#include #include #include "waitablemanager.hpp" unsigned int WaitableManager::get_num_signalable() { unsigned int n = 0; for (auto & waitable : this->waitables) { n += waitable->get_num_waitables(); } return n; } void WaitableManager::add_waitable(IWaitable *waitable) { this->waitables.push_back(waitable); } void WaitableManager::process() { std::vector signalables; std::vector handles; int handle_index = 0; Result rc; while (1) { /* Create vector of signalable items. */ signalables.resize(this->get_num_signalable(), NULL); unsigned int n = 0; for (auto & waitable : this->waitables) { waitable->get_waitables(signalables.data() + n); n += waitable->get_num_waitables(); } /* Sort signalables by priority. */ std::sort(signalables.begin(), signalables.end(), IWaitable::compare); /* Copy out handles. */ handles.resize(signalables.size()); std::transform(signalables.begin(), signalables.end(), handles.begin(), [](IWaitable *w) { return w->get_handle(); }); rc = svcWaitSynchronization(&handle_index, handles.data(), handles.size(), this->timeout); if (R_SUCCEEDED(rc)) { /* Handle a signaled waitable. */ /* TODO: What timeout should be passed here? */ rc = signalables[handle_index]->handle_signaled(0); for (int i = 0; i < handle_index; i++) { signalables[i]->update_priority(); } } else if (rc == 0xEA01) { /* Timeout. */ for (auto & waitable : signalables) { waitable->update_priority(); } } else if (rc != 0xF601) { /* TODO: Panic. When can this happen? */ } if (rc == 0xF601) { /* handles[handle_index] was closed! */ /* Close the handle. */ svcCloseHandle(handles[handle_index]); /* If relevant, remove from waitables. */ this->waitables.erase(std::remove(this->waitables.begin(), this->waitables.end(), signalables[handle_index]), this->waitables.end()); /* Delete it. */ if (signalables[handle_index]->has_parent()) { signalables[handle_index]->get_parent()->delete_child(signalables[handle_index]); } else { delete signalables[handle_index]; } for (int i = 0; i < handle_index; i++) { signalables[i]->update_priority(); } } } }