#include #include #include #include namespace mesosphere { void KAlarm::AddAlarmable(IAlarmable &alarmable) { std::scoped_lock guard{spinlock}; alarmables.insert(alarmable); KSystemClock::SetAlarm(alarmables.cbegin()->GetAlarmTime()); } void KAlarm::RemoveAlarmable(const IAlarmable &alarmable) { std::scoped_lock guard{spinlock}; alarmables.erase(alarmable); KSystemClock::SetAlarm(alarmables.cbegin()->GetAlarmTime()); } void KAlarm::HandleAlarm() { { KCriticalSection &critsec = KScheduler::GetCriticalSection(); std::scoped_lock criticalSection{critsec}; std::scoped_lock guard{spinlock}; KSystemClock::SetInterruptMasked(true); // mask timer interrupt KSystemClock::time_point currentTime = KSystemClock::now(), maxAlarmTime; while (alarmables.begin() != alarmables.end()) { IAlarmable &a = *alarmables.begin(); maxAlarmTime = a.alarmTime; if (maxAlarmTime > currentTime) { break; } alarmables.erase(a); a.alarmTime = KSystemClock::time_point{}; a.OnAlarm(); } if (maxAlarmTime > KSystemClock::time_point{}) { KSystemClock::SetAlarm(maxAlarmTime); } } { // TODO Reenable interrupt 30 KInterruptMaskGuard guard{}; } } }