Michael Scire
576f1c43a4
romfs: zelda is a blight upon this earth
2023-05-11 23:39:02 -07:00
Michael Scire
a9fc5fdab0
romfs: fix issues in close-during-build
2023-05-10 01:18:49 -07:00
Michael Scire
0a207d4d2e
romfs: animal crossing is also not a nice game
2023-05-10 00:09:14 -07:00
Michael Scire
3124a77165
Release the dynamic heap a little more eagerly
2023-05-10 00:07:33 -07:00
Michael Scire
6eec927ad8
pm/romfs: first (broken?) pass at dynamic heap.
...
I cannot wait to figure out all the ways this is wrong.
2023-05-09 23:47:31 -07:00
Michael Scire
efe7b63576
pm/mitm: okay, that api won't work, try a different one
2023-05-09 22:12:00 -07:00
Michael Scire
e1c4523c41
fs.mitm: skeleton the use of special allocation in romfs build
2023-05-09 14:22:04 -07:00
Michael Scire
1f5ec68a5c
ams: fix compilation with gcc 13
2023-05-07 03:36:46 -07:00
Michael Scire
9cd57b6c61
romfs: reduce peak allocation sizes by enabling intermediate context frees
2023-01-24 14:02:05 -07:00
Michael Scire
5eabca7f04
ams.mitm: more romfs building space/time tradeoffs.
...
This is needed for Animal Crossing 2.0.0, which has >99000 fucking files.
We now do several passes over dir/file tables instead of one pass,
doing entire hash tables before we touch dir/file tables. Thus we
no longer need to simultaneously allocate hash table and dir/file table space.
In addition, we now do repeated passes building a segment of hash tables
at a time, when insufficient memory is available. Similar is also now the
case for file/dir tables, we try 0x40000 work buffer and divide by 2
until we successfully alloc. We don't allow a work buffer <0x4000, for
write/perf reasons. If a game triggers that, let me know I guess.
Hard to imagine a worse torture-test for this code than animal crossing.
2021-11-03 23:52:38 -07:00
Michael Scire
a595c232b9
strat: use m_ for member variables
2021-10-10 00:14:06 -07:00
Michael Scire
1ab0bd1765
ams: replace most remaining operator & with std::addressof
2021-10-09 14:49:53 -07:00
Michael Scire
ffc143860b
strat: use ams::Main() instead of main(argc, argv)
2021-10-07 17:44:54 -07:00
Michael Scire
77fe5cf6f5
ams: the copyright^H^H^H^H^H^H^Hmplex plane is the algebraic closure of the reals
2021-10-04 12:59:10 -07:00
Michael Scire
41ab4c2c68
stratosphere: use SdkMutex/SdkRecursiveMutex over Mutex
2021-09-29 22:52:50 -07:00
Michael Scire
ab81ed2795
fs.mitm: fix memory leak in romfs build ( closes #1031 )
2021-09-20 17:53:29 -07:00
SciresM
3a1ccdd919
Switch atmosphere's build target to C++20. ( #952 )
...
* ams: update to build with gcc10/c++20
* remove mno-outline-atomics
* ams: take care of most TODO C++20s
* fusee/sept: update for gcc10
* whoosh, your code now uses pre-compiled headers
* make: dependency fixes
2020-05-11 15:02:10 -07:00
Michael Scire
065485b971
os: refactor/rewrite entire namespace.
2020-04-08 02:21:35 -07:00
Michael Scire
37f7afb426
ams.mitm: greatly reduce memory requirements to build romfs
2020-03-18 00:07:19 -07:00
Michael Scire
8da705d40b
fs.mitm: support html redirection (non-layered, for #814 )
2020-02-25 06:41:53 -08:00
Michael Scire
40400aee1f
ams: revamp assertion system
2020-02-22 23:05:14 -08:00
Michael Scire
6ecf04c3b7
find -exec sed -i'' -e 's/2018-2019 Atmo/2018-2020 Atmo/g' {} +
2020-01-24 02:10:40 -08:00
Michael Scire
5a15d62b8b
fs.mitm: require less contiguous memory to build romfs
2019-12-30 05:02:07 -08:00
Michael Scire
2ae298de24
fs.mitm: conserve memory when building romfs paths
2019-12-30 02:51:32 -08:00
Michael Scire
06e4b94674
fs.mitm: only iter romfs dir if it exists ( closes #763 )
2019-12-16 17:31:53 -08:00
Michael Scire
889ea5e5aa
Fix memory corruption in romfs build ( closes #708 )
2019-12-07 17:43:11 -08:00
Michael Scire
733f2b3cdd
ams_mitm: implement layeredfs
2019-12-07 12:41:28 -08:00