#pragma once #include class IWaitable { u64 wait_priority = 0; IWaitable *parent_waitable; public: virtual ~IWaitable() { } virtual unsigned int get_num_waitables() = 0; virtual void get_waitables(IWaitable **dst) = 0; virtual void delete_child(IWaitable *child) = 0; virtual Handle get_handle() = 0; virtual Result handle_signaled() = 0; bool has_parent() { return this->parent_waitable != NULL; } IWaitable *get_parent() { return this->parent_waitable; } void update_priority() { static u64 g_cur_priority = 0; this->wait_priority = g_cur_priority++; } static bool compare(IWaitable *a, IWaitable *b) { return (a->wait_priority < b->wait_priority); } };