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9 commits

Author SHA1 Message Date
Michael Scire
47218f0da8 ams: overhaul fs.mitm romfs ownership, bump to 1.2.4 2021-11-04 13:38:41 -07:00
Michael Scire
5eabca7f04 ams.mitm: more romfs building space/time tradeoffs.
This is needed for Animal Crossing 2.0.0, which has >99000 fucking files.

We now do several passes over dir/file tables instead of one pass,
doing entire hash tables before we touch dir/file tables. Thus we
no longer need to simultaneously allocate hash table and dir/file table space.

In addition, we now do repeated passes building a segment of hash tables
at a time, when insufficient memory is available. Similar is also now the
case for file/dir tables, we try 0x40000 work buffer and divide by 2
until we successfully alloc. We don't allow a work buffer <0x4000, for
write/perf reasons. If a game triggers that, let me know I guess.

Hard to imagine a worse torture-test for this code than animal crossing.
2021-11-03 23:52:38 -07:00
Michael Scire
a595c232b9 strat: use m_ for member variables 2021-10-10 00:14:06 -07:00
Michael Scire
77fe5cf6f5 ams: the copyright^H^H^H^H^H^H^Hmplex plane is the algebraic closure of the reals 2021-10-04 12:59:10 -07:00
Michael Scire
37f7afb426 ams.mitm: greatly reduce memory requirements to build romfs 2020-03-18 00:07:19 -07:00
Michael Scire
40400aee1f ams: revamp assertion system 2020-02-22 23:05:14 -08:00
Michael Scire
6ecf04c3b7 find -exec sed -i'' -e 's/2018-2019 Atmo/2018-2020 Atmo/g' {} + 2020-01-24 02:10:40 -08:00
Michael Scire
2ae298de24 fs.mitm: conserve memory when building romfs paths 2019-12-30 02:51:32 -08:00
Michael Scire
733f2b3cdd ams_mitm: implement layeredfs 2019-12-07 12:41:28 -08:00