1
0
Fork 0
mirror of https://github.com/Atmosphere-NX/Atmosphere.git synced 2024-12-23 02:42:09 +00:00
Commit graph

21 commits

Author SHA1 Message Date
SciresM
f2ee44da74
romfs/ams.mitm/pm: refactor to dynamically steal heap for certain games. (#2122)
* fs.mitm: skeleton the use of special allocation in romfs build

* pm: add api for ams.mitm to steal application memory

* pm/mitm: okay, that api won't work, try a different one

* romfs: revert memory usage increases; we'll handle torture games case-by-case.

* pm/romfs: first (broken?) pass at dynamic heap.

I cannot wait to figure out all the ways this is wrong.

* Release the dynamic heap a little more eagerly

* romfs: animal crossing is also not a nice game

* romfs: fix issues in close-during-build

* romfs: zelda is a blight upon this earth
2023-05-14 03:06:52 -07:00
Michael Scire
1f5ec68a5c ams: fix compilation with gcc 13 2023-05-07 03:36:46 -07:00
Michael Scire
9cd57b6c61 romfs: reduce peak allocation sizes by enabling intermediate context frees 2023-01-24 14:02:05 -07:00
Michael Scire
5eabca7f04 ams.mitm: more romfs building space/time tradeoffs.
This is needed for Animal Crossing 2.0.0, which has >99000 fucking files.

We now do several passes over dir/file tables instead of one pass,
doing entire hash tables before we touch dir/file tables. Thus we
no longer need to simultaneously allocate hash table and dir/file table space.

In addition, we now do repeated passes building a segment of hash tables
at a time, when insufficient memory is available. Similar is also now the
case for file/dir tables, we try 0x40000 work buffer and divide by 2
until we successfully alloc. We don't allow a work buffer <0x4000, for
write/perf reasons. If a game triggers that, let me know I guess.

Hard to imagine a worse torture-test for this code than animal crossing.
2021-11-03 23:52:38 -07:00
Michael Scire
a595c232b9 strat: use m_ for member variables 2021-10-10 00:14:06 -07:00
Michael Scire
1ab0bd1765 ams: replace most remaining operator & with std::addressof 2021-10-09 14:49:53 -07:00
Michael Scire
ffc143860b strat: use ams::Main() instead of main(argc, argv) 2021-10-07 17:44:54 -07:00
Michael Scire
77fe5cf6f5 ams: the copyright^H^H^H^H^H^H^Hmplex plane is the algebraic closure of the reals 2021-10-04 12:59:10 -07:00
Michael Scire
41ab4c2c68 stratosphere: use SdkMutex/SdkRecursiveMutex over Mutex 2021-09-29 22:52:50 -07:00
Michael Scire
ab81ed2795 fs.mitm: fix memory leak in romfs build (closes #1031) 2021-09-20 17:53:29 -07:00
SciresM
3a1ccdd919
Switch atmosphere's build target to C++20. (#952)
* ams: update to build with gcc10/c++20

* remove mno-outline-atomics

* ams: take care of most TODO C++20s

* fusee/sept: update for gcc10

* whoosh, your code now uses pre-compiled headers

* make: dependency fixes
2020-05-11 15:02:10 -07:00
Michael Scire
065485b971 os: refactor/rewrite entire namespace. 2020-04-08 02:21:35 -07:00
Michael Scire
37f7afb426 ams.mitm: greatly reduce memory requirements to build romfs 2020-03-18 00:07:19 -07:00
Michael Scire
8da705d40b fs.mitm: support html redirection (non-layered, for #814) 2020-02-25 06:41:53 -08:00
Michael Scire
40400aee1f ams: revamp assertion system 2020-02-22 23:05:14 -08:00
Michael Scire
6ecf04c3b7 find -exec sed -i'' -e 's/2018-2019 Atmo/2018-2020 Atmo/g' {} + 2020-01-24 02:10:40 -08:00
Michael Scire
5a15d62b8b fs.mitm: require less contiguous memory to build romfs 2019-12-30 05:02:07 -08:00
Michael Scire
2ae298de24 fs.mitm: conserve memory when building romfs paths 2019-12-30 02:51:32 -08:00
Michael Scire
06e4b94674 fs.mitm: only iter romfs dir if it exists (closes #763) 2019-12-16 17:31:53 -08:00
Michael Scire
889ea5e5aa Fix memory corruption in romfs build (closes #708) 2019-12-07 17:43:11 -08:00
Michael Scire
733f2b3cdd ams_mitm: implement layeredfs 2019-12-07 12:41:28 -08:00