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Atmosphère is a work-in-progress customized firmware for the Nintendo Switch.
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2018-12-28 18:56:03 +01:00
.github/ISSUE_TEMPLATE Add Question Issue Template 2018-10-25 13:52:55 -07:00
common Add single source of truth for target firmwares. 2018-12-17 12:40:06 -08:00
docs Bump version to 0.8.2 2018-12-07 17:30:07 -08:00
exosphere warmboot: make remaining TODOs explicit 2018-12-18 16:02:49 -08:00
fusee devkitARM r50-3 buildfix 2018-12-28 18:56:03 +01:00
img Push all graphical resources to main repo, add credits 2018-05-01 18:42:23 -06:00
stratosphere stratosphere/Makefile: change KIPS to MODULES 2018-12-21 00:29:08 -08:00
thermosphere Add defines for atmosphere git revision. 2018-11-13 12:42:35 -08:00
.gitignore Add single source of truth for target firmwares. 2018-12-17 12:40:06 -08:00
.gitmodules Make libstratosphere a submodule 2018-11-08 01:24:40 -08:00
LICENSE
Makefile fusee: move BCT.ini/secondary into atmosphere/ 2018-12-04 03:55:01 -08:00
README.md fincs has write-access to the ams repo + deserves credit 2018-12-26 12:56:20 -08:00

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License

Atmosphère is a work-in-progress customized firmware for the Nintendo Switch.

Components

Atmosphère consists of multiple components, each of which replaces/modifies a different component of the system:

  • Fusée: First-stage Loader, responsible for loading and validating stage 2 (custom TrustZone) plus package2 (Kernel/FIRM sysmodules), and patching them as needed. This replaces all functionality normally in Package1loader/NX Bootloader.
  • Exosphère: Customized TrustZone, to run a customized Secure Monitor
  • Thermosphère: EL2 EmuNAND support, i.e. backing up and using virtualized/redirected NAND images
  • Stratosphère: Custom Sysmodule(s), both Rosalina style to extend the kernel/provide new features, and of the loader reimplementation style to hook important system actions
  • Troposphère: Application-level Horizon OS patches, used to implement desirable CFW features

Credits

Atmosphère is currently being developed and maintained by SciresM, TuxSH, hexkyz, and fincs.
In no particular order, we credit the following for their invaluable contributions:

  • switchbrew for the libnx project and the extensive documentation, research and tool development pertaining to the Nintendo Switch.
  • devkitPro for the devkitA64 toolchain and libnx support.
  • ReSwitched Team for additional documentation, research and tool development pertaining to the Nintendo Switch.
  • ChaN for the FatFs module.
  • Marcus Geelnard for the bcl-1.2.0 library.
  • naehrwert and st4rk for the original hekate project and its hwinit code base.
  • CTCaer for the continued hekate project's fork and the minerva_tc project.
  • Riley for suggesting "Atmosphere" as a Horizon OS reimplementation+customization project name.
  • hedgeberg for research and hardware testing.
  • lioncash for code cleanup and general improvements.
  • jaames for designing and providing Atmosphère's graphical resources.
  • Everyone who submitted entries for Atmosphère's splash design contest.
  • All those who actively contribute to the Atmosphère repository.