/*
* Copyright (c) 2018 Atmosphère-NX
*
* This program is free software; you can redistribute it and/or modify it
* under the terms and conditions of the GNU General Public License,
* version 2, as published by the Free Software Foundation.
*
* This program is distributed in the hope it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
* more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see .
*/
#include
#include
#include "tma_service_manager.hpp"
TmaServiceManager::TmaServiceManager() {
/* Set up queues */
for (size_t i = 0; i < TmaServiceManager::PacketQueueDepth; i++) {
TmaPacket *packet = nullptr;
packet = new TmaPacket();
packet->SetFreeQueue(&this->free_send_packet_queue);
this->free_send_packet_queue.Send(reinterpret_cast(packet));
packet = nullptr;
packet = new TmaPacket();
packet->SetFreeQueue(&this->free_recv_packet_queue);
this->free_recv_packet_queue.Send(reinterpret_cast(packet));
packet = nullptr;
}
for (size_t i = 0; i < TmaServiceManager::WorkQueueDepth; i++) {
this->free_work_queue.Send(reinterpret_cast(new TmaWorkItem()));
}
}
TmaServiceManager::~TmaServiceManager() {
/* Destroy queues. */
TmaPacket *packet = nullptr;
while (this->free_send_packet_queue.TryReceive(reinterpret_cast(&packet))) {
delete packet;
packet = nullptr;
}
while (this->free_recv_packet_queue.TryReceive(reinterpret_cast(&packet))) {
delete packet;
packet = nullptr;
}
TmaWorkItem *work_item = nullptr;
while (this->free_work_queue.TryReceive(reinterpret_cast(&work_item))) {
delete work_item;
work_item = nullptr;
}
while (this->work_queue.TryReceive(reinterpret_cast(&work_item))) {
delete work_item;
work_item = nullptr;
}
}
void TmaServiceManager::Initialize() {
this->initialized = true;
this->work_thread.Initialize(TmaServiceManager::WorkThread, this, 0x4000, 0x26);
this->work_thread.Start();
}
void TmaServiceManager::Finalize() {
if (this->initialized) {
this->initialized = false;
if (this->connection && this->connection->IsConnected()) {
this->connection->Disconnect();
}
/* Signal to work thread to end. */
this->work_queue.Send(reinterpret_cast(nullptr));
this->work_thread.Join();
/* TODO: N tells services that they have no manager here. Do we want to do that? */
}
}
void TmaServiceManager::AddWork(TmaWorkType type, TmaTask *task, TmaPacket *packet) {
if (!this->initialized) {
std::abort();
}
TmaWorkItem *work_item = nullptr;
this->free_work_queue.Receive(reinterpret_cast(&work_item));
work_item->task = task;
work_item->packet = packet;
work_item->work_type = type;
this->work_queue.Send(reinterpret_cast(work_item));
}
/* Packet management. */
TmaConnResult TmaServiceManager::SendPacket(TmaPacket *packet) {
TmaConnResult res = TmaConnResult::Disconnected;
if (this->connection != nullptr) {
res = this->connection->SendPacket(packet);
}
return res;
}
void TmaServiceManager::OnReceivePacket(TmaPacket *packet) {
this->AddWork(TmaWorkType::ReceivePacket, nullptr, packet);
}
TmaPacket *TmaServiceManager::AllocateSendPacket() {
if (!this->initialized) {
std::abort();
}
TmaPacket *packet = nullptr;
this->free_send_packet_queue.Receive(reinterpret_cast(&packet));
packet->ClearOffset();
packet->SetBodyLength();
return packet;
}
TmaPacket *TmaServiceManager::AllocateRecvPacket() {
if (!this->initialized) {
std::abort();
}
TmaPacket *packet = nullptr;
this->free_recv_packet_queue.Receive(reinterpret_cast(&packet));
packet->ClearOffset();
return packet;
}
void TmaServiceManager::FreePacket(TmaPacket *packet) {
if (!this->initialized) {
std::abort();
}
if (packet != nullptr) {
packet->GetFreeQueue()->Send(reinterpret_cast(packet));
}
}
/* Service/task management. */
TmaService *TmaServiceManager::GetServiceById(TmaServiceId id) {
std::scoped_lock lk(this->lock);
for (auto srv : this->services) {
if (srv->GetServiceId() == id) {
return srv;
}
}
return nullptr;
}
void TmaServiceManager::AddService(TmaService *service) {
std::scoped_lock lk(this->lock);
this->services.push_back(service);
}
void TmaServiceManager::AddTask(TmaTask *task, TmaPacket *packet) {
this->AddWork(TmaWorkType::NewTask, task, packet);
}
void TmaServiceManager::FreeTask(TmaTask *task) {
this->AddWork(TmaWorkType::FreeTask, task, nullptr);
}
void TmaServiceManager::CancelTask(u32 task_id) {
if (this->initialized) {
this->task_list.Cancel(task_id);
}
}
void TmaServiceManager::CancelTasks() {
if (this->initialized) {
this->task_list.CancelAll();
}
}
u32 TmaServiceManager::GetNextTaskId() {
while (true) {
u32 id;
{
/* N only uses 16 bits for the task id. We'll use 24. */
std::scoped_lock lk(this->lock);
id = (this->next_task_id++) & 0xFFFFFF;
}
if (this->task_list.IsIdFree(id)) {
return id;
}
}
}
/* Connection management. */
void TmaServiceManager::Tick() {
this->AddWork(TmaWorkType::Tick, nullptr, nullptr);
}
void TmaServiceManager::SetConnection(TmaConnection *conn) {
this->connection = conn;
}
void TmaServiceManager::OnDisconnect() {
if (!this->initialized) {
std::abort();
}
if (!this->GetAsleep()) {
this->disconnect_signal.Reset();
this->AddWork(TmaWorkType::Disconnect, nullptr, nullptr);
/* TODO: why does N wait with a timeout of zero here? */
this->disconnect_signal.Wait();
}
}
void TmaServiceManager::Sleep() {
if (!this->initialized) {
std::abort();
}
if (!this->GetAsleep()) {
this->wake_signal.Reset();
this->sleep_signal.Reset();
/* Tell the work thread to stall, wait for ACK. */
this->AddWork(TmaWorkType::Sleep, nullptr, nullptr);
this->sleep_signal.Wait();
this->SetAsleep(true);
}
}
void TmaServiceManager::Wake(TmaConnection *conn) {
if (this->connection != nullptr) {
std::abort();
}
if (this->GetAsleep()) {
this->connection = conn;
this->connection->SetWokenUp(true);
this->connection->SetServiceManager(this);
/* Tell the work thread to resume. */
this->wake_signal.Signal();
}
}
bool TmaServiceManager::GetConnected() const {
return this->connection != nullptr && this->connection->IsConnected();
}
/* Work thread. */
void TmaServiceManager::WorkThread(void *_this) {
TmaServiceManager *this_ptr = reinterpret_cast(_this);
if (!this_ptr->initialized) {
std::abort();
}
while (true) {
/* Receive a work item. */
TmaWorkItem *work_item = nullptr;
this_ptr->work_queue.Receive(reinterpret_cast(&work_item));
if (work_item == nullptr) {
/* We're done. */
this_ptr->task_list.CancelAll();
break;
}
switch (work_item->work_type) {
case TmaWorkType::Tick:
/* HandleTickWork called unconditionally. */
break;
case TmaWorkType::NewTask:
this_ptr->HandleNewTaskWork(work_item);
break;
case TmaWorkType::FreeTask:
this_ptr->HandleFreeTaskWork(work_item);
break;
case TmaWorkType::ReceivePacket:
this_ptr->HandleReceivePacketWork(work_item);
break;
case TmaWorkType::Disconnect:
this_ptr->HandleDisconnectWork();
break;
case TmaWorkType::Sleep:
this_ptr->HandleSleepWork();
break;
case TmaWorkType::None:
default:
std::abort();
break;
}
this_ptr->free_work_queue.Send(reinterpret_cast(work_item));
this_ptr->HandleTickWork();
}
}
void TmaServiceManager::HandleNewTaskWork(TmaWorkItem *work_item) {
this->task_list.Add(work_item->task);
if (this->GetConnected()) {
if (work_item->packet != nullptr) {
this->SendPacket(work_item->packet);
}
} else {
work_item->task->Cancel();
this->FreePacket(work_item->packet);
}
}
void TmaServiceManager::HandleFreeTaskWork(TmaWorkItem *work_item) {
delete work_item->task;
}
void TmaServiceManager::HandleReceivePacketWork(TmaWorkItem *work_item) {
ON_SCOPE_EXIT { this->FreePacket(work_item->packet); };
/* Handle continuation packets. */
if (work_item->packet->GetContinuation()) {
this->task_list.ReceivePacket(work_item->packet);
return;
}
/* Make a new task for the packet. */
TmaService *srv = this->GetServiceById(work_item->packet->GetServiceId());
if (srv != nullptr) {
TmaTask *task = srv->NewTask(work_item->packet);
if (task != nullptr) {
this->task_list.Add(task);
}
}
}
void TmaServiceManager::HandleTickWork() {
if (this->connection == nullptr) {
std::abort();
}
/* N does this kind of manual cleanup if send isn't called. */
/* It's pretty gross, but in lieu of a better idea... */
bool needs_manual_cleanup = true;
TmaPacket *packet = nullptr;
while (this->connection != nullptr && this->free_send_packet_queue.TryReceive(reinterpret_cast(&packet))) {
needs_manual_cleanup = false;
if (this->task_list.SendPacket(this->GetConnected(), packet)) {
if (this->SendPacket(packet) != TmaConnResult::Success) {
break;
}
} else {
this->FreePacket(packet);
break;
}
}
if (needs_manual_cleanup) {
this->task_list.CleanupDoneTasks();
}
}
void TmaServiceManager::HandleDisconnectWork() {
this->task_list.CancelAll();
this->disconnect_signal.Signal();
}
void TmaServiceManager::HandleSleepWork() {
/* Put the task list to sleep. */
this->task_list.Sleep();
/* Put services to sleep. */
for (auto srv : this->services) {
srv->OnSleep();
}
/* Signal to main thread that we're sleeping. */
this->sleep_signal.Signal();
/* Wait for us to wake up. */
this->wake_signal.Wait();
/* We're awake now... */
this->SetAsleep(false);
/* Wake up services. */
for (auto srv : this->services) {
srv->OnWake();
}
/* Wake up the task list. */
this->task_list.Wake();
}