#include "ldr_launch_queue.hpp" #include namespace LaunchQueue { static LaunchItem g_launch_queue[LAUNCH_QUEUE_SIZE]; Result add(LaunchItem *item) { if(item->arg_size > LAUNCH_QUEUE_ARG_SIZE_MAX) { return 0x209; } int idx = get_free_index(item->tid); if(idx == LAUNCH_QUEUE_FULL) return 0x409; g_launch_queue[idx] = *item; return 0x0; } int get_index(u64 tid) { for(unsigned int i = 0; i < LAUNCH_QUEUE_SIZE; i++) { if(g_launch_queue[i].tid == tid) { return i; } } return LAUNCH_QUEUE_FULL; } int get_free_index(u64 tid) { for(unsigned int i = 0; i < LAUNCH_QUEUE_SIZE; i++) { if(g_launch_queue[i].tid == tid || g_launch_queue[i].tid == 0x0) { return i; } } return LAUNCH_QUEUE_FULL; } bool contains(u64 tid) { return get_index(tid) != LAUNCH_QUEUE_FULL; } void clear() { for (unsigned int i = 0; i < LAUNCH_QUEUE_SIZE; i++) { g_launch_queue[i].tid = 0; } } }