/*
* Copyright (c) 2018-2019 Atmosphère-NX
*
* This program is free software; you can redistribute it and/or modify it
* under the terms and conditions of the GNU General Public License,
* version 2, as published by the Free Software Foundation.
*
* This program is distributed in the hope it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
* more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see .
*/
#include
#include "ldr_ro_manager.hpp"
namespace sts::ldr::ro {
namespace {
/* Convenience definitions. */
constexpr PinId InvalidPinId = {};
constexpr size_t ProcessCountMax = 0x40;
constexpr size_t ModuleCountMax = 0x20;
/* Types. */
struct ModuleInfo {
ldr::ModuleInfo info;
bool in_use;
};
struct ProcessInfo {
PinId pin_id;
u64 process_id;
ncm::TitleId title_id;
ncm::TitleLocation loc;
ModuleInfo modules[ModuleCountMax];
bool in_use;
};
/* Globals. */
ProcessInfo g_process_infos[ProcessCountMax];
/* Helpers. */
ProcessInfo *GetProcessInfo(PinId pin_id) {
for (size_t i = 0; i < ProcessCountMax; i++) {
ProcessInfo *info = &g_process_infos[i];
if (info->in_use && info->pin_id == pin_id) {
return info;
}
}
return nullptr;
}
ProcessInfo *GetProcessInfo(u64 process_id) {
for (size_t i = 0; i < ProcessCountMax; i++) {
ProcessInfo *info = &g_process_infos[i];
if (info->in_use && info->process_id == process_id) {
return info;
}
}
return nullptr;
}
ProcessInfo *GetFreeProcessInfo() {
for (size_t i = 0; i < ProcessCountMax; i++) {
ProcessInfo *info = &g_process_infos[i];
if (!info->in_use) {
return info;
}
}
return nullptr;
}
}
/* RO Manager API. */
Result PinTitle(PinId *out, const ncm::TitleLocation &loc) {
*out = InvalidPinId;
ProcessInfo *info = GetFreeProcessInfo();
if (info == nullptr) {
return ResultLoaderTooManyProcesses;
}
static u64 s_cur_pin_id = 1;
std::memset(info, 0, sizeof(*info));
info->pin_id = { s_cur_pin_id++ };
info->loc = loc;
info->in_use = true;
*out = info->pin_id;
return ResultSuccess;
}
Result UnpinTitle(PinId id) {
ProcessInfo *info = GetProcessInfo(id);
if (info == nullptr) {
return ResultLoaderNotPinned;
}
info->in_use = false;
return ResultSuccess;
}
Result GetTitleLocation(ncm::TitleLocation *out, PinId id) {
ProcessInfo *info = GetProcessInfo(id);
if (info == nullptr) {
return ResultLoaderNotPinned;
}
*out = info->loc;
return ResultSuccess;
}
Result RegisterProcess(PinId id, u64 process_id, ncm::TitleId title_id) {
ProcessInfo *info = GetProcessInfo(id);
if (info == nullptr) {
return ResultLoaderNotPinned;
}
info->title_id = title_id;
info->process_id = process_id;
return ResultSuccess;
}
Result RegisterModule(PinId id, const u8 *build_id, uintptr_t address, size_t size) {
ProcessInfo *info = GetProcessInfo(id);
if (info == nullptr) {
return ResultLoaderNotPinned;
}
/* Nintendo doesn't actually care about successful allocation. */
for (size_t i = 0; i < ModuleCountMax; i++) {
ModuleInfo *module = &info->modules[i];
if (module->in_use) {
continue;
}
std::memcpy(module->info.build_id, build_id, sizeof(module->info.build_id));
module->info.base_address = address;
module->info.size = size;
module->in_use = true;
break;
}
return ResultSuccess;
}
Result GetProcessModuleInfo(u32 *out_count, ldr::ModuleInfo *out, size_t max_out_count, u64 process_id) {
const ProcessInfo *info = GetProcessInfo(process_id);
if (info == nullptr) {
return ResultLoaderNotPinned;
}
size_t count = 0;
for (size_t i = 0; i < ModuleCountMax && count < max_out_count; i++) {
const ModuleInfo *module = &info->modules[i];
if (!module->in_use) {
continue;
}
out[count++] = module->info;
}
*out_count = static_cast(count);
return ResultSuccess;
}
}