/* * Copyright (c) Atmosphère-NX * * This program is free software; you can redistribute it and/or modify it * under the terms and conditions of the GNU General Public License, * version 2, as published by the Free Software Foundation. * * This program is distributed in the hope it will be useful, but WITHOUT * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for * more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . */ #include namespace ams::log { namespace { constexpr inline uart::Port DefaultLogPort = uart::Port_ReservedDebug; constexpr inline u32 DefaultLogFlags = static_cast(uart::Flag_None); constexpr inline int DefaultBaudRate = 115200; constinit uart::Port g_log_port = DefaultLogPort; constinit bool g_initialized_uart = false; ALWAYS_INLINE void SetupUartClock(uart::Port port) { /* The debug port must always be set up, for compatibility with official hos. */ pinmux::SetupUartA(); clkrst::EnableUartAClock(); /* If logging to a joy-con port, configure appropriately. */ if (port == uart::Port_LeftJoyCon) { /* Logging to left joy-con (e.g. with Joyless). */ static_assert(uart::Port_LeftJoyCon == uart::Port_C); pinmux::SetupUartC(); clkrst::EnableUartCClock(); } else if (port == uart::Port_RightJoyCon) { /* Logging to right joy-con (e.g. with Joyless). */ static_assert(uart::Port_RightJoyCon == uart::Port_B); pinmux::SetupUartB(); clkrst::EnableUartBClock(); } } } void Initialize() { return Initialize(DefaultLogPort, DefaultBaudRate, DefaultLogFlags); } void Initialize(uart::Port port, u32 baud_rate, u32 flags) { /* Initialize pinmux and clock for the target uart port. */ SetupUartClock(port); /* Initialize the target uart port. */ uart::Initialize(port, baud_rate, flags); /* Note that we've initialized. */ g_log_port = port; g_initialized_uart = true; } void Finalize() { g_initialized_uart = false; } NOINLINE void VPrintf(const char *fmt, ::std::va_list vl) { /* TODO: What's a good size for the log buffer? Nintendo uses 0x100, but this seems big. */ char log_buf[0x80]; const auto len = util::TVSNPrintf(log_buf, sizeof(log_buf), fmt, vl); if (g_initialized_uart) { uart::SendText(g_log_port, log_buf, len); } } NOINLINE void Printf(const char *fmt, ...) { ::std::va_list vl; va_start(vl, fmt); VPrintf(fmt, vl); va_end(vl); } NOINLINE void Dump(const void *src, size_t size) { const u8 *src_u8 = static_cast(src); for (size_t i = 0; i < size; ++i) { if ((i % 0x20) == 0x00) { Printf("%03zx| ", i); } Printf("%02x ", src_u8[i]); if ((i % 0x20) == 0x1F) { Printf("\n"); } } if ((size % 0x20) != 0) { Printf("\n"); } } void SendText(const void *text, size_t size) { if (g_initialized_uart) { uart::SendText(g_log_port, text, size); } } void Flush() { if (g_initialized_uart) { uart::WaitFlush(g_log_port); } } }