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kern: fix reference leak in KThread::GetThreadFromId callers
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parent
f77a4fbf98
commit
e5d30217d3
2 changed files with 15 additions and 12 deletions
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@ -471,8 +471,9 @@ namespace ams::kern {
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KScopedLightLock lk(this->lock);
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/* Get the thread from its id. */
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KScopedAutoObject thread = KThread::GetThreadFromId(thread_id);
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R_UNLESS(thread.IsNotNull(), svc::ResultInvalidId());
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KThread *thread = KThread::GetThreadFromId(thread_id);
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R_UNLESS(thread != nullptr, svc::ResultInvalidId());
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ON_SCOPE_EXIT { thread->Close(); };
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/* Verify that the thread is owned by our process. */
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R_UNLESS(this->process == thread->GetOwnerProcess(), svc::ResultInvalidId());
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@ -482,7 +483,7 @@ namespace ams::kern {
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/* Check that the thread is not the current one. */
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/* NOTE: Nintendo does not check this, and thus the following loop will deadlock. */
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R_UNLESS(thread.GetPointerUnsafe() != GetCurrentThreadPointer(), svc::ResultInvalidId());
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R_UNLESS(thread != GetCurrentThreadPointer(), svc::ResultInvalidId());
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/* Try to get the thread context until the thread isn't current on any core. */
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while (true) {
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@ -495,7 +496,7 @@ namespace ams::kern {
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if (thread->GetRawState() != KThread::ThreadState_Runnable) {
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bool current = false;
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for (auto i = 0; i < static_cast<s32>(cpu::NumCores); ++i) {
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if (thread.GetPointerUnsafe() == Kernel::GetCurrentContext(i).current_thread) {
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if (thread == Kernel::GetCurrentContext(i).current_thread) {
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current = true;
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}
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break;
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@ -508,7 +509,7 @@ namespace ams::kern {
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}
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/* Get the thread context. */
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return this->GetThreadContextImpl(out, thread.GetPointerUnsafe(), context_flags);
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return this->GetThreadContextImpl(out, thread, context_flags);
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}
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}
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@ -517,8 +518,9 @@ namespace ams::kern {
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KScopedLightLock lk(this->lock);
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/* Get the thread from its id. */
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KScopedAutoObject thread = KThread::GetThreadFromId(thread_id);
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R_UNLESS(thread.IsNotNull(), svc::ResultInvalidId());
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KThread *thread = KThread::GetThreadFromId(thread_id);
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R_UNLESS(thread != nullptr, svc::ResultInvalidId());
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ON_SCOPE_EXIT { thread->Close(); };
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/* Verify that the thread is owned by our process. */
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R_UNLESS(this->process == thread->GetOwnerProcess(), svc::ResultInvalidId());
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@ -528,7 +530,7 @@ namespace ams::kern {
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/* Check that the thread is not the current one. */
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/* NOTE: Nintendo does not check this, and thus the following loop will deadlock. */
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R_UNLESS(thread.GetPointerUnsafe() != GetCurrentThreadPointer(), svc::ResultInvalidId());
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R_UNLESS(thread != GetCurrentThreadPointer(), svc::ResultInvalidId());
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/* Try to get the thread context until the thread isn't current on any core. */
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while (true) {
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@ -541,7 +543,7 @@ namespace ams::kern {
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if (thread->GetRawState() != KThread::ThreadState_Runnable) {
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bool current = false;
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for (auto i = 0; i < static_cast<s32>(cpu::NumCores); ++i) {
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if (thread.GetPointerUnsafe() == Kernel::GetCurrentContext(i).current_thread) {
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if (thread == Kernel::GetCurrentContext(i).current_thread) {
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current = true;
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}
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break;
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@ -560,7 +562,7 @@ namespace ams::kern {
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}
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/* Set the thread context. */
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return this->SetThreadContextImpl(ctx, thread.GetPointerUnsafe(), context_flags);
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return this->SetThreadContextImpl(ctx, thread, context_flags);
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}
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}
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@ -291,8 +291,9 @@ namespace ams::kern::svc {
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R_UNLESS(debug.IsNotNull(), svc::ResultInvalidHandle());
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/* Get the thread from its id. */
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KScopedAutoObject thread = KThread::GetThreadFromId(thread_id);
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R_UNLESS(thread.IsNotNull(), svc::ResultInvalidThreadId());
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KThread *thread = KThread::GetThreadFromId(thread_id);
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R_UNLESS(thread != nullptr, svc::ResultInvalidThreadId());
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ON_SCOPE_EXIT { thread->Close(); };
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/* Get the process from the debug object. */
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KScopedAutoObject process = debug->GetProcess();
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