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using ParentClass = Parent;
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using ClientClass = Client;
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using ServerClass = Server;
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~IServer()
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{
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parent->HandleServerDestroyed();
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}
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ParentType *GetParent() const { return parent; }
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ParentClass *GetParent() const { return parent; }
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void SetParentAndClient(SharedPtr<Parent> parent, SharedPtr<Client> client)
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{
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@ -33,4 +37,4 @@ class IServer {
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SharedPtr<Client> client{};
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};
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}
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}
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@ -21,6 +21,7 @@ class KEvent final :
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public ILimitedResource<KEvent> {
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public:
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MESOSPHERE_AUTO_OBJECT_TRAITS(AutoObject, Event);
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MESOSPHERE_CLIENT_SERVER_PARENT_TRAITS(ReadableEvent, WritableEvent);
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virtual ~KEvent();
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@ -13,9 +13,11 @@ namespace mesosphere
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class KWritableEvent;
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class KEvent;
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class KReadableEvent final : public KSynchronizationObject, public IClient<KEvent, KReadableEvent, KWritableEvent> {
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// Inherited by KInterruptEvent
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class KReadableEvent : public KSynchronizationObject, public IClient<KEvent, KReadableEvent, KWritableEvent> {
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public:
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MESOSPHERE_AUTO_OBJECT_TRAITS(SynchronizationObject, ReadableEvent);
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MESOSPHERE_CLIENT_TRAITS(Event);
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virtual bool IsAlive() const override { return true; }
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@ -15,7 +15,8 @@ class KEvent;
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class KWritableEvent final : public KAutoObject, public IServer<KEvent, KReadableEvent, KWritableEvent> {
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public:
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MESOSPHERE_AUTO_OBJECT_TRAITS(AutoObject, WritableEvent);
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MESOSPHERE_SERVER_TRAITS(Event);
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virtual bool IsAlive() const override { return true; }
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virtual ~KWritableEvent();
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