/* * Copyright (c) 2018-2020 Atmosphère-NX * * This program is free software; you can redistribute it and/or modify it * under the terms and conditions of the GNU General Public License, * version 2, as published by the Free Software Foundation. * * This program is distributed in the hope it will be useful, but WITHOUT * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for * more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . */ #include namespace ams::kern { Result KThread::Initialize(KThreadFunction func, uintptr_t arg, void *kern_stack_top, KProcessAddress user_stack_top, s32 prio, s32 core, KProcess *owner, ThreadType type) { /* Assert parameters are valid. */ MESOSPHERE_ASSERT_THIS(); MESOSPHERE_ASSERT(kern_stack_top != nullptr); MESOSPHERE_ASSERT((type == ThreadType_Main) || (ams::svc::HighestThreadPriority <= prio && prio <= ams::svc::LowestThreadPriority)); MESOSPHERE_ASSERT((owner != nullptr) || (type != ThreadType_User)); MESOSPHERE_ASSERT(0 <= core && core < static_cast(cpu::NumCores)); /* First, clear the TLS address. */ this->tls_address = Null; const uintptr_t kern_stack_top_address = reinterpret_cast(kern_stack_top); /* Next, assert things based on the type. */ switch (type) { case ThreadType_Main: { MESOSPHERE_ASSERT(arg == 0); } [[fallthrough]]; case ThreadType_HighPriority: { MESOSPHERE_ASSERT(core == GetCurrentCoreId()); } [[fallthrough]]; case ThreadType_Kernel: { MESOSPHERE_ASSERT(user_stack_top == 0); MESOSPHERE_ASSERT(util::IsAligned(kern_stack_top_address, PageSize)); } [[fallthrough]]; case ThreadType_User: { MESOSPHERE_ASSERT(((owner == nullptr) || (owner->GetCoreMask() | (1ul << core)) == owner->GetCoreMask())); MESOSPHERE_ASSERT(((owner == nullptr) || (owner->GetPriorityMask() | (1ul << prio)) == owner->GetPriorityMask())); } break; default: MESOSPHERE_PANIC("KThread::Initialize: Unknown ThreadType %u", static_cast(type)); break; } /* Set the ideal core ID and affinity mask. */ this->ideal_core_id = core; this->affinity_mask.SetAffinity(core, true); /* Set the thread state. */ this->thread_state = (type == ThreadType_Main) ? ThreadState_Runnable : ThreadState_Initialized; /* Set TLS address and TLS heap address. */ /* NOTE: Nintendo wrote TLS address above already, but official code really does write tls address twice. */ this->tls_address = 0; this->tls_heap_address = 0; /* Set parent and condvar tree. */ this->parent = nullptr; this->cond_var_tree = nullptr; /* Set sync booleans. */ this->signaled = false; this->ipc_cancelled = false; this->termination_requested = false; this->wait_cancelled = false; this->cancellable = false; /* Set core ID and wait result. */ this->core_id = this->ideal_core_id; this->wait_result = svc::ResultNoSynchronizationObject(); /* Set the stack top. */ this->kernel_stack_top = kern_stack_top; /* Set priorities. */ this->priority = prio; this->base_priority = prio; /* Set sync object and waiting lock to null. */ this->synced_object = nullptr; this->waiting_lock = nullptr; /* Initialize sleeping queue. */ this->sleeping_queue_entry.Initialize(); this->sleeping_queue = nullptr; /* Set suspend flags. */ this->suspend_request_flags = 0; this->suspend_allowed_flags = ThreadState_SuspendFlagMask; /* We're neither debug attached, nor are we nesting our priority inheritance. */ this->debug_attached = false; this->priority_inheritance_count = 0; /* We haven't been scheduled, and we have done no light IPC. */ this->schedule_count = -1; this->last_scheduled_tick = 0; this->light_ipc_data = nullptr; /* We're not waiting for a lock, and we haven't disabled migration. */ this->lock_owner = nullptr; this->num_core_migration_disables = 0; /* We have no waiters, but we do have an entrypoint. */ this->num_kernel_waiters = 0; this->entrypoint = reinterpret_cast(func); /* We don't need a release (probably), and we've spent no time on the cpu. */ this->resource_limit_release_hint = 0; this->cpu_time = 0; /* Clear our stack parameters. */ std::memset(static_cast(std::addressof(this->GetStackParameters())), 0, sizeof(StackParameters)); /* Setup the TLS, if needed. */ if (type == ThreadType_User) { /* TODO: R_TRY(owner->CreateThreadLocalRegion(&this->tls_address)); */ /* TODO: this->tls_heap_address = owner->GetThreadLocalRegionAddress(this->tls_address); */ std::memset(this->tls_heap_address, 0, ams::svc::ThreadLocalRegionSize); } /* Set parent, if relevant. */ if (owner != nullptr) { this->parent = owner; this->parent->Open(); /* TODO: this->parent->IncrementThreadCount(); */ } /* Initialize thread context. */ constexpr bool IsDefault64Bit = sizeof(uintptr_t) == sizeof(u64); const bool is_64_bit = this->parent ? this->parent->Is64Bit() : IsDefault64Bit; const bool is_user = (type == ThreadType_User); const bool is_main = (type == ThreadType_Main); this->thread_context.Initialize(this->entrypoint, reinterpret_cast(this->GetStackTop()), GetInteger(user_stack_top), arg, is_user, is_64_bit, is_main); /* Setup the stack parameters. */ StackParameters &sp = this->GetStackParameters(); if (this->parent != nullptr) { /* TODO: this->parent->CopySvcPermissionTo(pos.svc_permission); */ } sp.context = std::addressof(this->thread_context); sp.disable_count = 1; this->SetInExceptionHandler(); /* Set thread ID. */ this->thread_id = s_next_thread_id++; /* We initialized! */ this->initialized = true; /* Register ourselves with our parent process. */ if (this->parent != nullptr) { /* TODO: this->parent->RegisterThread(this); */ /* TODO: if (this->parent->IsSuspended()) { this->RequestSuspend(SuspendType_Process); } */ } return ResultSuccess(); } void KThread::PostDestroy(uintptr_t arg) { KProcess *owner = reinterpret_cast(arg & ~1ul); const bool resource_limit_release_hint = (arg & 1); if (owner != nullptr) { /* TODO: Release from owner resource limit. */ (void)(resource_limit_release_hint); owner->Close(); } else { /* TODO: Release from system resource limit. */ } } void KThread::Finalize() { /* TODO */ } bool KThread::IsSignaled() const { return this->signaled; } void KThread::OnTimer() { /* TODO */ } void KThread::DoWorkerTask() { /* TODO */ } void KThread::SetState(ThreadState state) { MESOSPHERE_ASSERT_THIS(); KScopedSchedulerLock sl; const ThreadState old_state = this->thread_state; this->thread_state = static_cast((old_state & ~ThreadState_Mask) | (state & ThreadState_Mask)); if (this->thread_state != old_state) { KScheduler::OnThreadStateChanged(this, old_state); } } KThreadContext *KThread::GetContextForSchedulerLoop() { return std::addressof(this->thread_context); } }