/* * Copyright (c) 2018 Atmosphère-NX * * This program is free software; you can redistribute it and/or modify it * under the terms and conditions of the GNU General Public License, * version 2, as published by the Free Software Foundation. * * This program is distributed in the hope it will be useful, but WITHOUT * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for * more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . */ #pragma once #include #include #include "fatal_task.hpp" class BacklightControlTask : public IFatalTask { private: void TurnOnBacklight(); public: BacklightControlTask(FatalContext *ctx, u64 title_id) : IFatalTask(ctx, title_id) { } virtual Result Run() override; virtual const char *GetName() const override { return "BacklightControlTask"; } };