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dmnt-cheat: revise cheatentry definition
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2 changed files with 8 additions and 3 deletions
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@ -61,7 +61,7 @@ class DmntCheatService final : public IServiceObject {
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Result GetCheats(OutBuffer<CheatEntry> cheats, Out<u64> out_count, u64 offset);
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Result GetCheats(OutBuffer<CheatEntry> cheats, Out<u64> out_count, u64 offset);
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Result GetCheatById(OutBuffer<CheatEntry> cheat, u32 cheat_id);
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Result GetCheatById(OutBuffer<CheatEntry> cheat, u32 cheat_id);
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Result ToggleCheat(u32 cheat_id);
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Result ToggleCheat(u32 cheat_id);
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Result AddCheat(InBuffer<CheatEntry> cheat);
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Result AddCheat(InBuffer<CheatDefinition> cheat, Out<u32> out_cheat_id, bool enabled);
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Result RemoveCheat(u32 cheat_id);
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Result RemoveCheat(u32 cheat_id);
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Result GetFrozenAddressCount(Out<u64> out_count);
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Result GetFrozenAddressCount(Out<u64> out_count);
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@ -32,9 +32,14 @@ struct CheatProcessMetadata {
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u8 main_nso_build_id[0x20];
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u8 main_nso_build_id[0x20];
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};
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};
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struct CheatDefinition {
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char readable_name[0x40];
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uint32_t num_opcodes;
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uint32_t opcodes[0x100];
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};
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struct CheatEntry {
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struct CheatEntry {
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bool enabled;
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bool enabled;
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uint32_t cheat_id;
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uint32_t cheat_id;
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char readable_name[0x20];
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CheatDefinition definition;
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uint32_t opcodes[0x100];
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};
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};
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