/* * Copyright (c) 2018-2020 Atmosphère-NX * * This program is free software; you can redistribute it and/or modify it * under the terms and conditions of the GNU General Public License, * version 2, as published by the Free Software Foundation. * * This program is distributed in the hope it will be useful, but WITHOUT * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for * more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . */ #pragma once #include namespace ams::secmon { /* The VolatileStack page is reserved entirely for use for core 3 SMC handling. */ constexpr inline const Address Core3SmcStackAddress = MemoryRegionVirtualTzramVolatileStack.GetAddress() + MemoryRegionVirtualTzramVolatileStack.GetSize(); constexpr inline const size_t CoreExceptionStackSize = 0x80; /* Nintendo uses the bottom 0x740 of this as a stack for warmboot setup, and another 0x740 for the core 0/1/2 SMC stacks. */ /* This is...wasteful. The warmboot stack is not deep. We will thus save 1K+ of nonvolatile storage by keeping the random cache in here. */ struct VolatileData { u8 random_cache[0x400]; u8 se_work_block[crypto::AesEncryptor128::BlockSize]; u8 reserved_danger_zone[0x30]; /* This memory is "available", but careful consideration must be taken before declaring it used. */ u8 warmboot_stack[0x380]; u8 core012_smc_stack[0x6C0]; u8 core_exception_stacks[3][CoreExceptionStackSize]; }; static_assert(util::is_pod::value); static_assert(sizeof(VolatileData) == 0x1000); ALWAYS_INLINE VolatileData &GetVolatileData() { return *MemoryRegionVirtualTzramVolatileData.GetPointer(); } ALWAYS_INLINE u8 *GetRandomBytesCache() { return GetVolatileData().random_cache; } constexpr ALWAYS_INLINE size_t GetRandomBytesCacheSize() { return sizeof(VolatileData::random_cache); } ALWAYS_INLINE u8 *GetSecurityEngineEphemeralWorkBlock() { return GetVolatileData().se_work_block; } constexpr inline const Address WarmbootStackAddress = MemoryRegionVirtualTzramVolatileData.GetAddress() + offsetof(VolatileData, warmboot_stack) + sizeof(VolatileData::warmboot_stack); constexpr inline const Address Core012SmcStackAddress = MemoryRegionVirtualTzramVolatileData.GetAddress() + offsetof(VolatileData, core012_smc_stack) + sizeof(VolatileData::core012_smc_stack); constexpr inline const Address Core0ExceptionStackAddress = MemoryRegionVirtualTzramVolatileData.GetAddress() + offsetof(VolatileData, core_exception_stacks) + CoreExceptionStackSize; constexpr inline const Address Core1ExceptionStackAddress = Core0ExceptionStackAddress + CoreExceptionStackSize; constexpr inline const Address Core2ExceptionStackAddress = Core1ExceptionStackAddress + CoreExceptionStackSize; }